We all find different things boring. A lot of modern AAA franchises leave me cold...I suspect that I'm not their target audience. Also, burnout happens, as I mentioned in a prior post in this thread. This game was never meant to be all things to all men. It's a niche game that got funded by the combined nostalgia of a bunch of older Elite players, and the desire for another classic space game in a fairly empty marketplace (at the time) from other space sim enthusiasts. It has achieved that aim thus far, and development is ongoing. Criticising it for that would be silly.
As long as Mr Braben doesn't get too carried away by the unexpected popularity of his project and start turning it into some dumbed-down Space Battlefield to chase after that filthy mainstream lucre, I'm fairly happy with how things have turned out thus far, although I have severely restricted playing time compared to some of the shut-ins on this forum.