Ships Imperial Caravel, Medium pad variant Clipper

Anyone else think the Imperial Clipper could do with a smaller variant designed for landing on Medium pads?
Naturally a smaller clipper would be less than 90m long, shorter than 25m and less than 60m wide with landing gear deployed. I think this should be achieved with retracting engine pods, like concept art for the Imperial Fighter depicts.

As for Internal layout, I think a reduction in power,thruster and distributor class to C5, and internals to 2 C6, a C5, 2 C4, a C3 and a C2.
Weapons could be a pair of C2s in the wingroot, like a Clipper's, and a C3 on top like a larger Imperial Eagle.
 
I would love a mid sized exploration clipper. The range of the clipper is why I don't seem to hold onto mine for long. A sharp looking long range space yacht capable of medium pad landing? absolutely be all over that.
 
I would love a mid sized exploration clipper. The range of the clipper is why I don't seem to hold onto mine for long. A sharp looking long range space yacht capable of medium pad landing? absolutely be all over that.

I think the only issue with the idea of a clipper variant for exploration is that all of the faction based ships so far have been primarily combat focused (which makes sense). With that in mind, I think the best we could hope for is ~20 ly jump distance on an A spec medium clipper variant.

In any event, I would love to see such a ship- though they would need to be careful to keep it sufficiently different from the courier.

In the meantime, I think the courier does fit the role fairly well (though its a bit smaller than the ship the OP seems for have in mind). The courier gets a pretty bad rap from what I've seen, but I've been using it with great success in the imperial CZ community goal today. For only ~380k buyback, its pretty tough to beat. I'm running it with 2x fixed multis on the left and middle hardpoints, and 1x beam on the right (2x fixed burst with a PA works well too- but can make killing fighter size ships in the CZ a bit difficult if you aren't a great shot). I also stuck 4x A shield boosters in the utility slots- giving me 603MJ of shield. With a 3B, 3x 2A and a 1A SCB, I'm sitting on 20 charges of shield battery (#scbmeta). This leaves you with excellent survivability, pretty respectable firepower, a good boost speed, a tiny target for your enemies, and solid maneuverability. Additionally, if I need to travel I can just sell my SCB's (they're heavy) and shield (makes you hot when fuel scooping) and pick up a 3A fuel scoop instead- giving me a jump range close to the 20 ly mark.

I know its not EXACTLY the same as a smaller clipper- but as far as combat goes it feels pretty damn close. I would LOVE to see something similar with a class 3 in the middle (for use with Patreus's APA if nothing else- the clipper is pretty bad for it). But I'm not optimistic that we'll get something so similar to the ships we have already.
 
With Class 5 systems, the listed internals from my openning post, and a base hull tonnage around that of a python, avg jump range should be around 24ly. Based on Coriolis build using python as stand-in.
 
Medium Imperial ship with 1 large and two mediums?
Hell, that matches my dream boat very closely. Give it good range, agility and decent shields and i'd be instantly sold.
 
I've been hoping for this for a long time, middle ground between the tiny Courier and the massive Clipper.
 
With the combat abilities of the Courier and the baseline Clipper, and with the Hunter (hopefully) coming later, I wouldn't expect the "Caravel" as described above to be all that useful in combat, as there are ships already for that.
 
With the combat abilities of the Courier and the baseline Clipper, and with the Hunter (hopefully) coming later, I wouldn't expect the "Caravel" as described above to be all that useful in combat, as there are ships already for that.

Like Courier and Clipper, it would be a fast, agile multi-purpose ship with just a slight leaning towards combat (simply because speed and agility are combat-relevant statistics). The Vulture is agile and has okay, the FAS and FDL have good speed indeed but the latter does not have the agility that a Gutamaya ship would provide, and neither are built as multi-role ships. And above all, none of these are Gutamaya designs. :p
 
Definitely agree with you about speed and handling, Mephane. I would actually prefer the Caravel to fall short of the larger clipper in combat ability, especially if it were a variant of the Clipper, remodelled to fly to outposts. Maybe have it physically be smaller and lighter armed compared to the Clipper, but with very similar top speed and pitch rate/thruster response. Smaller profile offset by equally smaller shield/hull values.

I just wouldn't want this to be the Imperial go-to ship for ALL medium sized work, I'd want the "Hunter" shown in concept art, to be the medium combat ship from Gutamaya, taking a medium landing pad because of it's wide wings and engines (With no retraction on Hunter), and otherwise an Imperial response to the Vulture. However, I'd want the Hunter to be the ONE ship Gutamaya sell with no rank req.

So, the Caravel, superior to the Hunter in all ways other than combat, is for the generalist Imperial citizen, and the Hunter is for those who seek combat, are not overtly pledged to Imperial service, but want an alternative fighter to the "Federation" Vulture.
 
A mini clipper? Make it a good explorer with a 32-33 ly range and I'm sold :)

This. And rename it "Imperial Explorer". So sold!

EDIT: And the "Hunter", as shown on concept art, is definitely a small ship, not medium at all. Much smaller than the Vulture.
 
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I know this thread is getting a little old but I've been doing some research and pining for my ideal ship to come to Elite Dangerous. I decided to make a spreadsheet of what I wanted for my ship in Elite and then did some jiggery, pokery magic on Coriolis.io and came up with this.

I don't think it's overpowered and the link doesn't quite get everything right, but I do think if a ship with these stats were in the game it would be a popular choice. The ships laden mass should end up about 380t or so. A little lighter than the Vulture. Also giving it a slightly higher jump range than the Vulture on the same class FSD. But The imperial ship would have less armour and less shields than a Vulture but on a bigger ship. It would be somewhere in size between the Vulture and the Asp but it would be a bit wider. A sleeker body but with winglets much like the rest of the Imperial ships.

The ship would have 1 Large hardpoint and 3 medium hardpoints. The large underneath and the three mediums would be 1 medium on the roof and 1 medium on top of each winglet, much like how the couriers wing weapons are positioned.
Also the Life support and sensors would both be class 3 and not class 5. I set those as class 5 slots to add some more weight to the couriers extremely light hull.
Because of the way that Coriolis works you can't add slots so one of the weapons shows up in the utility mounts slot. But with the loadout I have set, it would still have 4 utility slots. All four utility slots would have A rated shield boosters and they would give the shield level shown with class 5 A rated shields.

I think the speed shown should be about right for the ship fully fitted but should top out at around 430 on a lightweight build. Maneuverability wise it should handle slightly better than an Asp explorer. A slightly faster pitch, yaw and roll rates with a little less drift due to it being 150t or so lighter, but not significantly more agile.

The idea of this ship I feel is in keeping with the theme of the Courier and Clipper as a multi-role ship that's aligned more on the combat side of things. I'd price it at around 15-18 million credits for the ship and have the fully outfitted price end up around 50-60 million. It would also require you to be a Knight (rank 5) within the Imperial Navy.

I realise I may be asking for too much here but I'm trying to go for a compromise between the Imperial Clipper, The Fer De Lance and the Asp. A medium size ship that doesn't excel at any one thing but is a good all rounder. I'd love any feedback you guys have and I can tweak it based on peoples opinions.
 
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I'd like a huge clipper that can land on small pads with size 25 shields and 18 large beam lasers and room for 2000 tonnes of cargo.
And of course a jumprange of 68 ly.
 
Ah, maybe someday a mid sized variant will show up. Note previous Elite versions had the Imperial Courier, Trader with three engine pods and the huge Explorer (the Cutter probably replaced this one). I'd love a Trader version with 3 pods in a medium ship. Make it the fastest accelerating ship in the universe with a trade off that it consumes a lot of fuel when boosting! Call it the Cruiser!

For now it would be great to park a small Courier in the large Clipper! Makes sense since rumors suggest the door on the medium size Federal Gunship may soon be for that purpose.
 
WRT the I-Trader's 3rd engine nacelle, whilst it was a cool feature in FE2, the shape of the "mailslot" and in particular the dimensions (height in particular) of the landing pad are why I didn't carry the idea forward, and are likely why FD didn't either. I see the 2 smaller engines high on the Clipper's centerbody as a spiritual successor to this 3rd engine. If a smaller and lighter Clipper, trimmed to fit on the medium pad were to appear, it would need to lose a meter or 2 in height, and thus lose the smaller engines. Essentially, the "Caravel" I recommend here would be spiritual successor to FE2 Courier, and existing Clipper is Trader reimagined.
 
I'd like a huge clipper that can land on small pads with size 25 shields and 18 large beam lasers and room for 2000 tonnes of cargo.
And of course a jumprange of 68 ly.

You must mean the Panther Clipper
 
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