I fully expect when/if space legs or Elite Feet or EVA, whatever it is, the space ship will still be the major part of the game. The way I see it is that there is no harm in expanding on what our commanders do, there is only so much you can do when stuck in a cockpit.Yes! That; it's space-legs-but-also-not-quite. It's something, and I believe that FDev will attempt something at some point, but I do not believe it'll be a full on NMS-alternative. That's a legs game with some "spacey bits". I want, hell, I NEED ED to continue to be a Spaceship simulator first and foremost.
I certainly don't expect anything like NMS where walking around is pretty much a necessity. It should be optional, but provide something that cannot be done in your ships, like exploring generation ships or the inside of abandoned facilities, or cave systems for rare materials, new and different types of mission objectives, star ship repairs (maybe need some changing to how repairs are done know).
I think the games they need to take inspiration from are Alien Isolation, Hellion, Star Trek bridge crew (if there is to be an NPC system and/or proper multicrew), Lone echo and ADR1FT.
All good, but limited games, if you add small and large sections of those together, you could have something very good.