Inactivity?

Here come the QOL/silence/management posts again... [ugh] Stream do you think screaming for a supposed QOL patch means they have to have one? You may not understand the secrecy but that's how they choose to do things so all we can do it be patient and wait for future announcements in the next month or two.

I mean not completely true. We can politely express our frustration and THEN wait patiently. :D
 
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Here come the QOL/silence/management posts again... [ugh] Stream do you think screaming for a supposed QOL patch means they have to have one? You may not understand the secrecy but that's how they choose to do things so all we can do it be patient and wait for future announcements in the next month or two. And as for management Bob what exactly was in the last RCT game that's not in PC which made the game far more enjoyable to play?

And here come the fanboys that HAVE to defend Frontier at every turn. I'm legitimately asking him a question that I think we DO deserve to get an answer to. I've said this many times before, but a lot of people on these forums have paid a lot of money to Frontier, and a lot of us did so with the assumption we would have a conversation with them regarding the development of this game. Which hasn't happened. So, you can say whatever you want, I stand by every single criticism I have of Frontier, and I am steadfast in that I think they have been subpar with keeping us in the loop, as well as keeping what they promised us in terms of that. It is what it is, but this is exactly the reasons why people don't comment here anymore...
 
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And here come the fanboys that HAVE to defend Frontier at every turn. I'm legitimately asking him a question that I think we DO deserve to get an answer to. I've said this many times before, but a lot of people on these forums have paid a lot of money to Frontier, and a lot of us did so with the assumption we would have a conversation with them regarding the development of this game. Which hasn't happened. So, you can say whatever you want, I stand by every single criticism I have of Frontier, and I am steadfast in that I think they have been subpar with keeping us in the loop, as well as keeping what they promised us in terms of that. It is what it is, but this is exactly the reasons why people don't comment here anymore...

I agree with everything you just said about Frontier, and generally agree with you, but your tone isn't great and doesn't provoke healthy discussion.
 
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I agree with everything you just said about Frontier, and generally agree with you, but your tone isn't great and doesn't provoke healthy discussion.

My tone isn't great because inspectorgadget's tone wasn't great. Every time there's a criticism of Frontier he needs to say something similar to what he did. It's extremely tiring. I'm also quite frustrated with Frontier because I feel like they didn't keep what they promised from the get go when I bought into the beta at a very premium price.
 
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You are not entitled to anything sorry to say. You have paid your money and got what you paid for, how the game develops from here is up to Frontier however of course we are entitled to give suggestions and they have shown they do read/listen to them. Even in the Alpha stage any improvements weren't guaranteed to be implemented in game, less so now. You're naive if you think by asking a question like 'Can we have a QOL patch'?' means they should answer you either way. Atlantis's post in this thread sums things up perfectly and they like others here have a realistic view of how things should be perceived.

I think they have been subpar with keeping us in the loop, as well as keeping what they promised us in terms of that

What exactly did they promise?

Ahhh...the forum is in re-runs. Again.

[redface]

Haha [big grin] Where's breezer when you need him?
 
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My tone isn't great because inspectorgadget's tone wasn't great. Every time there's a criticism of Frontier he needs to say something similar to what he did. It's extremely tiring. I'm also quite frustrated with Frontier because I feel like they didn't keep what they promised from the get go when I bought into the beta at a very premium price.

I'm also a $75 early bird, and definitely regret that purchase. But the "2 wrongs= 1 right" thing generally doesn't work out. Cheers.
 
What exactly did they promise?


I think their communication has been subpar and the management side has under delivered as well. Their management copy vastly oversells the experience.

Anything and everything you change has an effect on your guests’ perceptions of your park. From the tiniest ride queue decoration to the grandest of themed parks in the most spectacular landscape; from the price you charge for a single ride to how you ease guest flow using paths and transport rides; where you choose to place your rides, shops and ATMs; how you deploy and motivate your staff - all combine to help your park flourish.

That's from planetcoaster.com and it has not been my experience. Once you get a cash flow, nothing matters. My park was disgusting, vandalized, and crowded. The people POURED IN and continued giving me money. I built an entire main street, a castle, and much of a themed land on the income from a few flatrides, shops and a coaster (while having heavy research as well). This was on a normal challenge park. I then lost interest, because it was just sandbox at that point. I've linked an imgur album below. The second coaster was added later.

http://imgur.com/a/mdACT
 
Fair enough, don't play much challenge mode so can't really comment on how well balanced the various difficulties are. Love the 4th pic with the castle in the background - looks very nice indeed [cool]
 
Haha [big grin] Where's breezer when you need him?

Apparently you missed my previous post
Here come the QOL/silence/management posts again... [ugh] Stream do you think screaming for a supposed QOL patch means they have to have one? You may not understand the secrecy but that's how they choose to do things so all we can do it be patient and wait for future announcements in the next month or two.

I specifically remember Bo saying the devs were looking into many of our QoL/UI requests a few months back :)[up]
That may be some of the (probably not all of, but part of) the next big update!


------------------------------------------------------------------------------------------------


I agree with everything you just said about Frontier, and generally agree with you, but your tone isn't great and doesn't provoke healthy discussion.

the problem is that when somebody makes legitimate claims/criticism against the game in anyway, a mob of fanboys come out to defend the game as if its perfect, and any tiny little suggestion that gets made has to be qualified with "but this game is great" and the funny thing is, this has been true since the alpha and its only worse now because most of the people who do wish the game was better are gone and have lost hope. But I have faith that the next update will be a big one, the DLC was pretty disappointing IMO so I hope Frontier turns things around with a bigger add-on soon [yesnod]
 
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the problem is that when somebody makes legitimate claims/criticism against the game in anyway, a mob of fanboys come out to defend the game as if its perfect, and any tiny little suggestion that gets made has to be qualified with "but this game is great" and the funny thing is, this has been true since the alpha and its only worse now because most of the people who do wish the game was better are gone and have lost hope. But I have faith that the next update will be a big one, the DLC was pretty disappointing IMO so I hope Frontier turns things around with a bigger add-on soon [yesnod]

I get it. I really do. I was in the thick of it building up to release, both here and on the subreddit. I actually think it's interesting that there are people are still vehemently defending Frontier while the community sites have dwindled to such a small size. But ultimately the other person is only half of a conversation, and if your tone is bad, then you're half the problem.

I don't really share your optimism, haha. But there won't be many happier than me if they actually get the gameplay going in the right direction.
 
I'm sorry, but what is so abysmally bad that this is "an excuse of a Theme Park Game" I NEVER see any suggestions what is supposedly so badly needed. And when i DO see suggestions it is all stuff that doesn't fit the Game, like pointless micromanagement that isn't fun at all.
 
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I'm sorry, but what is so abysmally bad that this is "an excuse of a Theme Park Game" I NEVER see any suggestions what is supposedly so badly needed. And when i DO see suggestions it is all stuff that doesn't fit the Game, like pointless micromanagement that isn't fun at all.

This is why people don't post here anymore. Criticisms are shot down and discussion ended because people can't take a little feedback.

I'm no game designer, so I'm not really sure how to design a game from the ground up (which the management is so nonexistent that's what they need). Instead, I've told my experience, linked below. It's all sandbox once you get income going, which only takes an hour or two.


Once you get a cash flow, nothing matters. My park was disgusting, vandalized, and crowded. The people POURED IN and continued giving me money. I built an entire main street, a castle, and much of a themed land on the income from a few flatrides, shops and a coaster (while having heavy research as well). This was on a normal challenge park. I then lost interest, because it was just sandbox at that point. I've linked an imgur album below. The second coaster was added later.

http://imgur.com/a/mdACT
 
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I'm sorry, but what is so abysmally bad that this is "an excuse of a Theme Park Game" I NEVER see any suggestions what is supposedly so badly needed. And when i DO see suggestions it is all stuff that doesn't fit the Game, like pointless micromanagement that isn't fun at all.

Beside a good looking visual game everytning is wrong with this games, the management part is none existing, its just a design a rollercoster game rest is just a nice painted picture, but if you look close into it, everything is more or less broxen, from staff, to visitors to all part of management.
 
This is why people don't post here anymore. Criticisms are shot down and discussion ended because people can't take a little feedback.

I'm no game designer, so I'm not really sure how to design a game from the ground up (which the management is so nonexistent that's what they need). Instead, I've told my experience, linked below. It's all sandbox once you get income going, which only takes an hour or two.


Please tell me.

Crowdpleaser obviously reacted on Sunboo's post about the game being "an excuse of a theme park game".

Why do you think crowdpleaser's post is to shoot criticism down?

Or do you also think the game is "an excuse of a Theme park game".

How can a respond like Sunboo's help make the game better?
That's what crowdpleaser means.

Everybody can say "it's bad", "management is bad", "this game sucks". But does a comment like that help?

I agree the game gets to a point at a certain time that it's not really a challenge anymore., but any comment about it being bad and not telling what is bad is bad.
And when they explain it's only on a larger scale: "people are bad, rides are bad, management is bad". How is that helpful?

If you really want to state the things that are wrong. Please show it. Use some graphs or pics, or video's, but make it visible for everyone to see.
Use data to show, so your statements are confirmed by facts.

An Scenario editor would be a good start, so we can make some challenges ourself.
It's already largely requested so hopefully it will come some day.

The use of emoticons can help somewhat to lighten up a discussion. [up]
 
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As I only play in sandbox mode, because I am only interested in designing parks, I can't comment on the management side of things. But I can see how frustrating it must be, for those who want to run their parks from a management prospective.

Yes there may be a lot of things that need putting right and I am sure Frontier are well aware of this, but all the shouting and running the game down won't help to make the game perfect. Every game has its faults no matter what the genre of the game, nothing is ever perfect.

Getting the park management to run perfect, can't be an easy task for the developers, to get everything balanced and running like clockwork , with so many areas to cover. They are not wizards, they were not educated at Hogwarts, they are human beings like me and you, and I am sure they are doing their best to get this game working to the best of their ability.

As far as I am concerned, the game suits me, because I run the game for what it has to offer in designing parks, building coasters and the likes. I am not really interested in the park management side of things, so I am quite happy with what we have and hope that things will be improved for those that prefer running the management side of the game.
 
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