Robert Maynard
Volunteer Moderator
Then they would need to be "bespoke" to each player - and take into account the "hardness" (a phrase Sandro used in one discussion) of the player's ship.And unless an NPC can seriously challenge a player and alter how they play, its not working.
I don't foresee a situation where most players would be effectively locked out of a feature due to the challenge being set for a small subset of the player-base in ships designed for maximum risk-reduction.