(info) First bonus for playing in OPEN under consideration for PP

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And this is why frontier can't win. People using solo because this is literally impossible to stop, threatening the developer. Way to go. Way to gain support. Just threaten everyone.

And people say Open has issues.


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This has nothing to do with PVP. This is because PP literally encourages solo use. You can undermine, fifth-column and everything else with complete impunity. There is absolutely zero risk of any action being undone. Because it's physically impossible.

The war to get PVE added to this game is pretty much destroying any actual value in debate of other topics. Its seeking to use this as a solution to every problem. Frankly it's really boring hearing the same "reasons" recycled to support any argument, all day 'ery day.

It's hard to support such thinking when it goes to such extreme. Both sides of this are getting so religiously out of control it's just crushing all other debate. Come on frontier. Sort this out. Make a decision already so we can all move on.

> Maybe it comes down to personal interpretation, but what I read didn't sound anything like a threat. In fact, I would say it is quite courteous to inform a content provider that they disagree with a decision. Would you prefer a customer to warn you before heading out the door, or just leaving with no comment to work with?

Deeper meta, as if all things worked as they should, you could have 50 people in Open split 25/25 and 50 in Solo split 25/25 and they would balance each other out. Problem is, the people in Solo face no competition, so they gain an advantage over the people in Open who aren't as skilled in combat, so the people in Open switch to Solo to avoid all confrontation. Next thing you know, everyone's in Solo because it's safe, and no one can counter anyone because it's all Solo. Add in the 5th column players, and you get a system that's not equal across all modes. Sandro's concept addresses this, it's the best possible solution if you keep PP in all 3 modes.



Again, CGs have already failed, some didn't reach their final tier(Obsidian Orbital anyone?), so there is no need to balance anything with them. You're now running around with a hammer looking for a screw to paint...



Yes, THAT'S IT! That is EXACTLY why Sandro came up with this! David Braben and the rest of the folks at FD are actually the REAL people running The Code and Smiling Dog Crew and ALL of the gankers and griefers in the game, and since EVERYONE is running to Solo, they need to do this to get people to grief! Man, no one can get anything by you can they?

Some people's kids.....

> I see, but is there any evidence that it's not working as it should?

> "Add in the 5th column players, and you get a system that's not equal across all modes." It sounds like this is the real complaint right here. But how is buffing Open PP going to fix the 5c issues? As for Solo being safe, if you're talking about visiting the Insurance Screen, you may have a point, but the interdictions are just as annoying in Solo, that's why I stopped playing PP, that and I only did it for the Bounty Bonus. I didn't give a hoot about the actual powers or anything.

Yes they are options all of them good. but powerplay is something that changes the galaxy for every one. so I feel that it would be fair to give a bonus to those who play powerplay in open.
the amount of times I have been in powerplay and I just see CMDRS pop out of the world because they spoted me as an enemie...
I dont want open to have bonus in everything only in powerplay and maybe conflict zones however what I think the ''fix'' would be is in areas were players are ment to fight they are worth more points.
so NPC in powerplay : 30 points CMDR : 200
NPC in conflict zone 1,000 CMDR 100,000
and if FD want to continue down the participation medal nonsens they could give a bit of cash to someone if they died against a player , anything to make the BGS and PP more ballanced

That's a fine opinion to have, but at the end of the day, you're saying you want your preferred mode of play buffed. That's fine and good, but don't preach it up.

As long as they fix all the imbalances between Open and all the other modes...I'm on board.

If they are only going to cherry pick PP...not interested.


This is an excellent design decision, and a step in the right direction for E:D

Yes x1000, please.

edit: please don't stop with just this change, and address other aspects of the game - incentivize players to interact with each other in open, heavily.

What about two sides opposing a community goal? In 6 months time if you buff PP, CG players will want a buff.
Why should explorers not in open able to get first discovered on a system? Explorers compete to name stuff, so why not give them buffs too. Im not saying either are entitled, but once you open the flood gates there is no going back.

Perfect examples of why I stand against this decision even though I'm disinterested in PP. It starts here and the pleading will continue for buffs to 1 play mode for the rest of the game.

Seems to me all the grief stems from open.
Time to get rid of it.

lol, though I'm sure it was in jest, it does seem to be where all the pleading is coming from all the time.

It's not going to work anyway. Log into Open, block UDP port. All the benefits of Open with the joy of Solo.

I was genuinely surprised this post was so far down the line, I was expecting to see this right on the first page. P2P, yet more proof Elite: Dangerous was never meant to be a "competitive" platform.

break break break

The more I read this thread, the more is seems to me that this plead for Open bennies has stemmed from certain player groups stirring the pot and now they don't like the taste of the stew. With a little respect for the person on the other end of the connection, it seems this whole thing could have been avoided.
 
Then Logically if they were caught they could be classed as exploiting the game, anyway can we stay on topic this topic is here to debate the suggestion of Sandro's.

It would hopefully bring challenge to Powerplay especially when freedom fighters comes out.

"exploiting the game" is using Frontiers software in a way they did not intend or foresee.

Me following advice from Netgear and keeping UPnP turned off is a security measure given out by the manufacture of my networking hardware and nothing to do with Frontier.
If it interferes with Sandros suggestion - then perhaps Sandro needs better suggestions that will fix power play, not ones that rely on me letting random people connect to my home computer.
 
Then Logically if they were caught they could be classed as exploiting the game, anyway can we stay on topic this topic is here to debate the suggestion of Sandro's.

a) turning off UPnP on the router is not exploiting the game, it's improving the local network security

b) it is on topic as the network system Elite Dangerous uses makes it impossible to prevent players from turning Open Mode into "Solo Mode" by improving network security. Sandro's suggestion is simply not a fix. It's a complete failure.
 

Philip Coutts

Volunteer Moderator
Lets try to keep this on topic please, from the OP:

"Please keep this thread discussion about how the potential change to PP might be applied to other aspects of the game (i.e. BGS)."

This is not the place to discuss networking / security issues

Thanks awfully
 
Lets try to keep this on topic please, from the OP:

"Please keep this thread discussion about how the potential change to PP might be applied to other aspects of the game (i.e. BGS)."

This is not the place to discuss networking / security issues

Thanks awfully

Respectfully, but the networking side is part of the topic.

Sandros suggestion of a bonus for a single mode - to encourage people to play in that mode, is competently destroyed the moment someone turns UPnP off.
That person still gets the bonus, without ever seeing another human player.

So what is the point in a bonus, anyone can get - without that "extra risk" just by doing what networking hardware manufacturers recommend in the first place.

yes, Frontier will see a spike in people clicking Open - but all those people wont be visible to the rest of Open mode, they will be in pseudo Solo mode gaining a bonus for no other reason that it is there.
 

This is not the place to discuss networking / security issues

It affects the other aspects of the game as it makes actions in one mode more effective than in other modes. At the same time it is possible to turn Open Mode into "Solo Mode" by using legitimate security measures on a router.

This is all about networking. It's about a suggestion that will result in a lot of players adjusting the settings of their router to get the advantages of playing in Open Mode while not seeing any other CMDR.

This is the reasons why the suggestion won't fix the problem. This is the reason why the suggestion will result in more problems.

We all might not like it, but that's the way the game is designed and ignoring it and not allowing discussions about it doesn't change anything. Not talking about it only makes it much more interesting for player groups to use router adjustments for their advantage.
 

Philip Coutts

Volunteer Moderator
The OP specifically asked how the suggested changes to the PP mechanics could be applied to other aspects of the game. He didn't want this to turn into a discussion on the rights and wrongs of UPnP which is a completely different topic.
 
The OP specifically asked how the suggested changes to the PP mechanics could be applied to other aspects of the game. He didn't want this to turn into a discussion on the rights and wrongs of UPnP which is a completely different topic.

Thanks Philip, at least we are getting a moderators solid say on this matter regarding certain members off topic nature.

If we trailed the suggested powerplay changes I think it could be a good way to test if they would acturly work in practice and maybe it the future they might look at it with the addition of passenger content etc.
 
The OP specifically asked how the suggested changes to the PP mechanics could be applied to other aspects of the game. He didn't want this to turn into a discussion on the rights and wrongs of UPnP which is a completely different topic.

Actually, it is in relations to the suggested bonus to open only;

In order to raise awareness for those that don't peruse the Power Play forums...

FD considering "significant" bonus to Power Play players for playing in Open. IMO, more bonus for playing in OPEN will soon follow.

Please keep this thread discussion about how the potential change to PP might be applied to other aspects of the game (i.e. BGS).

https://forums.frontier.co.uk/showthrea ... ost3669305

" I'm currently rather taken by the concept of a success multiplier for Commanders in Open Play. this modifier would not improve personal gains from power play activities, but it would magnify the effectiveness of a power's actions (expand, oppose, fortify, undermine). And the effect would probably be significant." - Sandro

And the answer is, for every part of the game they give a boost to which only works in open mode - there will be a bigger and bigger surge in folks learning how to manage their routers properly.

Power Play boost in open = off goes UPnP
Trade vouchers in open only = off goes UPnP
BGS influence in open only = off goes UPnP
Extra credits for playing open = off goes UPnP

So, to clarify;

Any boost given exclusively to one mode (which flies in the face of what DB and MB said) - will result in more people playing open mode..... with UPnP turned off.

All the rewards, no extra players to deal with.
 
The OP specifically asked how the suggested changes to the PP mechanics could be applied to other aspects of the game. He didn't want this to turn into a discussion on the rights and wrongs of UPnP which is a completely different topic.

The core of the suggestion is broken because of something you think is "off topic", any other discussion about it is useless as the core idea doesn't work. The suggestion can't be applied to other aspects of the game without breaking the multiplayer aspect of the game itself.
 
Actually, it is in relations to the suggested bonus to open only;



And the answer is, for every part of the game they give a boost to which only works in open mode - there will be a bigger and bigger surge in folks learning how to manage their routers properly.

Power Play boost in open = off goes UPnP
Trade vouchers in open only = off goes UPnP
BGS influence in open only = off goes UPnP
Extra credits for playing open = off goes UPnP

So, to clarify;

Any boost given exclusively to one mode (which flies in the face of what DB and MB said) - will result in more people playing open mode..... with UPnP turned off.

All the rewards, no extra players to deal with.

The core of the suggestion is broken because of something you think is "off topic", any other discussion about it is useless as the core idea doesn't work. The suggestion can't be applied to other aspects of the game without breaking the multiplayer aspect of the game itself.


So FDev DID make a single player game! LOL!
 
Hahaha

No, seriously

Haaaahahahaha

That's what I get for missing the forums a few days... Missing precious gems like this thread... The forums are actually becoming more interesting than the very own game by the day.

Do it Sandro! DOOOO IIIIT!!! ... ROFL, Let the forums go into Supernova!!!!
 
There is merit to the argument that the suggestion as it stands, if implemented, will increase the push for other aspects of play to receive large bonuses in open as well. This push is happening in this very thread from the mere possibility of implementing this change to powerplay. The game is already heavily PvE focused with PvP serving as an extra for those who enjoy that aspect, though a case could be made for more PvP focused options of progression in game, without penalising those not interested in PvP through the imposition of a flat bonus to Open.

With regards to PP, perhaps an alternative could be to create POI in systems being undermined and improve those in systems being expanded into, in Open, with the specific purpose of grouping players wanting to engage in PvP together in larger instances, perhaps accompanied by a small boost the the merits awarded from killing other players if there are difficulties with matchmaking. This would provide opportunities for those wishing to engage in PvP for powerplay whilst not penalising those who wish to gather merits without PvP.
 
So FDev DID make a single player game! LOL!

Yup, if I could be bothered to look it up - a thread back when the game came out was really amusing (January'15 ish I think).
People going mental that they could never see other commanders and wasn't this supposed to be a multiplayer game.

For those who were not about back then, turned out Frontier released the game with UPnP turned off in the game settings.
We had to edit the file ourselves to turn UPnP on so we could play with other commanders.

Just one little "=0" changed to "=1" and ED became multiplayer....
Wonder what happens if I turn it back off.... oh that's right, I get to BGS / CG / PP in open without ever seeing anyone :D

Bring on the bonuses for open mode, I'm ready :D:D:D:D:D
 
Actually, it is in relations to the suggested bonus to open only;



And the answer is, for every part of the game they give a boost to which only works in open mode - there will be a bigger and bigger surge in folks learning how to manage their routers properly.

Power Play boost in open = off goes UPnP
Trade vouchers in open only = off goes UPnP
BGS influence in open only = off goes UPnP
Extra credits for playing open = off goes UPnP

So, to clarify;

Any boost given exclusively to one mode (which flies in the face of what DB and MB said) - will result in more people playing open mode..... with UPnP turned off.

All the rewards, no extra players to deal with.

What kind of an argument is that? "If you dont make the rules the way I want them to be, I will cheat!!!!". :rolleyes: And what is your point anyway? That you demand to be able to influence the game of everyone, but also demand nobody gets a chance to stop you?
 
What kind of an argument is that? "If you dont make the rules the way I want them to be, I will cheat!!!!". :rolleyes:

So doing what Netgear advise is cheating?
Perhaps you need to read up on network security and the risks of leaving UPnP enabled.

Feel free to PM me and I'll link some stuff for you, including Netgears advice.

And what is your point anyway? That you demand to be able to influence the game of everyone, but also demand nobody gets a chance to stop you?

Weird how that was the advertisement for the game I bought and how the Devs talk about the game, how I can impact all aspects from any mode.
Also, you can stop me - by influencing the BGs / a CG or PP yourself in the opposite direction to what I am doing. So if I support goal "A", then you work for "B"

Giving a boost to any part of the game is futile as long as it relies on Peer to Peer networking. As long as I have the game services set up in my firewall, I'm good to play without interruption.

Perhaps if PvP'ers stopped trying to break the game for a moment, they would see other solutions to making parts of the game more fun - like players being worth merits if involved with PP perhaps, you know - an actual reward for PvP.
 
Perhaps if PvP'ers stopped trying to break the game for a moment, they would see other solutions to making parts of the game more fun - like players being worth merits if involved with PP perhaps, you know - an actual reward for PvP.

Your the one willing to make custom settings on your router to game the system and pvp'ers are the ones breaking the game? ;) love it, forums, the gift that keeps on giving
 
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