According to the latest stream the Devs are looking into the Thermal Conduit effect.
The main problem as I see it is that it's applied at a flat buff of 60% extra damage as soon as you hit 100% heat in your ship, it would be fairer and less OP if it was a slidng scale that increased up to the max of 60% extra damage instead of an instant buff. Perhaps only giving the 60% full buff at say 200% heat which would then incur penalties to doing so as you would fry your modules more.
There is another underlying issue that is raised here and that is how survivable the current heat mechanics are. Heat used to do incredible amounts of damage and was a problem as it was bugged so the heat damage to the ship was reduced. Now everyone uses TC because they can survive the extra heat and get free extra damage. So perhaps heat needs looking at more than TC itself.
I am by no means the sole authority on this and welcome other thoughts especially from the more experienced PvPers than I.. but it may be helpful to have this thread for the Devs to dip into if they wish to hear from those that use Thermal Conduit daily.
Also may I add that this is barely even a problem in my eyes so any tweak should only be very fine or nuanced or it risks making TC itself useless. Please go lightly with the changes if any! I do not speak for everyone but I use TC a lot.. everyone does in the PvP world. You literally cannot afford not to at the moment and the way things stand.
The main problem as I see it is that it's applied at a flat buff of 60% extra damage as soon as you hit 100% heat in your ship, it would be fairer and less OP if it was a slidng scale that increased up to the max of 60% extra damage instead of an instant buff. Perhaps only giving the 60% full buff at say 200% heat which would then incur penalties to doing so as you would fry your modules more.
There is another underlying issue that is raised here and that is how survivable the current heat mechanics are. Heat used to do incredible amounts of damage and was a problem as it was bugged so the heat damage to the ship was reduced. Now everyone uses TC because they can survive the extra heat and get free extra damage. So perhaps heat needs looking at more than TC itself.
I am by no means the sole authority on this and welcome other thoughts especially from the more experienced PvPers than I.. but it may be helpful to have this thread for the Devs to dip into if they wish to hear from those that use Thermal Conduit daily.
Also may I add that this is barely even a problem in my eyes so any tweak should only be very fine or nuanced or it risks making TC itself useless. Please go lightly with the changes if any! I do not speak for everyone but I use TC a lot.. everyone does in the PvP world. You literally cannot afford not to at the moment and the way things stand.