Hardware & Technical Intel 486 compatability issues

Seems from the comments here I'm all set. How many floppies does the game come on?

I'm pretty pleased I recently upgraded to the 1.2Mb 5 1/4" drive - the old 360Kb would just have been silly for something like this!

Is there a speech expansion pack, like in Wing Commander 2? Gotta keep up with the competition ;)
 
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QEMM should help you.
Google Quareterdeck expendet memory manager.

I managed my own memory and can still get 620+KiB of free conventional with manual autoexec.bat and config.sys tweaks with full cd-rom, mouse, and diskcaching support, even if I enable EMS. Manual assignment of drivers to specific high memory blocks is the key!
 
Hi insidah I'm sorry but you need a graphics card with DX10 capability - something that is not available on old style 486 compatible mobos which were limited to PCI (don't confuse this with PCIe), or even the newfangled pentium model which I believe is capped out at AGP 8x. You need some hyper-advanced futuristic technology called PCIe which will become available sometime in 2003.


This game runs fine with DX9 graphic
 
Just don't forget to load everything you can into high memory in your config.sys to free up as much memory for ED as possible :) Ah the memories.....
 
I know this is a troll, but I'm actually playing fine on a nearly 10 year old core 2 duo. (E6850 if anyone's interested, so not even top end when I bought it).

Same here. Using an early 2009 Core 2 Duo E7500 and a 512MB HD4870 Graphics card.
 
Pah! I had a 16bit 80386 that had 640k ram and ran at 8mhz as std but had a physical turbo button that push it up to 12mhz. You should have seen how fast Elite ran in Turbo mode.

Read those specs and weep ....... :D
 
Nah, that was low tech. You could set up a menu system so you could have multiple configs at the tips of your fingers.

Or you could be so hardcore that you hand tweaked the config so you got both xms and ems.

I wrote my own vesa stuff. I even wrote a tutorial on Brennan Underwood route66 site detailing it for DJGPP.
 
I actually ended up having (if I remember correctly) six different autoexec.bat's and three different config.sys's.

There was one horrendous game I used to play which required 612k or so, out of 640, nothing to do with EMS or XMS (I had 4 megabytes of RAM!). Trying to get that to run was painful.
 
Pah! I had a 16bit 80386 that had 640k ram and ran at 8mhz as std but had a physical turbo button that push it up to 12mhz. You should have seen how fast Elite ran in Turbo mode.

Read those specs and weep ....... :D

You sure? My 286 was 16MHz and we had 1MB.

I can remember spending (my parents) £150 on a Soundblaster 8bit mono which came with a gravis 2 button joystick with potentiometers and a pair of stereo speakers that used to pick up the taxi cab frequency.
 
Pffft, all you young fellas who started with a 486!

286 with 12mhz CPU , 4 x 1/4 megabyte ram sticks and a 40mb HDD. THAT was technology!

However, the 16k RAM pack for the ZX-81 my cousin had was the most awesome thing we'd ever seen.. think of the possibilities that opened up for us! ;)
 
There's currently a lot of confused younger gamers currently wondering what on earth are these guys talking about......
 
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