Using the ship as a cargo hauler never even entered my mind. The T6 does a much better job at that and cost less.
The asp is roughly 4 mil more as a base price, and to outfit similarly for combat (A rated gear) is roughly 2 times more than the Diamondback Explorer (Asp runs into 40 mil territory). And if ED Shipyard is anything to go by, if they are equipped for either exploring or combat jump ranges are similar. If anything I would argue that as an explorer, it almost makes the Asp obsolete as it is a cheaper alternative and there isn't much reason to progress further ship-wise if exploring is your main thing. BTW, my setup on my Asp is currently at 22 or 23 mil. Setting up a DBE for solid exploring is in the neighborhood of 11 mil. If the DBE can go everywhere that the Asp can exploring, then what is the point in buying a ship that costs more?
The Asp was great when it was the only game in town that could go a little over 30ly and multiple jumps at a time with its 32t fuel tank. Now the DBE offers the same capability at a fraction of the cost. The main reason people in this section are knocking it is that it doesn't allow for a class 5 fuel scoop (to be on the same level as the FSD) and that using a class 4 takes slightly longer....
Between the Asp and the DBE, its definitely the Asp that needs the buff in weight reduction to give it a slight edge on the explorer front. A slight buff in the pitch of the DBE based on what I have read regarding the ship would be great, but if it got a weight reduction to give it a stand out quality for range under FSD I wouldn't be upset either. I just think that it would pretty much make the Asp pointless from an exploration perspective if the DBE can go everywhere the Asp can. FD could play with the buff for an Asp under the Galnet as Lakon doing some retrofit upgrade to customer ships or something like that.
Edit to add: The DBE already stands out at its price point for jump range. Everything below it, including the Cobra, has a shorter jump range.
The Asp can fit a Class 6 fuel scoop by the way.
The Asp is a much bigger ship with heavier armour, so why is its Hull mass lighter than the explorer? My issue is why stay with the Explorer once you can afford an Asp, it becomes a redundant ship. Giving the Explorer a better jump range doesn't make the Asp useless, the Asp is still a better combatant, trader and long endurance explorer.
At least give the Explorer the best jump range in the game, because it's pretty I'll suited to anything other than exploring.
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