I interepreted his comment of "purpose built" as the fact that no real producer of a vehicls such as that, for that purpose, would gimp it in such arbitrary ways. Look at the size of the Vulture, it's near the length of a Type-6, yet it was designed with a powerplant, which cannot suppport its intended weapons. It has such large engines but average speeds. It has unnecessarily over designed bolsters that block the front view to the sides. It has only two hardpoints when it has space for a third medium, or two smalls more, at least....But I disagree about the Vulture and the FDL. The Vulture is an amazing machine, probably the best designed specialist craft in the game.
My point is: it's a gamey ship which is neutred in unrealistic ways to make sure it isn't "OP". No real combat ship would be designed like that. Similar criticsims, to lesser extent, can be levelled at many of the design choices of other ships in the game:
No, it's hardpoint placement is ridiculously gimped for a combat ship. That would never have made it off the drawing board in any realistic consideration.The FDL's only shortcoming is the jump range, it is an amazing ship in every other respect (note that a rich playboy's porsche is not exactly a fuel efficient range champion either).