Is anyone now playing the game without issues on PC?

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My game freezes about once per hour for ca 10 seconds, then just continues normally.
Alt tabbing during the lockup isn't possible, so I have no idea what's going on. It locks up my whole PC.
 
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I played yesterday evening. I got hung within hyper for about 5mins and then booted te menu. I could log back in again ok. I found some of my jumps took longer than I generally expected. The game froze as I was approaching to dock for 90secs, but then came back ok. So whilst it was a little iffy at times, on the whole it was okay.
 
Complete freeze twice today

Had to do a hard re-boot

Lowered a few graphics settings to see if that might help

Never froze like this before - can't open task Mgr. also accompanied by a loud buzz.

I've had this happen to, I switched to borderless window mode so I can get out of the hard lock using alt+tab
 
Occasional 'hourglass' freezes, namely in Outfitting, one CTD.

Then, several problems with the DBX (only, it seems) and the Codex. Upon leaving the FSS, suddenly the Codex appeared. Leaving that led to the loss of the UI in VR, namely looking at a panel didn't open that panel anymore, only the keyboard 1-4 worked. Had this issue on several occasions, including dropping out from supercruise for planetary landings. I don't think the Codex should appear on its own on new discoveries, don't know if that behaviour is intended at all. To me, it looks like a bug in UI logic. Mamba, Asp and Conda had no such problems. Otherwise, I'm fine.

O7,
[noob]
 
Faced one and single network error, blame the router (my ISP provides IP for 24 hrs, then gives new one. This makes router to "reset" which in return disconnects for a minute or so). Got used to that so barely noticed. Apart from that one single - no issues.
 
I’ve seen it mentioned a couple of times:
You guys think think the 4-10 second screen freezes are server related and not some to do with the “new graphics?”
 
I've had the following (None of which, prior to the patch, I have encountered before)

Random freezing up of the game for 5-10 seconds (Seems to recover by itself though)
Total loss of controls of ship (Fortunately only happened twice, and neither time in combat). Logging to menu and back in fixes it.
Arriving at a CZ, playing it fine for about 10 minutes, got into a dog fight with a viper, then suddenly after exchanging shots, being told im commiting a crime, then wanted for murder...
Dropped into a mining installation instance.... and watched it fly away from me.... even on full boost I couldnt keep up with it!

Other than that, I could list many les with instances and USS signal oddities, but none that are super game breaking.
 
I've had a couple of CTD - but actually less often than in 3.2 (but not a real problem then) and random 'waits' for up to about 30 seconds. Not a lot else barring the noticable server issues from release which were a bit of a pain.
It's been an 'interesting' few days :)
 
Yep, not playing much, as the connection to the server and the hangs are killing the fun for now,
Waiting for the next patch to see if thing improve.

BTW destroying the NPC power plants still has no affect on them.
 
Here I have a noticeable stuttering when moving the headlook around (that wasn´t there before the patch). No freezes or anything like that
 
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dayrth

Volunteer Moderator
I've been out exploring since 3.3 launched so am only using a one part of the new system. I am not getting any stuttering, freezing or crashes though. The only issue I have had is that sometimes when mapping a planet, two probes will fire at once, makes achieving that efficiency target difficult.
 
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Apart from the FPS tanking in every system regardless of the game only having to render the distant star-field and dynamic lighting the games been fine. Oh and looking around the cockpit cause the game to move at really low FPS. This never used to happen until the lighting changes went live - Beta was fine or I would of complained then.
 
I've had the game "lock" strangely on me on a number of occasions now. Music would continue playing, but the GFX would get stuck. Normally if this happens the whole system would be unresponsive, but in case of ED it's JUST ED; everything else is fine, and I can alt-tab out of the game and kill it in the Task Manager...

I'm a bit worried this might be due to recently updated GFX drivers, but both the drivers and the update were rolled out at around the same time, so I'm not sure what's to blame. I haven't seen this in any other games, so my money's on it being a fault in ED...
 
Occasional 'hourglass' freezes, namely in Outfitting, one CTD.

Then, several problems with the DBX (only, it seems) and the Codex. Upon leaving the FSS, suddenly the Codex appeared. Leaving that led to the loss of the UI in VR, namely looking at a panel didn't open that panel anymore, only the keyboard 1-4 worked. Had this issue on several occasions, including dropping out from supercruise for planetary landings. I don't think the Codex should appear on its own on new discoveries, don't know if that behaviour is intended at all. To me, it looks like a bug in UI logic. Mamba, Asp and Conda had no such problems. Otherwise, I'm fine.

O7,
[noob]

You've jogged my memory about something: it was mentioned on another thread that using the hotkey to get into the codex (the "press O to view" that pops up when you discover something) seemed to be connected to the loss of controls bug. Not really investigated that yet, but not impossible if UI logic related.
 
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