I was doing passenger missions in my beluga, being chased by an NPC that wanted my passengers dead, usual fare. When I would jump down to normal space to scan the tourist beacons, they would jump down too. I would just enable silent running to drop off their scanners and be able to run safely off, dropping a heatsink on the way. Or... So I thought. Apparently, it does not work that way, because multiple times the NPC has scanned me after i enabled silent running, and fired at me, with my most recent encounter resulting in ~57% hull left, and all missions failed... I would think that silent running would help, and it seems to help in evading police scans in the same way while smuggling, but in this instance, it backfired, leaving me wide open to attack. It would have been better in fact, for me to leave it off, and have some shielding to protect me as I ran. Please, someone. Tell me if silent running is supposed to work like this, and I will bite the bullet and work to make my beluga less susceptible to damage with stronger shielding, and armor, but if this is in fact a bug, I will file a report. Based on the name and advertised role, I would think I would drop off the scanners of an NPC but... If this affects anything, when I was fired on, I would release chaff as well. I would throttle up and high wake to the next system en route. They would, however, complete the scan, usually, before I throttled up, an would begin firing before that time as well, so the engines are likely not the issue, at least the initial one. Any insight into this would be appreciated!