"Is the game dead?" returning players keep posting here and on reddit, due to blank Galnet

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YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAS!!

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You must admit, in the aftermath of the update leading to the open letter there were some nice bugs. I recall being stopped in my tracks with engineering until someone posted a workaround.

Not at all. I avoided remote engineering for the first 24 hrs till they patched that and pressed '4' twice to clear a single mission board lock, which they patched soon after. Hardly gamebreaking.

Compare that with anything Bethesda ever made for a reality check on how "buggy" it was for a bit before they fixed it. Whilst bearing in mind Bethesda's stuff just stays bugged a lot of the time.

It was just the usual massive tantrum over nothing at all. The only thing that was any different to any other patch was FDEV made the mistake of listening to the tantrum, so they've set themselves up to fail when the same people go absolutely crazy again over some triviality or other next time.

Indeed, it is being delivered with a headliner feature originally slated for what was supposed to be the final beyond update in December 2018.

I haven't payed much attention though so I may have missed any specific mentions or implementations of improved ice planet environments, scatter rock system improvements and various ambient effects. I can't say I've been following in the greatest detail once the major update frequency seemed to drop post beyond chapter 4.

I'm not overly bothered by a few minor graphics tweaks either way.
 
People asked for exactly that in the open letter remember, FDEV were just tailoring their delivery to what some of us asked for.

I'd have been fine with them being a bit buggy and out already since I expect a few teething issues with new stuff and don't get upset about it.

Oh, this again. :)

Unfortunately a bit buggy was never an option. It would have been utterly broken and in shambles. After all, Frontier decided they needed half a year to fix them.
 
Oh, this again. :)

Unfortunately a bit buggy was never an option. It would have been utterly broken and in shambles. After all, Frontier decided they needed half a year to fix them.

"A bit buggy" is an extremely subjective term.

Things that are mildly wonky and get patched quickly don't bother me in the slightest, I expect them in new software.

Some other players tend to react like the Earths crashed off its axis and is plunging into the sun. Which has the added bonus of being absolutely hilarious.

YMMV
 
Not at all. I avoided remote engineering for the first 24 hrs till they patched that and pressed '4' twice to clear a single mission board lock, which they patched soon after. Hardly gamebreaking.

For me it wasn't just remote. I needed effects applied and flew out to the bases and still had non-functional menus I couldn't escape. For that matter IIRC it lasted well beyond the 24 hour mark. and continued after the first fix attempt. YMMV.

Compare that with anything Bethesda ever made for a reality check on how "buggy" it was for a bit before they fixed it. Whilst bearing in mind Bethesda's stuff just stays bugged a lot of the time.

I've only recently played Bethesda "published" games. Either way though, not being the worst doesn't make you good IMO.

I'm not overly bothered by a few minor graphics tweaks either way.

And yet it probably means something for someone. I'm not here to judge how much the means they get their jollies or what they look forward to is or isn't valid when it gets delayed.

I'm just saying delays happened and and some features never got talked about again to my knowledge.
 
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For me it wasn't just remote. I needed effects applied and flew out to the bases and still had non-functional menus I couldn't escape.

Needed or wanted ?. No real rush. The fix was to press '4' or wait a day. No biggie, I just flew a different ship for a bit.

I've only recently played Bethesda "published" games. Either way though, not being the worst doesn't make you good IMO.

Teething bugs always happen on release, the difference is FDEV actually fix them. If you ever try fallout 4 you can get the Brahmin off the roof with a ladder and a tyre, or a mininuke. Watch out for the myriad of other bugs its riddled with, my advice is don't put any effort into settlements as it just breaks them. Nice game but buggier than Klendathu on drop day.

And yet it probably means something for someone. I'm not here to tell others how much the means they get their jollies or what they look forward to is or isn't valid when it gets delayed.

Not me or you though, so it seems a bit of a pointless thing to raise really.
 
I certainly do not think the game is dead.
However...
What I would really like to know?
Is where is the best discussion about Elite?

It really should be this forum...
But this forum certainly is Not!

Reddit seems to full of random stuff that is not that interesting...
Steam forums have some interesting stuff, but it is just OK...
Inara certainly has some more in depth stuff, but trying to sort though the role playing stuff, is quite difficult... (though I wish them the best, it is their game to...)
Sometimes you just want to be able to find the relevant info.
Cheers
 
I certainly do not think the game is dead.
However...
What I would really like to know?
Is where is the best discussion about Elite?

It really should be this forum...
But this forum certainly is Not!

Reddit seems to full of random stuff that is not that interesting...
Steam forums have some interesting stuff, but it is just OK...
Inara certainly has some more in depth stuff, but trying to sort though the role playing stuff, is quite difficult... (though I wish them the best, it is their game to...)
Sometimes you just want to be able to find the relevant info.
Cheers

Dangerous discussion is just moan zone there's very rarely anything useful here.

The specific sub forums are better for actual information about ED, or start a thread and ask your question.

Inara has the advantage of no angry ex-players as they don't seem to haunt that forum so it has a higher signal to noise ratio.
 
Needed or wanted ?. No real rush. The fix was to press '4' or wait a day. No biggie, I just flew a different ship for a bit.

I never saw any "press 4" advice for the incident I was talking about when looking around here. The fix to get out of the menu had to do with changing focus to the engineer menu on the right side pane and doing something there. Maybe we're thinking of different bugs or my timing was off.

Regarding need vs want, the argument is semantic when the charge is that the functions didn't work as intended.

Teething bugs always happen on release, the difference is FDEV actually fix them. If you ever try fallout 4 you can get the Brahmin off the roof with a ladder and a tyre, or a mininuke. Watch out for the myriad of other bugs its riddled with, my advice is don't put any effort into settlements as it just breaks them. Nice game but buggier than Klendathu on drop day.

Fallout 4 really isn't my jam. Last thing I played they had their name on was 2016 Doom and then only as a publisher. Point still stands as above.

Not me or you though, so it seems a bit of a pointless thing to raise really.

Just saying, refitting and shooting things is a big part of how I play (and by extension engineering) so yeah, breaking those is a lot more impactful to me than it might be someone who doesn't care beyond just strapping whatever they have available at the moment to their hull. I just empathizing a bit with the idea of something you were looking forward to not being there to use for whatever reason.
 
I never saw any "press 4" advice for the incident I was talking about when looking around here. The fix to get out of the menu had to do with changing focus to the engineer menu on the right side pane and doing something there. Maybe we're thinking of different bugs or my timing was off.

Regarding need vs want, the argument is semantic when the charge is that the functions didn't work as intended.

Its not a charge though is it. Its just a few inevitable teething bugs that will always occur with any new software going live and some people being unable to cope with that.

If it bothers you give it a week or two for hot fixing before trying new patches.

Fallout 4 really isn't my jam. Last thing I played they had their name on was 2016 Doom and then only as a publisher. Point still stands as above.

I'm not following the goalposts over there.

You strike again! Well done, mate. Feels good, yeah?

Read up on emotional contagion, talking to me is probably good for you.
 
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Its not a charge though is it. Its just a few inevitable teething bugs that will always occur with any new software going live and some people being unable to cope with that.

If it bothers you give it a week or two for hot fixing before trying new patches.

Don't play the game you want to play seems like advice designed to increase exasperation. Some bugs are more impactful and thus worse than others. And impact in a game with this many choices is subjective. I'm not telling you you have to care about the bugs that heavily affect me.

I'm not following the goalposts over there.

I'm not sure what goalposts you're even referring to. I just stated I never played the game you mentioned or any others developed by Bethesda recently and don't have an accurate personal point of reference. What are you even referring to here by "goalposts"?

That's why it wasn't a buggy mess. Bethesda developed games are notoriously bad.

#BackwardFlyingDragonsNeverForget

I'm familiar with 76 by reputation so I'd believe it.
 
Don't play the game you want to play seems like advice designed to increase exasperation. Some bugs are more impactful and thus worse than others. And impact in a game with this many choices is subjective. I'm not telling you you have to care about the bugs that heavily affect me.

Trivial new patch bugs don't bother me so I'm fine jumping straight in. If they heavily effect you so much avoid them. Its extremely easy to do by just waiting a bit.
 
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