It wasn't so long ago that we were all whining about being able to accept missions in a ship that was too large for the destination...You guys need to get rid of the feature that prevents a player from accepting a mission just because his ship is too large.
Because the moment I change ship, that mission is gone. Flipped. Changed.
Just let the onus of the mission failure fall upon the player if he can't dock.
Should be a fairly easy change to make, no?
To be fair, I do agree with you, for what it's worth, we should be able to accept any available mission presented to us in any ship. The game should simply have a check that prevents loading of any ship too large for the location. It should also advise the player why they can't load up their ship (not that it will be payed any attention, people gotta whine and mine salt).
I can guarantee if FD make the arbitrary change as you are suggesting it will simply lead to more salty threads here on the forum from players whom either forgot, or simply didn't bother to pay attention to the size of their ship and the size of their landing pad...