Is this a new record for system with most planetary bodies ?

Looking at universal cartographics it might be but I might not be looking at the right page.
I was looking at https://docs.google.com/presentatio...rFnj6j2hc/edit?pli=1#slide=id.g6c9b8a7c3_3_19

Mine has :
117 items(1 on entry, 116 on honking)
113 total bodies(and 4 asteroid belts)
109 planetary bodies

I don't mind giving out the system name as I am not fussed about being first to discover(currently it is vacant)

http://i.imgur.com/j8mjTZO.jpg

congratulations! can confirm that this is a new record! :D
Beats record set 1 year ago, very impressive
 
I know of a 119 system I dropped into undiscovered a few weeks back.
EIDAIK UY-C C27-4
I did put my name onto the host star but left everything else as I was on a long journey with somewhere to get to and did not want to spend half the night in one system!
 
I know of a 119 system I dropped into undiscovered a few weeks back.
EIDAIK UY-C C27-4
I did put my name onto the host star but left everything else as I was on a long journey with somewhere to get to and did not want to spend half the night in one system!

have a look at the sys map in game (as you know only if you've been there you can view it) and count the bodies, except the belts, and tell us if it is a record, because if it is you should post it on the records site :)

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congratulations! can confirm that this is a new record! :D
Beats record set 1 year ago, very impressive

Thanks :D
 
I don't have a record dam!
It only contains 112 bodies and 7 asteroids.

Then it won't qualify as he isn't recording most total items in a system, just bodies, hence asteroid belts are out, sorry :(
p.s. 112 was the last record for over a year

p.p.s Somehow my software engineer mind tells me the most items in a system in ED is 128, if so we will have more new records soon :)
 
TYC 3319-306-1
3 Stars
48 + 1 belt
48 + 1 belt
38 + 1 belt
= 137 bodies + 3 belts!

Unless I've miscounted!
UuyjwKx.png
 
Somehow my software engineer mind tells me the most items in a system in ED is 128, if so we will have more new records soon :)

Yep, I'd wager that 128 is the hard limit too for the obvious coding reasons.

My new personal goal is find said mythical 128 item system! :D
 
p.p.s Somehow my software engineer mind tells me the most items in a system in ED is 128, if so we will have more new records soon :)

Yep, I'd wager that 128 is the hard limit too for the obvious coding reasons.

TYC 3319-306-1
3 Stars
48 + 1 belt
48 + 1 belt
38 + 1 belt
= 137 bodies + 3 belts!

Unless I've miscounted!

Welp, that didn't take long to get blown out of the water!!!!! Well done! I've only ever personally seen 107 in a system, so clearly I need to honk more systems!!! :D

So if 128 isn't the limit due to integer computing, then who the frack knows how high the number of items per system can actually go up to? It could theoretically go MUCH higher than even 137.....
 
So if 128 isn't the limit due to integer computing, then who the frack knows how high the number of items per system can actually go up to? It could theoretically go MUCH higher than even 137.....

Well, you can have a 64 bit long integer, so we could have 2^64 objects. And if the add comets and other stuff floating around, who knows.
 
The signed 8 bit theory that we were working on sounded so blindingly obvious but was plainly wrong.

We must adapt this theory. Even though you shouldn't assume that with a 64bit binary, 64 bits are used to hold this important value, given how vital it is to the game, I think they would want to cover their bases and use every last bit they can. I further presume that FD have been willing to put a lot of effort into this in order to simulate a 64bit integer for those using the 32bit client. Why wouldn't they with such an important number as the MAXIMUM NUMBER OF BODIES IN A SYSTEM!! I have to also assume that we need to use a signed integer because we did before even though I don't see why that would be necessary.

So, I think we can say with confidence that until a 128bit client comes out that the maximum number of bodies in a system must be 9,223,372,036,854,775,807. I declare myself correct unless someone posts a screenshot of a system with more planetary bodies in it than this

Edited to put signed 64 bit value in instead of the 32 bit one I did to start with :/
 
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