Oh my Gxx! That's only ordinary patch works! It become clear that nothing will be exchanged with fleet carrier. FDev never let me down.
#NOARX #UNTILFLEETCARRIER
#NOARX #UNTILFLEETCARRIER
Beta testing & excellent info on the bugs being fixed... all great improvements!The worst part is it reinforces design bytantrumconstructive feedback.
The worst part is it reinforces design by tantrum.
In addition, we will also be adding links from inside the game that will take you directly to the Issue Tracker site.
This would be great! I would love to help out with testing. Thanks!The beta will be only be accessible on PC. We are looking into expanding this for console players in the future.
Repairing Thargoid-attacked stations: not all delivery numbers counted
- We will implement a fix that will correctly account for all deliveries for starports that have been attacked by Thargoids.
Me too, and my FOV-pop Max Headroom stutter bug is not in the list to get fixed anytime soon, so I continue to play other games instead of ED. I may still try the beta just to see if FOV-pop has been fixed "accidentally".September ruined ED for me, so I'm actually looking forward to seeing if this update fixes these problems- but I'm sad that FD allowed this to happen in the first place, this update is running to stand still.
As an explorer I'm delighted you guys are looking into improving the FSS delay, 20-30 seconds isn't an eternity but when there's 40, 50 or 60+ bodies in a system it certainly can feel like it. Thanks guys
So we can ignore your "petition" then, yes?Game breaking bugs? Nothing in that list stops me playing Elite Dangerous.
I'd much rather have had fleet carriers rather than some minor bug fixes most of which you could have added in with fleet carriers.
You listened to the petition and that was a mistake.
The proposed solution doesn't improve the delay. It just doesn't perform the scan.
Washing the dishes goes much, much faster if I don't wash the dishes; sweeping the floor goes much, much faster if I don't sweep the floor. But then my dishes haven't been washed and my floor hasn't been swept. So that's not a very effective solution to any problem that I have.
I hate the long surface scan times at least as much as anybody else - yesterday I scanned a system with 99 bodies in it (!). But I do want the surface scan data. So speeding things up by not giving me the data is a lot like leaving me with a sink full of dishes and a regrettable floor.
I hate the long surface scan times at least as much as anybody else - yesterday I scanned a system with 99 bodies in it (!). But I do want the surface scan data. So speeding things up by not giving me the data is a lot like leaving me with a sink full of dishes and a regrettable floor.
Important question regarding the "missing repair deliveries" bugfix:
Will goods delivered in the beta affect live server totals?
Hello @rootsratAre players going to receive Beta Tester decal for participating?
Hi @HenochHello Stephen,
have you considered to include a soft female German voice into Covas for the January update?
Hi @Crazy JoeWill this be the only Beta test period for the January update or are you guys planning a follow up beta test period to see if the issues detected during the first beta period are fixed before you launch the final update in January?
Are you saying that there will be no way to know for sure if there are geo sites without visiting?
Are this new method will be inserted INSTEAD of old system, or sites will be shown in FSS after some time?
My suggestion on this issue would be to simply
- untie the process from framerate and
- make it an own, separate (if feasible multithreaded) process that always runs at optimal possible speed
Sorry.Let's keep it constructive please folks.
Yes the reasons for implementing it is due to the fact that it takes too long as it is now.... but putting more of the discovery on what is on a planets surface onto the detailed surface scanner just makes more sense imo.