Can confirm - was in a wing of 4, and 3/4 of the CZs (with a 5th being one of the wing going in by themselves) would have the progress bar disappear after varying amounts of time - usually a minute to 3 minutes. This wasn't checked with regards to spec ops being killed - however the issue was happening even if spec ops were non-existent, however once a Captain (high CZ) was attacked it dissapeared shortly - so it may very well be related to completion of the secondary objectives.The CZ bug is new and was not in beta- I know because I went through CZs with a fine tooth comb in beta and found other bugs that I hope are fixed.
Not sure what you mean, just checked it and sold 58T (30 min to mine) for 96 Mil @ Radian VThank you for:
1. Making void opal etc. mining not even worth it when it takes a ridiculous load out, flying to a ring over and over again, finding said ring and spending a few days there only to be screwed over by the system.
~snip~
Not sure what you mean, just checked it and sold 58T (30 min to mine) for 96 Mil @Radian V
After the ARX update when game was completely broken for weeks and fleet carriers delayed for months (years maybe, who knows?) can make people assume the patches/updates are not completely tested.
I noticed framerate issues from last Friday, when I was in my main account exploring - I assumed it was a problem with my VR headset but it's possible they made serverside changes last week: by then I'd also noticed my explorer ARX earnings were much improved.I just tried the game and got stuttering/jittering arriving at a star. I'm sure they will fix this soon enough.
Not whinning like some on here, just mentioning so it can be fixed, I can live with it till fixed.
I play in VR also, was fine before this update.I noticed framerate issues from last Friday, when I was in my main account exploring - I assumed it was a problem with my VR headset but it's possible they made serverside changes last week: by then I'd also noticed my explorer ARX earnings were much improved.
No it was 4Let me guess, demand still zero?
YES! Thank you!Added the ability to rescue any crew, that were on board the player's ship when it was destroyed, from the insurance screen.
I'm getting regular (every second or so) jerky frame rates again (intermittently, I'm not instanced with any other players and my CPU isn't maxed out (~43%). I had just jumped into a system with the latest example & was travelling around the star (it was red on the scanner) to go to a nav beacon.
When this happened before it was typically related to travelling past bodies I had previously mapped that had geological features, so this seems to be the same behavior happening much closer to my entry into a system rather than only if I travel past a problem body.
All of this is anecdotal of course, but the overall experience does feel like it's taken a hit.
..and then caught up and fired again .. with special zeal!I promise you they do not test BGS as it takes weeks to simulate and get the correct conditions. Unit testing maybe, but definately not full system testing.
I've asked them to provide details of their testing before, or suggest testing scenarios in the beta, but they refuse. Honestly, I have 35 year experience in the IT industry and software delivery. If I release product that had so many problems and/or so many regression issues I would have been sacked multiple times.