JWE 2

Totally agree with this.
If they really planning to make sequel, they really should focus on AI and animations fixs and upgrades before anything else since dinosaurs are the main attraction of this game. This major issue are the main reason why i got easily bored from JWE but never got it from the other games like JPOG.
I rather play with just 10 type of dinosaurs but act and feel like real life animals than 100 dinos that act like animatronics.
And you, my friend..you described it well..thanks for it!

I agree that AI and animations really need to be worked on. Given that they already have so many animals. I would hope they would use there time on that.
 
JWE will probably be supported until early 2021 to closer coincide with the final Jurassic World movie. Or during the time of the final movie, JWE 2 may come out for PC, and the newer consoles, maybe PS5.

It would be a good marketing point with Sony's and Microsoft's systems released at the end of this year along with the third movie in 2021. :)
 
If you want realism I hope you're not into Jurassic Park, since nothing about the entire franchise is realistic. Not the setting, not the animals, not anything... Seems very ignorant to expect realism from a franchise who portraits the absolute opposite.
That's a pretty bad excuse no matter what the context; "why expect great when mediocre is acceptable"... in this particular case however we're talking about the recreation of living, breathing animals, which often times in JWE can be described as "cartoonish robots with broken spines"... if they want their efforts to be at all convincing they really need to aim higher...
 
That's a pretty bad excuse no matter what the context; "why expect great when mediocre is acceptable"... in this particular case however we're talking about the recreation of living, breathing animals, which often times in JWE can be described as "cartoonish robots with broken spines"... if they want their efforts to be at all convincing they really need to aim higher...

I'm just saying... It's like going to a basketball game and expect them to play soccer.
 
The current aviary is just fine for what it is now.

JWE2 Aviary hopes:
1. Comes In three sizes: small / med / large​
2. Placeable on water and coastal cliffside terrain​
3. Placeable Park Drive and perhaps Jungle River paths in medium + large aviary.​
4. Pteratops Lodge option in large aviary (guest capacity, dino visibility, entertainment)​
5. Jurassic Cove Cafe option in medium aviary​
6. Small aviary is for walk in experiences with hatchlings​
 
Is the aviary a bit disappointing the way it is? Anyone have some good ideas to spruce it up in the possible sequel?
How is it not disappointing?! It's a static building with a limited number of custom decorations... you may as well not even call the Pteranodon animals; they're barely more complex or significant than the prop guests.

As for improvement, Planet Zoo already lets players build custom animal houses, any way they want... if they could get that into JWE 2 and figure out how to make a functional roof then making custom aviaries shouldn't be a problem.
 
As for improvement, Planet Zoo already lets players build custom animal houses, any way they want... if they could get that into JWE 2 and figure out how to make a functional roof then making custom aviaries shouldn't be a problem.
Unfortunately for you, extreme customization like Planet Zoo or what not from them for any JP franchise game seems unlikely because:
(From four days ago.)
Clarification.png
 
Ugh... great... Frontier really needs to push for more customization and build options or else any sequel game won't be worth playing, let alone buying...

It just proves that what I stated is correct. That it is firstly an Universal property where Frontier is limited in the boundaries of what is agreed for in the property.
 
Yeah, and while it doesn't prove it, it does greatly suggest that we shouldn't expect any real improvements in a potential sequel...
Which is one of the few reasons why I don't think a second game extremely plausible.

There is still lots of time for more big surprises for this game, meaning some of the most frequently nor not asked things have potential to be in this current game. I know it.
 
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Which is one of the few reasons why I don't think a second game extremely plausible.

There is still lots of time for more big surprises for this game, meaning some of the most frequently nor not asked things have potential to be in this current game. I know it.
Maybe... the problem with that idea though is that we know there are parts of this game that can never be fixed... only by starting from scratch with a new game can those problems ever be solved. But then, couple that with the Universal problem and we're stuck with a rather ugly conundrum; does Frontier continue to try to fix problems that, due to the game's design, can never be fixed? Or do they create a sequel that fixes the flaws... but may not really expand upon the original?
 
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Maybe... the problem with that idea though is that we know there are parts of this game that can never be fixed... only by starting from scratch with a new game can those problems ever be solved. But then, couple that with the Universal problem and we're stuck with a rather ugly conundrum; does Frontier continue to try to fix problems that, due to the game's design, can never be fixed? Or do they create a sequel that fixes the flaws... but may not really expand upon the original?

We can only wait and see. Till then, we can continue to hope it will be better and suggest what might make it better. Who knows, Frontier might be able to make it so :)
 
Unfortunately for you, extreme customization like Planet Zoo or what not from them for any JP franchise game seems unlikely because:
(From four days ago.)
View attachment 158695
Unfortunately, you would be wrong to a certain degree. I asked Bo Marit and she responded in a way that said unlimited creative freedom in regards to terrain and habitat creation would not be prevented by the Jurassic IP but it seems due to the engine that was used prevents that. I would even go to say unlimited creative freedom in genetics would not be prevented by the Jurassic IP.

Where you are correct would be unlimited creative freedom in regards to building structures, buildings and such, as the IP is more limited because then fans would be able to make structures that are no where near grounded in the lore and footage of the Jurassic IP.

So in sum we can have unlimited creative freedom, on the same level as Planet Zoo or even better, in certain areas like the following I stated before due to all the lore and footage from the Jurassic IP that shows and references it: 1) terrain and habitat creation; and 2) genetics. Areas where we wouldn't have the unlimited creative freedom are things like structural creativity where the footage and lore shows it would be limited to a degree.

I mention this in my thread "Future Jurassic World Evolution Sequel (Jurassic World Evolution 2)" and list ideas that would fit within the lore, footage and canon that Frontier can and should implement, in addition to their own ideas, to a Jurassic World Evolution Sequel (JWE2). If you want to discuss the ideas and put out even more then head over there so we can get the discussion going to make Frontier notice early on in the sequel's development so they can implement them.
 
Aside from aspects that don't make sense for a "sequel" to be extremely likely, there's something major that must be noted that might add to it.

Frontier Developments is a public type company, associated with a stock exchange (the London Stock Exchange), and any contract agreements between them and anyone else would be noted, but usually without noting what kind of IPs or any kind of associated parties they are until the games are revealed. If Jurassic World and Universal Studios was associated with Frontier Developments of making a new game of any kind, perhaps there would be a new contract for them to do so, which makes sense.

After all, in Febuary 2017, they said the contract signage for a Hollywood IP, which would remain a mystery for many months until the game was revealed as Jurassic World Evolution on August, would be involved with the production of one game and subsequent DLCs. Those subsequent DLCs were revealed to be Universal Pictures based (Back to the Future, Knight Raider, and The Munsters), all for Planet Coaster. Frontier won't be able to do this, unless a contract agreement was placed with the association with Universal themselves. This vaguely hinted the new Hollywood based game announced back in Fabuary was Universal Pictures based, and only for one game. As it was revealed, it was a UNiversal IP based game: Jurassic World Evolution, based on the Jurassic IP.

When this new 2021 game was revealed, it was said to not only be based on a "major global IP", but to also come with "associated subsequent DLCs". Because the initial IP securing agreement back in 2017 was only for one Universal based IP, it would probably make sense for Frontier to be able to get another contract agreement for them to make on any more new games.

But...

That wouldn't explain the existence of the Ghostbusters DLC pack for Planet Coaster. Frontier has been associated with Sony as a whole, for the use of their gaming consoles: PlayStation. However, that doesn't mean they have full access to all of Sony's properties. With their only association with them in the past was Sony's subsidiary company, Sony Interactive Entertainment, but never with their other subsidiaries. Frontier would need agreements with those daughter companies for their properties to be legally associated with any Frontier's projects, otherwise it's copyright infringement if they didn't go through the proper legal circumstances to make those game projects possible.

The Ghostbusters IP is owned by Sony Pictures Entertainment Inc., the respective subsidiary of Sony, and a company that Frontier Developments have never had any association with in the past until 2019. The only way for the Ghostbusters based DLC to exist as it does is for Frontier to have a contract agreement with the daughter company, Sony Pictures, otherwise Frontier will suffer from legal issues.

This would mean that Frontier must have two agreements in place for both SP and UP to have both the Ghostbuster DLC and the so-called "Jurassic World Evolution 2". Right?

Well... between the announcement of the new "major IP game" back in early March of last year and now (the time of this post), there has only been one contract agreement in place. Even Frontier's announced collaboration with Haemimont Games, a private type video game company, for the development of another untitled video game, isn't a contract agreement for major IP stuff from other companies to happen. The Ghostbusters franchise as a whole, it should be noted, has never ever been associated with Universal in any way, ever.

How does it make sense for a Sony Pictures based IP based works to exist and a "supposed" second Jurassic World (Universal Pictures) based game to be developed and planned (including that claimed "Jurassic World Survival" game from the series of leaks that happen at last year's Spring) at the same time if only one contract agreement for only one game existed through out this long time span???



If it's a Sony Pictures IP based game, like I believe it is, I do have a couple of ideas of what it could be that which Frontier Developments could possibly go for.
 
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