JWE3 Complexity Limit Change Request

At present, the building complexity limit on consoles is too restrictive. I understand that this was likely done to ensure that parks could run properly on console hardware, but at present, the complexity limit is so restrictive that I personally find it very difficult to build the park that I want to. Dinosaurs take up too much of the complexity limit as well, making it so that if you were to, as an example, place 5 species of dinosaurs in a park, it would eat up a great deal of complexity.

This is particularly an issue on square levels, which are meant to allow users to create massive parks.

If at all possible I would like to see the complexity limit either removed and changed to a complexity warning explaining that there may be performance issues upon further construction, greatly increased, or for there to be a proper performance mode that can be toggled that allows for the complete removal of the complexity system with no need for a warning, or any mix of these things.

I really was looking forward to JWE3, and while I still intend to play it, this problem puts a real damper on things and may end up causing me to play for less time than I'd have wanted otherwise. Please make the necessary changes to make sandbox mode more enjoyable.
 
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