Jynessa:
No one is certain about anything. The proposed changes in the KWS might well be several updates in the future. If it remains the same as it was in this beta, there will be no need for a KWS. More players than just myself will remove it, for the power, weight, and utility slot savings.
Then, we will need to be convinced to re-mount one.
Politically, for Frontier, this is a failure. They are having to back pedal with changes and fixes, to something they thought would not disturb the player base. Even if they find a reasonable solution, it will not fully regain the trust lost.
Even if your trust in Frontier's ability to justify, and fix the KWS problem is justified, the political damage has been done. I'm sorry.
Well, I think you may be misinterpreting the reasons I'm even posting.
My point wasn't to defend Frontier - what I wanted was to understand and discuss the proposed changes. Which is what this thread is
supposed to be about... in fact, what it was created specifically for.
Since sollisb has now openly admitted he wasn't even discussing the changes proposed in this thread but was instead complaining that they aren't going to be in today, I'm satisfied that that particular piece of misinformation has been put to rest.
I'm always a bit wary of people using the word 'politically' in these kinds of discussions. Frontier aren't running for government. This is supposed to be a discussion about future proposed changes to one part of a videogame. I simply would rather that discussion stayed on point, which is those proposed changes in the first post... a dev actually created this thread to receive feedback on them.
If you genuinely think none of these changes are going to matter (because the 'political' damage has been done), then I'm not sure what the point of having the discussion is at all? In your mind, I mean.
For me, it's been an eye-opener. Firstly, in how the old KWS actually worked (I was wrong about quite a bit of it), but also in realising that not only is the new proposed system a lot simpler than the old one... but most importantly, I've discovered as a supporter of independent factions, I've been fighting uphill because the old system was not working. If there was a superpower-aligned faction in the system (which there were in several systems I was working), they were unfairly favoured over the independent factions I was trying to support. The new system levels the playing field. I would very much like these new changes to come in, since the current live system does not work properly.
However, keeping things in perspective, I've been perfectly capable of playing the game for the last three years, and while it turns out all along I've been struggling with a system that unfairly penalised me, it obviously didn't make that much of a difference, or I would have noticed - I still enjoyed working those factions, I still enjoyed doing the missions and bounty hunting. In short, I still enjoyed playing the
game.
I'm willing to wait to get those new changes - but before we do, I think it's pretty important those changes are discussed and poked and that they are
got right this time around. For that, we need a discussion, and it isn't going to be helped if the changes proposed aren't even understood properly.
As I've said elsewhere, I also think it's very important that once the changes go live, they need to be tested by us players to ensure they've been implemented correctly and nothing has gone horribly wrong.