When I get back from the bubble after my expedition into the black I am hopefully going to have a lot of credits to sink into a new Type-10 mining build. I want to create a large kitchen sink mining ship that will let me do classic as well as the core-hunting style mining. Now that the new tools are on coriolis we can do some fun theory crafting for the new mining!
This is the build I put together based on my current access to engineers (I lack access to PP modules presently):
https://coriolis.io/outfit/type_10_...BhA2AWNhQKYEMDmAbJIQEYIEhTFA===&bn=T-10 Miner
A few random thoughts:
Any thoughts on how this kitchen sink mining build can be improved?
Thanks!
This is the build I put together based on my current access to engineers (I lack access to PP modules presently):
https://coriolis.io/outfit/type_10_...BhA2AWNhQKYEMDmAbJIQEYIEhTFA===&bn=T-10 Miner
A few random thoughts:
- PVE/Solo player but I want to defend against pesky NPC pirates
- Turreted MC's with smart rounds seem like an ideal defensive weapon?
- Left out sub-surface displacement missiles as they seem to be duds presently?
- I'm not interested in mining in a more nimble Python/Krait/Asp; want a behemoth miner
- Cost should be <500 Mcr
Any thoughts on how this kitchen sink mining build can be improved?
Thanks!