One downside it will have is some combat blindspots because of the strange placing of the cockpit. But it will be great for flying around planets.
The krait look like the cobra and vulture had a baby. Another wedge in space. How exciting...........Direct link to the trailer
Just to be clear, I don't need a ship that is better than every other ship. I just hope they don't feel the need to include poison pill weaknesses just to make Python fans happy.
It's ok if a ship is a sight upgrade. The T10 was an upgrade. The solution for balance was to retrofit the T9 with more hull and more cargo and slightly better jump range. That's the kind of new ship integration I can get behind
Really I wish they could just add an SLF to the Python.
The krait look like the cobra and vulture had a baby. Another wedge in space. How exciting...........
Yeah, I understand that, and the constrictions of ship design due to the shape of the mail slot, but it just gets.....stale. *shrug*To be fair, ED's collection of wedge and arrowhead-shaped ships is in keeping with the 1984 original. Basic polygon ship shapes are part of the setting's general aesthetic.
Yeah, I understand that, and the constrictions of ship design due to the shape of the mail slot, but it just gets.....stale. *shrug*
We'll see. I am a little bit worried about the two front "pylons" above the cockpit limiting visuality to the upper left/right.
They already have spacelegs animation!!!
Going up with lift, walking on bridge, all lights turning on, then when you seat panels turning up...
I WANT SPACELEGS !!!
That's all just pre-render CG.
I also found it humorous that the Pilot entered his ship through the emergency maintenance hatch on the back of the ship. All ships are required to have them back there for emergencies; can't use it when the engines are powered or you'll get cooked. The main entrance is the stairway on the front landing gear of most ships, or a concealed hatch on the underside for small craft (e.g Sidewinder). But if the pilot went through the front, we would've know exactly what the ship was. So he goes through the emergency back door to build suspense. [haha]
Cool looking ship, though.
Source: https://www.pcgamesn.com/elite-dangerous/elite-dangerous-beyond-chapter-two-cinematic?tw=pcgn
Or, more likely, a +.75 Python.
Nooooo! I love my Python!!! Even though it's in Colonia, right now lol, and I'm in the bubble, working on Fed rank. Makes me sad to have a virtually grade 5 Python so far awayOf course, the redacted part in the pre-3.1 announcement could simply be "and we nerfed the Python"![]()
Nooooo! I love my Python!!! Even though it's in Colonia, right now lol, and I'm in the bubble, working on Fed rank. Makes me sad to have a virtually grade 5 Python so far away
Yep! That's the one thing Python's can't do. Travel far. lol Well... they could, but you'd be clawing at your eyes before long.I hear you. I'm out at the other end, north of Colonia, and a long way from my well-engineered multi-purpose Python.
We'll see. I am a little bit worried about the two front "pylons" above the cockpit limiting visuality to the upper left/right.
Is the Chieftain really the first one, though? I find the Vulture has a very VR-friendly cockpit view as well. (Until I applied those bumpers, that is. But I willingly sacrificed usability for style ...)
The interest in the Krait just goes to show that lots of people have been wanting a non-combat focused ship for ages. I think we would get the same enthusiasm for an Imperial Explorer. Hint hint FDev.
Or maybe they haven't got the 'walking up a flight of steps' convincing enough yet, so the elevator was easier.
Historically, FD have paid a *lot* of attention to what is placed in the trailer. Not idly do the leaves of Lord Braben fall...
Or maybe they haven't got the 'walking up a flight of steps' convincing enough yet, so the elevator was easier.