Hello!
So I was originally inspired by a thread on a similar topic I believe over at the elite miners subreddit, so must credit that unremembered user with the original idea I am about to expand upon. Anyway, I love this game and have mined for the majority of my career. It is everything I was pretending EVE's mining was for however many years I played. That said, there's room for expansion and improvement.
The idea is founded upon massive asteroids, perhaps even comets if 3302-era tech is equipped/equippable to land on them, my cosmology's not the best so correct me at will there. So you have these rocks of either form, they could hide in planetary rings, orbit worlds likes moons, float around systems, whatever. The most lucrative ones would have a finite lifespan. I haven't thought too much about numbers. Their lifespan concludes with them breaking apart, in the case of them being in rings...perhaps they then become more "regular" asteroids? That'd be cool to watch huh? They could even cras into the sun, a planet, blast apart in a billion directions, whatever. The point is that they're not around forever. So you have these big rocks you have to mine, quickish, maybe even land on....queue proper surface mining and an SRV specifically for the task, but that's another thread... and work as a team to strip the thing as much as you and your wingmen can before it goes critical.
That's about as far as I've got. As I said, I love mining currently, but it's foundational in a lot of ways. For all the fun it is, to go from its current state that is a lucrative and lax activity, to an alternative way to partake that could only be describe as...re-enacting the final scenes of Armageddon (the 1998 film) a couple nights a week with a few wings of friends...tell me that wouldn't be a frakking blast. Intentional pun, because the super-asteroid eventually blasts apar--.... I'll end it here, feedback appreciated Commanders!
So I was originally inspired by a thread on a similar topic I believe over at the elite miners subreddit, so must credit that unremembered user with the original idea I am about to expand upon. Anyway, I love this game and have mined for the majority of my career. It is everything I was pretending EVE's mining was for however many years I played. That said, there's room for expansion and improvement.
The idea is founded upon massive asteroids, perhaps even comets if 3302-era tech is equipped/equippable to land on them, my cosmology's not the best so correct me at will there. So you have these rocks of either form, they could hide in planetary rings, orbit worlds likes moons, float around systems, whatever. The most lucrative ones would have a finite lifespan. I haven't thought too much about numbers. Their lifespan concludes with them breaking apart, in the case of them being in rings...perhaps they then become more "regular" asteroids? That'd be cool to watch huh? They could even cras into the sun, a planet, blast apart in a billion directions, whatever. The point is that they're not around forever. So you have these big rocks you have to mine, quickish, maybe even land on....queue proper surface mining and an SRV specifically for the task, but that's another thread... and work as a team to strip the thing as much as you and your wingmen can before it goes critical.
That's about as far as I've got. As I said, I love mining currently, but it's foundational in a lot of ways. For all the fun it is, to go from its current state that is a lucrative and lax activity, to an alternative way to partake that could only be describe as...re-enacting the final scenes of Armageddon (the 1998 film) a couple nights a week with a few wings of friends...tell me that wouldn't be a frakking blast. Intentional pun, because the super-asteroid eventually blasts apar--.... I'll end it here, feedback appreciated Commanders!
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