Ah. Insults. Good job o7
Internet is a rough place, it pays to have tough skin.
If you put a negative opinion out there and don't back it up, expect it to be criticised.
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Ah. Insults. Good job o7
Good job captain negativity. Can you actually back your opinion on something other than just disagreeing for the sake of it?
Please quote the part where i said players should control stations or systems! AFAIK NO ONE WANTS THIS. But yet constantly used as an argument against further multi player support.
If you have no intention of using these features, how will they impact your game, please do explain.
More than likely further multi player support will increase sales, justifying further effort to develop the game.
Short sighted?... If you say so
Internet is a rough place, it pays to have tough skin.
If you put a negative opinion out there and don't back it up, expect it to be criticised.
Ah. Insults. Good job o7
Indeed, but from now on, i'm calling you Captain Negativity![]()
Braben et al don't want a Goonswarm type element ruining it either.
And I don't need to justify my opinion to you either
Why does it have to be goonswarm? There are plenty of unsavory elements in EVE online who are worse in regards to player treatment.
Having spent enough time on comms with them I was horrified to realise 10000 players really could be despicable tards. And having fought them on several occasions that was also apparent. The whole follow the herd zerg and spoil other people's gaming "for lolz" thing really annoys me. But that's another game and thread.
Sounds like salt to me.
I rest my case.
You make an overreaching generalization about a group of players and expect it to go unmolested? That'd be like me claiming that all of Mobius players are crybabies too scared of their own shadows to ever leave their protective bubble.
I would expect quite a bit of flak for that kind of generalization.
I often fantasise about what this game could be if they took all the great aspects of Eve like player owned space, alliances, 1 big server no offline mode
This is not the game you are looking for.
Just getting a wing of four through the instance rigmarole, can take minutes if not more, in constant dance of leaving instance, reforming wing, logging out and back in etc etc.
Also if there are more than a few player in the immediate area fps wouls dive below <20 fps regardless of settings and hardware.
EVE has an offline mode? ED doesn't.
I read a review awhile back that scared me about how the development team was unable or incapable of getting the Massive into the MMO side, whereby making it a single player game.
Ok solo mode, you have to be online to play but no one will know.
Quite.
David Braben doesn't want EvE gameplay either. He summed up EvE as an "Executive Control" game, which is a succintly perfect description. He doesn't want E: D to be such a game - I should think that 2 years after release, this should have become apparent by now![]()