I was quite happily prepared to pull the trigger on a 3080 - only unavailability has kept me from doing so - but now my finger pressure has eased off...would any of you knowledgeable folk hazard a guess as to what would be best for VR performance, based on the paper specs?
The RTX 3080 has a 1.71GHz clock and 10 GB of GDDR6X, while the RX 6800 XT has 2.25GHz and 16GB of GDDR6.
Those specs don't say much of anything, absent a lot other context, and there other specs to consider.
Performance in Elite using a Rift S is my main VR want.
Elite doesn't really need much VRAM (the game will use all you've got as it's not prematurely evicting assets any more, but you aren't going to notice a performance difference from capacity itself between these parts, unless you go really bonkers on certain texture sizes for no good reason) and doesn't have any ray tracing.
Elite also is not particularly shader dependent, so having truckloads of ALUs isn't likely to be a good performance indicator either.
My vaguely educated guess, based on the specs known for each part and what experience I have, is that the 6800XT will have a small edge over the 3080 in
Elite: Dangerous, including in VR. The reason for this is that I know ED is primarily fill rate limited and the the 6800XT apparently has more ROPs and slightly more TMUs as well as significantly higher clocks--though most 3080 without any tweaking will sit around 1950MHz in a non-shader limited game, so the difference is not as extreme as the paper specs make it sound.
However, AMD's drivers are generally much higher overhead in DX11 than NVIDIAs. If you don't have a sufficiently fast CPU, this could easily crap up your VR experience. That said, it's easy to get a sufficiently fast GPU, because
Elite: Dangerous itself is not particularly CPU limited. Any recent AMD or Intel CPU with at least six physical cores should be plenty fast enough to keep over 80 fps (the Rift S is 80Hz, IIRC?) at all times.
The difference probably won't be huge in either case. Both parts should be well capable of driving a Rift S with significant amounts of supersampling at well beyond ultra in-game settings, but if I had to choose, sight unseen, I'd probably grab the 6800XT for ED VR.
Of course, waiting for actual tests, if possible, would be wise.