Can someone provide us with the list of necessary keys for the new exploration mechanics?
This probably isn't an exhaustive list, since I'm just trying to remember what was added. But off the top of my head:
Enter FSS
Exit FSS
FSS pitch (buttons or axis)
FSS yaw (buttons or axis)
FSS tuning up/down
FSS tuning (axis)
FSS tuning (absolute axis)
FSS adaptive zoom (instant targeting, more or less)
FSS stepped zoom
Button to directly open latest discovery in codex
Toggle night vision
Toggle HUD mode (combat vs analysis)
Exit DSS (probe) mode
DSS Fire probe
DSS pitch (buttons or axis)
DSS yaw (buttons or axis)
DSS toggle front/back view of planet's mapping grid
... and I'm sure I'm missing some things.
Some of these are optional and overlap. For instance the "tuning" in the FSS has 3 different ways to adjust it, and you can bind just one, or all three, or whatever. I added the up/down buttons and the absolute axis, the latter allows me to instantly tune the FSS frequency with the throttle. A joystick axis on the normal "axis" control would push the slider left and right, instead of instantly moving to the controller's absolute position.
The DSS probing mode is entered when you use a trigger to activate the DSS, with whichever firing group you added it to. Once the DSS mode is up, then you use the controls configured for it.
All of those pitch/yaw/tuning/exit controls can be mapped to the same joysticks/keys/buttons that you use for steering or controlling the galmap, etc.
EDIT: The only ones that could directly conflict with the rest of your normal flight controls, and need to be unique, are the ones for entering the FSS, and toggling the HUD mode. Night vision is optional since you can still toggle it in the right-side ship panel, like the lights.
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