Horizons Leaving game before ship destroyed

You can "call" as much as you like, it doesn't change the facts, it's a cop out and an abuse.

And the facts are that Frontier have stated repeatedly that hitting the ESC key to exit the game is totally legitimate in all circumstances.
Perhaps you missed this but now you know its NOT an abuse.
 
There is a way of telling whether they are hard resetting to avoid combat (or pulling network cable). If it happens alot in combat it becomes obvious. There are those that do it whenever they start to lose. They obviously don't care about the mode switching to much as many of the streamers they call ambassadors do it to get better RES or CZ spawns on stream. If they cared about that then why would they promote it by promoting those streamers

They can tell if the client was suddenly shut down but they have no idea why unless they installed spyware that gives them unnecessarily detailed crash reports that tells them information about your system that they really don't need to know and shouldn't have access to (i.e., more than they would need for bug report purposes). As far as FD knows it could have been an ISP connection issue, a windows issue, a bug that caused the game to crash, etc. Even if it happens repeatedly there's no way of knowing if someone keeps getting dropped from the game due to a bad wireless connection or other factors so it's something FD could never reliably identify or enforce.
Regarding the mode switches, that's my point, if they don't consider mode switching an exploit (and it really is a very blatant attempt to circumvent time-gated game mechanics) then discussing the difference between "normal" combat logging or hitting the power button is ridiculous. I mean the rapid mode switching is clearly more of an abuse of the game than hitting the power button so if they're telling us that mode switches are OK then it's really not even worth discussing how "legitimate" different types of combat logging is as FD clearly doesn't care about behavior that is much worse than combat logging.
 
I presume mode switching means playing solo or playing pvp.
Why is mode switching even mentioned. It has nothing to do with my situation. You should all know that by now.
If mode switching means something else, please enlighten me!
You all know that my ship can't fight by now. And the thread has given me a way to jump away. THANKS GUYS who care about it.

Also, how does my play affect all players. You don't play my game. I don't play your game. Please explain!
 
They can tell if the client was suddenly shut down but they have no idea why unless they installed spyware that gives them unnecessarily detailed crash reports that tells them information about your system that they really don't need to know and shouldn't have access to (i.e., more than they would need for bug report purposes). As far as FD knows it could have been an ISP connection issue, a windows issue, a bug that caused the game to crash, etc. Even if it happens repeatedly there's no way of knowing if someone keeps getting dropped from the game due to a bad wireless connection or other factors so it's something FD could never reliably identify or enforce.
Regarding the mode switches, that's my point, if they don't consider mode switching an exploit (and it really is a very blatant attempt to circumvent time-gated game mechanics) then discussing the difference between "normal" combat logging or hitting the power button is ridiculous. I mean the rapid mode switching is clearly more of an abuse of the game than hitting the power button so if they're telling us that mode switches are OK then it's really not even worth discussing how "legitimate" different types of combat logging is as FD clearly doesn't care about behavior that is much worse than combat logging.


If they notice a pattern of losing connection enough times when you are losing in combat it is enough for them to rightfully act so thats how I meant they will know. Also it is worth discussing as you agreed to play the game they created without exploiting (and that means what they call exploits, not what you call an exploit). Powering off or pulling the plug in combat is an exploit as FD has stated mode switching is not therefore is allowed

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I presume mode switching means playing solo or playing pvp.
Why is mode switching even mentioned. It has nothing to do with my situation. You should all know that by now.
If mode switching means something else, please enlighten me!
You all know that my ship can't fight by now. And the thread has given me a way to jump away. THANKS GUYS who care about it.

Also, how does my play affect all players. You don't play my game. I don't play your game. Please explain!


Because your in game actions affect the BGS which affects us all by changing system states which has an affect on every other player.
 
How exactly is it "cheating"? You have a 15 second logout delay which is exactly identical to the charge time for a high-wake jump. The devs clearly realized that some players would try to logout to avoid ship destruction in some circumstances so they implemented the 15 second delay to balance the impact of combat logging. It's hard to "cheat" by using a method the devs clearly identify and regulate with a logout timer. I don't think that term means what you think it means.
While we're on the topic though, what about all the Rubigo runs people did from stacking mission by logging in/out of open/solo over and over to refresh the BB missions faster than the devs intended and make upwards of 20 mil/hr? Or the Fed rank grinding people did sitting at Tun and using the same method to grind Fed rank with donation missions without even leaving the station? Because those examples are exploits taking advantage of buggy mission refresh mechanics that many players on these forums apparently encourage as the "best" way to grind cash and rank (at least before they nerfed Rugibo). If combat logging is "cheating" then the open/solo exploit is far worse, and no one seems to care about that as FD have made no attempt to fix it.



With all due respect i think we all know what combat logging is, but your logic is sound enough in that a player in that situation should high wake not logout does not make a difference how you spin it, it is an exploit, as for that rest i would not know i don,t do it. I prefer the immersion of not exploiting anything. But i respect other players have there own play style so i don,t mind if you combat log when things get tough Fdev could solve the problem by making the timer 20sec then high wake would be the preferred option. Combat logging in solo is only cheating yourself however combat logging in open is a offense, that some players would report you for.
But as i said i don,t mind what you do just found it strange someone was complaining they could not exploit efficiently probable gave Fdev a laugh with all the valid problems in the game at the moment.
 
With all due respect i think we all know what combat logging is, but your logic is sound enough in that a player in that situation should high wake not logout does not make a difference how you spin it, it is an exploit, as for that rest i would not know i don,t do it. I prefer the immersion of not exploiting anything. But i respect other players have there own play style so i don,t mind if you combat log when things get tough Fdev could solve the problem by making the timer 20sec then high wake would be the preferred option. Combat logging in solo is only cheating yourself however combat logging in open is a offense, that some players would report you for.
But as i said i don,t mind what you do just found it strange someone was complaining they could not exploit efficiently probable gave Fdev a laugh with all the valid problems in the game at the moment.


Actually combat logging in solo is also an offense if you do it in any other way than the menu timer per FD not just open
 
With all due respect i think we all know what combat logging is, but your logic is sound enough in that a player in that situation should high wake not logout does not make a difference how you spin it, it is an exploit, as for that rest i would not know i don,t do it. I prefer the immersion of not exploiting anything. But i respect other players have there own play style so i don,t mind if you combat log when things get tough Fdev could solve the problem by making the timer 20sec then high wake would be the preferred option. Combat logging in solo is only cheating yourself however combat logging in open is a offense, that some players would report you for.
But as i said i don,t mind what you do just found it strange someone was complaining they could not exploit efficiently probable gave Fdev a laugh with all the valid problems in the game at the moment.

I originally asked why I got a 30+ second log out when the game says 15 seconds. I have not tried what one answer said. Maybe try that and see if it works.


Like I said, I can't do everything at once. I want to try combat, but not yet.
You have not answered my question about how my solo game affects other gamers.

Who said combat logging is an offense? A player or FD?
 
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I originally asked why I got a 30+ second log out when the game says 15 seconds. I have not tried what one answer said. Maybe try that and see if it works.
Like I said, I can't do everything at once. I want to try combat, but not yet.
You have not answered my question about how my solo game affects other gamers.


I answered your question up above

Because your in game actions affect the BGS which affects us all by changing system states which has an affect on every other player.
 
If they notice a pattern of losing connection enough times when you are losing in combat it is enough for them to rightfully act so thats how I meant they will know. Also it is worth discussing as you agreed to play the game they created without exploiting (and that means what they call exploits, not what you call an exploit). Powering off or pulling the plug in combat is an exploit as FD has stated mode switching is not therefore is allowed

Where have they stated that pushing your power button on your computer is "not allowed"? Like I said they have absolutely no way to enforce that or even know that you were disconnecting on purpose vs. the other possibilities I mentioned. It's completely a non-issue as they can never identify or act on it so they might discourage it but there is literally nothing at all they can do about it.
And saying "an exploit is whatever FD decides is an exploit" is not a valid argument about whether the behavior in question exploits a flaw with a game mechanic or not. It just means they can't be bothered to fix mode switching problems with BB missions refreshing it so they've decided it's "officially" not an exploit even though it fits every definition of exploitive behavior as it's clearly designed to circumvent established game mechanics.
 
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Where have they stated that pushing your power button on your computer is "not allowed"? Like I said they have absolutely no way to enforce that or even know that you were disconnecting on purpose vs. the other possibilities I mentioned. It's completely a non-issue as they can never identify or act on it so they might discourage it but there is literally nothing at all they can do about it.
And saying "an exploit is whatever FD decides is an exploit" is not a valid argument about whether the behavior in question exploits a flaw with a game mechanic or not. It just means they can't be bothered to fix mode switching problems with BB missions refreshing it so they've decided it's "officially" not an exploit even though it fits every definition of exploitive behavior as it's clearly designed to circumvent game established game mechanics.

FD have clearly stated that a deliberate termination of the game client or network comms, in order to avoid negative in-game consequences, is not okay.


It doesn't matter if you use some magic Alt-F4, or Task Manager, or pull out the broadband cable, or turn the gas on and light a match to explode your apartment block. It's not okay.
 
Where have they stated that pushing your power button on your computer is "not allowed"? Like I said they have absolutely no way to enforce that or even know that you were disconnecting on purpose vs. the other possibilities I mentioned. It's completely a non-issue as they can never identify or act on it so they might discourage it but there is literally nothing at all they can do about it.
And saying "an exploit is whatever FD decides is an exploit" is not a valid argument about whether the behavior in question exploits a flaw with a game mechanic or not. It just means they can't be bothered to fix mode switching problems with BB missions refreshing it so they've decided it's "officially" not an exploit even though it fits every definition of exploitive behavior as it's clearly designed to circumvent established game mechanics.

FD have clearly stated that a deliberate termination of the game client or network comms, in order to avoid negative in-game consequences, is not okay.


It doesn't matter if you use some magic Alt-F4, or Task Manager, or pull out the broadband cable, or turn the gas on and light a match to explode your apartment block. It's not okay.


Unfortunately the sticky Sandro Sammarco had up in no longer there but that has been the policy since original release
 
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On the forums. Quoted quite a number of times. For at least a year.


Unfortunately the sticky Sandro Sammarco had up in no longer there but that has been the policy since original release

Well I've been playing elite for about a year and a half now and this is the first I've heard of it as an issue. I've only been posting on the forums since 2.1 launched so I have no way of knowing what might or might not have been "stated on the forums many times before". So if they have an "official" policy stated somewhere it should be easily referenced and clearly stated somewhere. If not then as far as players are concerned it's just fine. In fact it would really need to be clearly stated in the TOS, a random forum post really wouldn't be sufficient, but you get the idea. As I said though it would be completely undetectable (without illegal spyware) and equally unenforceable at any rate, so it's sort of a moot point, but if it's not even stated officially then it's even less relevant.

Never heard of a graceful exit, huh? :)

If no one can provide an official reference for FD "officially" telling us we're "not allowed to turn off our computers" then none of my points have really been addressed. People seem to frequently make statements about what FD does or doesn't "say" but rarely backs them up with official references.
 
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Well I've been playing elite for about a year and a half now and this is the first I've heard of it as an issue.
They actually released an update at some point that included additional telemetry data recording, just so they can get a better handle on combat logging. It is an illegal offence that can get your account perma-banned at worst, or shadow-banned at best (SOLO play only) (after sufficient warnings are given).

I've only been posting on the forums since 2.1 launched so I have no way of knowing what might or might not have been "stated on the forums many times before". So if they have an "official" policy stated somewhere it should be easily referenced and clearly stated somewhere. If not then as far as players are concerned it's just fine. In fact it would really need to be clearly stated in the TOS, a random forum post really wouldn't be sufficient.
Agreed. It should be.

As I said though it would be completely undetectable (without illegal spyware) and equally unenforceable at any rate, so it's sort of a moot point, but if it's not even stated officially then it's even less relevant.
Incorrect; it's called performing a graceful exit. Meaning when you exit to menu, or desktop via the main menu, the application sends a notification to the ED server of its intent to exit. An ungraceful exit would be when the connection is lost; meaning the server is no longer receiving telemetry from the client. After a time, the server will log this as a timeout; which is an ungraceful exit. Using additional telemetric data, Frontier can see if you were in the middle of combat when you Alt+F4 - additionally, they can use that data to track back and check your history, being able to accurately determine if you are combat logging or not.

It is officially stated, but it wasn't officially stated adequately .. such as an ED FAQ site, or a "Rules of ED" site or something like that. Just because the statement was made on the forums and no where else (to my knowledge), doesn't mean it's not relevant or can be ignored.
 
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FD have clearly stated that a deliberate termination of the game client or network comms, in order to avoid negative in-game consequences, is not okay.


It doesn't matter if you use some magic Alt-F4, or Task Manager, or pull out the broadband cable, or turn the gas on and light a match to explode your apartment block. It's not okay.

At the end of the day it will forever remain irrelevant what FD does or doesn't state about the issue.
If they can't or won't police and enforce their own rules, those rules will be nothing but guidelines and people will do with them whatever they want.
No finger pointing or "moral lecturing" is going to change that.
 
They actually released an update at some point that included additional telemetry data recording, just so they can get a better handle on combat logging. It is an illegal offence that can get your account perma-banned at worst, or shadow-banned at best (SOLO play only) (after sufficient warnings are given).


Agreed. It should be.


Incorrect; it's called performing a graceful exit. Meaning when you exit to menu, or desktop via the main menu, the application sends a notification to the ED server of its intent to exit. An ungraceful exit would be when the connection is lost; meaning the server is no longer receiving telemetry from the client. After a time, the server will log this as a timeout; which is an ungraceful exit. Using additional telemetric data, Frontier can see if you were in the middle of combat when you Alt+F4 - additionally, they can use that data to track back and check your history, being able to accurately determine if you are combat logging or not.

It is officially stated, but it wasn't officially stated adequately .. such as an ED FAQ site, or a "Rules of ED" site or something like that. Just because the statement was made on the forums and no where else (to my knowledge), doesn't mean it's not relevant or can be ignored.

They really should put that in the TOS as they can't reasonably expect players to search for random posts on the forums to learn how we're "expected" to play the game. It's also amusing that in the post they claim on the one hand there will be "consequences" for combat logging and then turn around and state they want to provide an "incentive" to stay and have your ship destroyed, but that this "incentive" won't actually cover the loss of your ship. I mean as soon as you hear the word "incentive" when someone is trying to get someone else not to do a given behavior that pretty much tells you they don't have the time/technology/resources to actually control/police it. Which gets back to the original point I was making about it essentially being undetectable and unenforceable at this point. I mean they can't even get the Sirius permit working and it's been three weeks since 2.1 launched. Finding a way to enforce combat logging must be so far down on their list that it will probably remain the preferred option of avoiding ship destruction/interdictions for most players post-2.1.
 
If no one can provide an official reference for FD "officially" telling us we're "not allowed to turn off our computers" then none of my points have really been addressed. People seem to frequently make statements about what FD does or doesn't "say" but rarely backs them up with official references.

1. google.com

2. site:forums.frontier.co.uk combat logging

3. Click the first entry.

4. Eat a healthy sandwich, with wholemeal bread, salad, and lean meat. No mayo.



Note: Step 4 is optional.
 
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