The reason why I went from playing every day for a few hours to testing each build and playing something else is:
Lack of Powerplay updates (along with continually balancing ships, engineering)
Lack of development in core aspects (piracy, anything involving crime, ranks, military)
Shocking game killing bugs and poor delivery/ regressions- this started around the New Commander Experience where such a small patch wrecked huge swathes of the game for me and I simply stopped playing.
FD being timid with changes and listening to certain joy killing sections of EDs playerbase over the years (who for forum reasons I can't name).
ED lacking cohesion- EDO content feels separate to EDH just as EDH content feels disconnected from the old core game. FD are now busy trying to bring it together but this modular approach has made this issue a real problem when there was so much potential.
But anyway- time will tell. FD have priced in a revenue drop for EDO so if it meets that revised figure it may go on. If it comes in below that then.......it might be time.
Lack of Powerplay updates (along with continually balancing ships, engineering)
Lack of development in core aspects (piracy, anything involving crime, ranks, military)
Shocking game killing bugs and poor delivery/ regressions- this started around the New Commander Experience where such a small patch wrecked huge swathes of the game for me and I simply stopped playing.
FD being timid with changes and listening to certain joy killing sections of EDs playerbase over the years (who for forum reasons I can't name).
ED lacking cohesion- EDO content feels separate to EDH just as EDH content feels disconnected from the old core game. FD are now busy trying to bring it together but this modular approach has made this issue a real problem when there was so much potential.
But anyway- time will tell. FD have priced in a revenue drop for EDO so if it meets that revised figure it may go on. If it comes in below that then.......it might be time.