You would have been blasted in Open. Just kiddingI had a blast at Lagrange in Solo.

You would have been blasted in Open. Just kiddingI had a blast at Lagrange in Solo.
I expect I would have been. I was never particularly good at PvP in Quake.You would have been blasted in Open. Just kidding![]()
Actually, not at all. You would have found other people siding with you (3 beginners can kill 1 vet). And we all play friendly, not punishing. Since we were only 15 CMDRs, we understood that we had to be nice.I expect I would have been. I was never particularly good at PvP in Quake.
I expect I'll have to try it sometime.Actually, not at all. You would found other people siding with you (3 beginners can kill 1 vet). And we all play friendly, not punishing beginners. Since we were only 15 CMDRs, we understood that we had to be nice.
Yeah, very team-based, even going so far as to reward assists (good on ya, FDev, for a job well done in encouraging team-play).Edit : it's a team based shooter, not Quake.
Ok Reasons to be cheerful ;-Just begs the question. Are they going to continue development of elite.?
Odyssey has cost em dear it seems.
The rebalance needs doing last year.
Exploits fixed
Networking fixed
Multicrew fixed
Piracy fixed
Smuggling fixed
Goid synths fixed
High profit gameplay loops closed.
I'm not a doom n gloomer. On the contrary.
I just want reassurance I'm not flogging a dead horse
I expect I'll have to try it sometime.
Come play in my squad. I promise you it will not happen again.I encountered one other player when I decided to play an on-foot Conflict Zone in open during the CG. They were basically indestructible and I only managed to kill them once with the help of a bunch of NPCs.
Then the capture points stopped spawning and I decided to leave and return to playing in solo.
Good times Ryox, looking forward to the next one!You have to come on the High Intensity surface CZ during next CG. There's always one where all CMDRs come for PvP (last time was Lagrange Dredging Station, we were about 15).
Odyssey totally hides its game (it's actually Lemnis Gate). It's the perfect mix of CoD / Battlefield gunplay, coupled with the verticality and multitasking of Unreal / Overwatch (because of jetpack, control points, etc.)
Edit : let's go play together in PvP next time !
I just recently discovered the "infiltrate the mega-ship data-link" missions. A million or two for just scanning a data-link, then waking out before the pirates show up. Have they always been there? They seem to be a bit buggy, though, if you take out several of them at once. Complete one mission and another on your list gets marked.Also: find new high profit gameplay loops.
As far as I can tell, it seems that Steam just counts the launcher being open as "game is running".Btw, does Steam notice if you're actually "in the game" or does it just count the time the launcher is running? I'll just keep the launcher up 24/7 if that makes anyone happy![]()
So much mate, that was just epic !Good times Ryox, looking forward to the next one!
Just begs the question. Are they going to continue development of elite.?
Odyssey has cost em dear it seems.
The rebalance needs doing last year.
Exploits fixed
Networking fixed
Multicrew fixed
Piracy fixed
Smuggling fixed
Goid synths fixed
High profit gameplay loops closed.
I'm not a doom n gloomer. On the contrary.
I just want reassurance I'm not flogging a dead horse
Is Cyberpunk actually playable by now? I watched a few streamers on release day and it was a horrid mess. I'll wait for a 80% discount before I'd buy it.Really enjoying a revisit to Cyberpunk to get my FPS itch scratched for now