General let's spice up the gonks a bit!!

imo if you are notorious you should take more damage , the higher the noteriety the higher damage you take as a multiplier .
This would be a great minigame on its own to stay alive when u are notorious and the higher damage you take will give the cmdr a higher change for revenge, this is a win win win as there will be more pvp interactions all around
 
From an immurshon pov: why would physics bend to notoriety?

From a PvPer pov: gonkers would still gonk shifit builds, and block any lawfuls who take advantage of this "feat"
 
But the fun is in evasion really. I enjoy BGS murder sprees but get tired of the clockwork reactions sec has. If that was spiced up it would be a lot of fun to be the fugitive.
if you are extra squishy it could give the other cmdr a bit more confident to come after you for revenge , that would only result in more pvp interactions
 
Wrong thread. Apologies.
no worries even nonsense is keeping the tread on top , i just want to make pvp as a whole allot more apealling and fun to people , this way someone can gank someone and have his fun , the cmdr that was killed has a higher change on a kill/revenge , imo it could be great fun evading a wing wilst on max notorious points knowing you can die very quickly
 
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