Lets test this persistent universe and see if FD are true to their word.

They can - however looking into Lugh it looks like there has been a civil war which meant that ownership of one of the stations changed. There's now a cooldown period after the civil war - however I'm not sure that civil war will trigger again for controlling station so it won't happen in this case. We'll investigate to see if that is the case and fix it if it is.

Michael

Thanks for that contribution Michael. It is nice to know you guys pop into this thread now and again. I am not sure if you know but we have been in civil war pending for over a week but that was after we flipped Balandin Gateway (the station in question). So this civil war is a different one. We also have boom critical for about 4 or 5 days now. There are a number of missions that have changed in nature since the Christmas break and I am sure this is down to you guys tinkering server-side, but one odd thing I have noticed is that the missions 'Fuel the flames of war', 'Lugh needs covert help' and 'Sticks and stones and semi automatics' are now giving us increased lock down (red arrow up) and also civil unrest down (blue arrow). Now maybe I have my understanding of this skewed but it seems illogical to me that civil unrest would decrease if there were more weapons in the hands of the people and logical the controlling body would increase lockdown of a station (police). Unless of course it is the police we are providing with weapons?

If however this was the case why would CSG ask us to get them weapons to fuel their "ongoing struggle"? Either something is not quite right there or I have completely misunderstood the system. I would appreciate it if you could look at these missions when you get the chance. Also there is one particular 'Lugh needs covert help' asking for weapons that upon return decreases famine which is completely out of charachter as there are other missions exactly the same as this one which affects civil unrest. I suspect this is a bug.
 
Update

Crimson State Group 65.1%
Lugh for Equality 32.3%
Dominion of Lugh 0.3%
Lugh Defence Force 2.0%
Silver Natural 0.3%
 
They can - however looking into Lugh it looks like there has been a civil war which meant that ownership of one of the stations changed. There's now a cooldown period after the civil war - however I'm not sure that civil war will trigger again for controlling station so it won't happen in this case. We'll investigate to see if that is the case and fix it if it is.

Michael

Baladin flipped without actual civil war (no war zone)


By the way just did a weird mission at Prenariu :

I dont remember the type of mission but it was about agriculture and aquaponic system =>

i7h7O4.jpg


I don't understand why influence was lowered ...
 
So there you have it! I was right. It is about stealing stations and reducing the contolling faction down in each station.


Quote Originally Posted by GlyphGryph View Post
I have a feeling I won't get many answers here, but it's worth a try...
Can you share whether or not Civil War system-level or station-level? Do factions have wars to become the system faction only, or can they also have wars to take over stations? Or is it the first, but as a side effect it can lead to the second?

It's weird seeing a station owned by a faction but offer absolutely no missions from them ever, with even the "official station personnel" working for different factions.

Is civil war the only way of changing system and station ownership?


It happens per station and when it occurs for the controlling station then system ownership changes.

Currently civil war is the only way to change ownership.

Michael


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So we need to flip Hartfield Station to start a civil war that will change system ownership.

This presents new possibilities. The fact we have a civil war pending sugests that one of the stations is now close to flipping. I am guessing it is Prunario Orbital since we were giving that a good punishing over Christmas. It may just be sitting on the brink of civil war and needs more concerted effort to flip it.
 
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The fact we have a civil war pending sugests that one of the stations is now close to flipping. I am guessing it is Prunario Orbital since we were giving that a good punishing over Christmas. It may just be sitting on the brink of civil war and needs more concerted effort to flip it.

I've been seeing the civil war tag for CSG flip on and off while cruising Lugh, and I have a sneaking suspicion that some missions undertaken for CSG actually work to calm the populace and discourage them from uprising (see previous reports of missions lowering the civil unrest figure). According to one of the devs in the previous thread by _Flin_, civil war had been repeatedly triggered before Christmas, but the players hadn't noticed. It's just intuition, but I get the feeling that when civil war is just about to break out, we end up doing some missions that calm things down again.

With even "Feeding the Fuel of War" missions apparently reducing civil unrest from time to time, I don't know which missions we should concentrate on. Any thoughts?
 
Last statement from Michael was you need to have a civil War and then flip the main station to change system ownership.
 
I've been seeing the civil war tag for CSG flip on and off while cruising Lugh, and I have a sneaking suspicion that some missions undertaken for CSG actually work to calm the populace and discourage them from uprising (see previous reports of missions lowering the civil unrest figure). According to one of the devs in the previous thread by _Flin_, civil war had been repeatedly triggered before Christmas, but the players hadn't noticed. It's just intuition, but I get the feeling that when civil war is just about to break out, we end up doing some missions that calm things down again.

With even "Feeding the Fuel of War" missions apparently reducing civil unrest from time to time, I don't know which missions we should concentrate on. Any thoughts?

That is possible but I don't think that is why it disappears. We are also on economic boom critical and that disappears too but if that were to go backwards logically it should change to economic boom pending but it does not. I suspect that is just a bug because I have been online with one person seeing it there while it is not on my screen.
 
So there you have it! I was right. It is about stealing stations and reducing the contolling faction down in each station.


Quote Originally Posted by GlyphGryph View Post
I have a feeling I won't get many answers here, but it's worth a try...
Can you share whether or not Civil War system-level or station-level? Do factions have wars to become the system faction only, or can they also have wars to take over stations? Or is it the first, but as a side effect it can lead to the second?

It's weird seeing a station owned by a faction but offer absolutely no missions from them ever, with even the "official station personnel" working for different factions.

Is civil war the only way of changing system and station ownership?


It happens per station and when it occurs for the controlling station then system ownership changes.

Currently civil war is the only way to change ownership.

Michael


Quick reply to this message Reply Reply With Quote Reply With Quote Multi-Quote This Message Multi Quote Rep Report this post


So we need to flip Hartfield Station to start a civil war that will change system ownership.

This presents new possibilities. The fact we have a civil war pending sugests that one of the stations is now close to flipping. I am guessing it is Prunario Orbital since we were giving that a good punishing over Christmas. It may just be sitting on the brink of civil war and needs more concerted effort to flip it.

Is there a way to ascertain the 'controlling' station? Seems if we know that one..we just create civil war and BOOM! goes the dynamite.
 
Is there a way to ascertain the 'controlling' station? Seems if we know that one..we just create civil war and BOOM! goes the dynamite.

I'm guessing Hartfield since that is the one orbiting the Earth-like world. But just because we have civil war pending that does not mean it refers to Hartsfield station. I think it is more likely it is Purunio Orbital. Michael confirmed that it is individual stations that enter a state of civil war and that it is the main controlling station that flips the system ownership.
 
That is possible but I don't think that is why it disappears. We are also on economic boom critical and that disappears too but if that were to go backwards logically it should change to economic boom pending but it does not. I suspect that is just a bug because I have been online with one person seeing it there while it is not on my screen.

I'm sure the display issue is a bug. The time frame we are working in, btw, 'feels right'. It should be an undertaking to flip this large of a system. Look at the stats next time you stop by!

BTW a note to all, to highlight the statement by our friendly devs:

After status shifts there are cool down periods. Do not misunderstand this for a 'broken system' problem. I want to bring this to focus since, we are currently in decent economic times. If we can get the Economic Boom to occur (or if, we are already within it) remember the cool down time. In other words With a Boom WILL COME a bust. We will have to power through this time and continue to trade as we have been. Try to maintain the morale when it does happen. I expect trading to remain the same pattern export high supply, import high demand...those shipping arms, you know what to do! The issue that will probably hurt the traders will be very thin profits during the bust time. Watch out for those tempting trades in missions that will come from LDF!
 
Update

Crimson State Group 66.3%
Lugh for Equality 31.2%
Dominion of Lugh 0.3%
Lugh Defence Force 1.9%
Silver Natural 0.3%
 
I'm guessing Hartfield since that is the one orbiting the Earth-like world. But just because we have civil war pending that does not mean it refers to Hartsfield station. I think it is more likely it is Purunio Orbital. Michael confirmed that it is individual stations that enter a state of civil war and that it is the main controlling station that flips the system ownership.

Yeah...poor Prunario..such a nice place to have so many problems. ;P
 
Perhaps they are gearing up to take Balandin Gateway back?

- - - - - Additional Content Posted / Auto Merge - - - - -

Anyone know a good place for animal meat? Sesuang?
 
If we can get the Economic Boom to occur (or if, we are already within it) remember the cool down time. In other words With a Boom WILL COME a bust.

I think you misunderstand the phrase "cooldown". Usually a cooldown is a time where you can't use a skill/spell again. So I understand cooldown as "If you made a civil war happen, you will not be able to trigger another civil war for n days, where n is whatever number."
 
I think you misunderstand the phrase "cooldown". Usually a cooldown is a time where you can't use a skill/spell again. So I understand cooldown as "If you made a civil war happen, you will not be able to trigger another civil war for n days, where n is whatever number."

Could this be the reason it is civil war pending? Because that would really make those words make sense...
 
I think you misunderstand the phrase "cooldown". Usually a cooldown is a time where you can't use a skill/spell again. So I understand cooldown as "If you made a civil war happen, you will not be able to trigger another civil war for n days, where n is whatever number."

The design docs show a state transition diagram, where depending on inputs a boom can lead to a bust, or to a continued boom. In one of the nearby systems I noticed that a faction was in Boom and also Pending a Boom. So that suggests that with the kind of sustained input we've been producing a boom could continue for quite some time.

On another note, though we now kind of know how to flip a station, that might not be (or it might be) connected to how we get CSG to become the System Authority. That's surely the primary goal, as it would then mean that CSG ships were patrolling and enforcing security. Flipping stations might or might not be the route to doing that.
 
The design docs show a state transition diagram, where depending on inputs a boom can lead to a bust, or to a continued boom. In one of the nearby systems I noticed that a faction was in Boom and also Pending a Boom. So that suggests that with the kind of sustained input we've been producing a boom could continue for quite some time.

On another note, though we now kind of know how to flip a station, that might not be (or it might be) connected to how we get CSG to become the System Authority. That's surely the primary goal, as it would then mean that CSG ships were patrolling and enforcing security. Flipping stations might or might not be the route to doing that.


Yes. But what Michael said was

They can - however looking into Lugh it looks like there has been a civil war which meant that ownership of one of the stations changed. There's now a cooldown period after the civil war - however I'm not sure that civil war will trigger again for controlling station so it won't happen in this case. We'll investigate to see if that is the case and fix it if it is.

He was referring to a civil war that happened before. That only can be the change of Balandin. I never noticed any other event that can be referred to as "civil war".

So I think you just cant switch possession of multiple stations in a very short time, because of the mentioned cooldown.
And it fits the picture of the massive influence gains without anything happening. When was the switch of Balandin? Find out and you have the cooldown. Because now there is civil war pending, so the cooldown is apparently over.

Might be different. But it sounds logical to me and fits the events happening.
 
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