Lets test this persistent universe and see if FD are true to their word.

I just had the most bizarre death! I was coming out of Sellers dock and I had only come out the door and a ship came swooping in. It was too far away for me to even see what it was. It fired a couple of shots and I blew up!

I have an Asp with class A shields. I am dumbfounded as to

1) why?
2) how?

Seriously, how can a ship kill you with just one or two shots? from that distance?
 
I just had the most bizarre death! I was coming out of Sellers dock and I had only come out the door and a ship came swooping in. It was too far away for me to even see what it was. It fired a couple of shots and I blew up!

I have an Asp with class A shields. I am dumbfounded as to

1) why?
2) how?

Seriously, how can a ship kill you with just one or two shots? from that distance?

You have Point Defense Turret? If yes, it fired at the rockets, hit the station and the station obliterated you.
 
Guys there are more of these missions appearing. This must mean something. Has anyone got more money? I need to trade now and am down to my last million. Mauze, maybe you have money?

Lugh 1.jpg

I found a single 4 mio. mission from LFE but did not take it. If i find one tomorrow i will give it a try, but to be honest the results are a little bit confusing (civil unrest? maybe the missions are bugged?)
 
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I found a single 4 mio. mission from LFE but did not take it. If i find one tomorrow i will give it a try, but to be honest the results are a little bit confusing (civil unrest? maybe the missions are bugged?)

Good man Mauze! :) Ask and you shall recieve :) They were much smaller sums! I did not see those ones. The ones we had were for 4,000,000!

I paid one of them so it will be interesting tomorrow to see if these missions done anything...
 
Guys there are more of these missions appearing. This must mean something. Has anyone got more money? I need to trade now and am down to my last million. Mauze, maybe you have money?

Afaik it means that the faction is cash strapped due to many missions being run but not enough corresponding trading occuring.

Might be a result of lockdown affecting NPC trading.

Whenever we encountered these missions for us it appeared we could counter them by exporting expensive and importing cheap.

Must not be correct, though.
 
Update.

Crimson State Group 86.7% (+.1%) +
Lugh for Equality 13.0% (-.1%) +
Lugh Defence Force 0.1%
Silver Natural 0.1%
Dominion of Lugh 0.1%

Crimson State Group

State: Lockdown
Pending States: Boom (with no pointer) Lockdown +

Lugh for Equality

State: Boom
Pending States: Boom (with no pointer)

Lugh Defence Force

State: Civil War
Pending States: Civil War

Silver Natural LTD

State: Civil War
Pending States: Civil War

Dominion of Lugh

State:
Pending States:






If you cast your mind back to a couple of weeks back when Michael first started speaking out about how the system works you will remember that he made mention of 'wars' and 'civil wars'. He seemed to imply there was a difference between the two. The way I see it is that a civil war is an internal struggle. An internal spat with minor powers vying for control, the result being one will become dominant and maybe increase their territory so to speak.

Lockdown has kicked in because there was a huge influx for weapons brought into the system for CSG and huge amounts of 'fuel the arts of war', 'Lugh needs covert help' and 'Sticks and stones and semi automatics' missions. These in turn generate lockdown.

Now if you consider that it is inevitable that a lockdown will ensue if you try to encourage war and that the result being that you generate checkpoints which can be easily avoided while in supercruise since you actually have to actively jump into them of your own accord and that they do not actually do anything or serve any purpose other than should they find that you are hostile attack you it begs the question - Why did the programmers bother to program them into the game at all?

Now also consider that if their purpose is to increase the actual security of the system would it not make more sense to have increased police interdiction by maybe 10 times instead?

For this reason it makes sense to me that the purpose (and only purpose) of these checkpoints being programmed into the game is for players to actively attack them and destroy them.

Forget about what we know about civil war for one second and consider that what is actually happening is:

1) We have brought in weapons in huge numbers
2) LFE (a Federal backed faction) has lost serious face and is now challenged for control.
3) Tension has hit cresendo levels and now the Federal Navy has arrived to lockdown the situation.
4) The average Joe in the street has been ready to rebel but now he is not so sure with all these police around.
5) a war tithers on the brink and could go either way...

This is where we and these checkpoints come in...

Michael confirmed our suspicions about bounty hunting while we discussed possible ways to decrease lockdown. Sure that makes perfect sense. If tension has reached fever pitch then to destroy the bands of rogue CSG ships in the system would reduce that tension and maybe all the police would go home and we could get back to normal so a civil war could break out... But what if there is another situation going on here? What if lockdown is the inevitable result of bringing in massive amounts of weaponry and inspiring finacial stability and a real viable alternative for the population?

Now I come back to these checkpoints again, Their only real purpose is to attack you should you enter them and be hostile to LFE therefore their only real function (in game design terms) is to insight a fight. It is possible that by destroying enough of these you will actually take this to the next level where you give the population confidence to rebel and an actual real war will begin where the entire system is at stake instead of a single station. Like the 'wars' Michael hinted at...

If this is not how the system works then I suggest to you Michael and FD that maybe you should consider that it should. A huge amount of work is required to get this far and if enough players are willing to do so, then maybe such events should be possible. When you consider the time and effort required in a gaming sense such wars should be possible to incite if your goal is to keep players interested for long enough to see the job done. Not everyone would be as willing as us lot to do what is required. This aspect of the game is where I believe this game shines and the more that can be done to perfect this will ultimately be the reason people will remember this game in years to come

Personally I believe this is actually how this works already.

We need to decide if we are going to pursue this course of action or reduce security by doing LFE's dirty work for them. We cannot do both as they are polar opposites. So lets discuss this now and come to a decision quickly.

Thoughts?
 
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I think trying to reduce security is the wrong option. We pander to feds. It'd probably take us back a few steps and we might end up back here anyway in the long run.

My opinion? The checkpoints are there for a reason. It's the bait to get things rolling. This "War" is being presented to us on a plate. We should attack the federal supported party.
 
Update.

We need to decide if we are going to pursue this course of action or reduce security by doing LFE's dirty work for them. We cannot do both as they are polar opposites. So lets discuss this now and come to a decision quickly.

Thoughts?

I agree 100% with attacking these checkpoints and as you said yesterday we will need too team up. I think 2 of us with shield cells could take down a checkpoint.

Last night i noticed in the news from the 30/01 that one of the outermost stations has increased security "can not remember which one now". Could this be the new local news system telling us that the station might be ready to flip?

I'll be in my Viper and ready for action tonight.
 
I agree 100% with attacking these checkpoints and as you said yesterday we will need too team up. I think 2 of us with shield cells could take down a checkpoint.

Last night i noticed in the news from the 30/01 that one of the outermost stations has increased security "can not remember which one now". Could this be the new local news system telling us that the station might be ready to flip?

I'll be in my Viper and ready for action tonight.

I agree we should try this out and see what effect it has. We can always go down the other route afterwards if nothing happens. But I disagree with two ships being enough. I popped into one of those checkpoints yesterday and was instantly attacked by about 5 ships that instantly took out my 5A shields and knocked me down to 40% in a micro second. They are really intense. More so than any other 'battle' zone I have seen in this game so far. I would suggest 4 ships minimum.
 
I had a look at a checkpoint last night, thinking there may be a bounty or two available, and there was nothing. Not a single ship in site.
I wonder if the checkpoint depends on your standing with various factions? Although the Feds aren'r exactly happy with me, I've managed to keep my rating so that it alternates between neutral and unfriendly. Maybe they only appear if you're on their hit-list so to speak. I think I'll experiment tonight and see what happens (in a basic sidey, just in case).
 
I have an A rated Python I will bring, heading over to you now :)

You are welcome here so :) But I still warn you. You will need wingmen. Once you start fighting there it is vicious! Look for players call tags on the bottom of their posts and send them a friend invite. You will need their help.
 
Tried the checkpoint at Cavendish while neutral and found nothing.
Jumped back in having done something to become unfriendly again, and found 2 CMDRs and lots of feds. Took out several cobra's before a 'conda took a big chunk out of me and I had to go and repair. No CSGs though, looks like it may just be CMDRs taking on the feds out there.

ETA: I wasn't attacked when i arrived. I had to fire first
 
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I was sitting in Mullane port in LTT4846. It was just before 7pm 01-02-15

I was looking at the galaxy map and the space port just decided to kill me while I was inside for no apparent reason. I am teetering on the point of bankrupcey now. I had an Anaconda crash into me out of nowhere earlier aswell. Thats 3 deaths in less than 24 hours! Seriously going around in circles here! :(

I have now sold all my point defence modules and I would highly reccomend others do the same until they fix this bug. The only thing I can think of is that same griefer is out there hanging around the stations and shooting missiles at targets on his radar. That's twice now it has happened to me.
 
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