News Lifetime Expansion Pass Holders - Update!

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Sure would be nice if FDev would clarify this kind of thing, wouldn't it?
"You can see the lack of sufficient strength behind his more direct parries. Shame they didn't make this more believably realistic, as it distracts from the significance of the scene. Great movie though on principle and execution in general either way though."


...

Oh, by the way, this isn't meant as a slight toward anyone. It's just a bit of a humorous analogy I thought of regarding the general discussion, having trained in some martial arts and having had a few pints worth on this pleasant day.

Cheers. :)
 
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Viajero

Volunteer Moderator
Well there was the legendary 10 years plan, which if you run from 2012 means there's only a few years left now.
Even if legendary, I am really not sure where the idea of it being strictly finite came from. Especially in the eventual scenario that the game continues offering reasonable profits.

Usually companies try to forecast their activity for the long term (10 year horizon or whatever the horizon each company prefers to use) for the purposes of planning resource and funds allocation, technology roadmaps etc. And then update those forecasts regularly, annually etc based on profitability, market evolution, changes of strategy and a large etc of reasons. Does not mean that next year update will only be for 9 years and the one after that only for 8. The planning horizon tends to always be the same, every year, unless something really dramatic has changed in the structure or purpose of the company.

Elite will probably continue to be developed and marketd by FDEV for as long as it is a reasonably competitive and profitable product within its overall portfolio. Be that more or less than 10 years.
 
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It's more than a financial term, though that is the most common context in recent years:

investment
/ɪnˈvɛs(t)m(ə)nt/
noun
noun: investment; plural noun: investments
  1. 1.
    the action or process of investing money for profit.
    "a debate over private investment in road-building"
    synonyms:investing, speculation; More
    expenditure, outlay, funding, backing, financing, underwriting;
    buying shares
    "you can lose money pretty fast by bad investment"
    stake, share, portion, interest, money/capital invested;
    informalante
    "an investment of £305,000"
    • a thing that is worth buying because it may be profitable or useful in the future.
      "freezers really are a good investment for the elderly"
      synonyms:venture, speculation, risk, gamble; More
      asset, buy, acquisition, holding, possession;
      bargain;
      informalflutter, punt
      "I'm satisfied that it's a good investment"
    • an act of devoting time, effort, or energy to a particular undertaking with the expectation of a worthwhile result.
      "the time spent in attending the seminar is an investment in our professional futures"
      synonyms:sacrifice, surrender, foregoing, loss, relinquishment, forfeiture
      "a substantial investment of time and energy"
  2. 2.
    archaic
    the surrounding of a place by a hostile force in order to besiege or blockade it.
That's pointless. There is a context for using the term investment here, and buying a video game (including kickstarting one) is not a financial investment. As stated by others, investing in FDEV is.

:D S
 
Well, in terms of money vs time investment ;-

DDF purchase : £300. (although I haven't included the various paint jobs, ship kits, Elite Books I've got over the year from the store.)
Number of Hours played : 2150.
Cost per Hour (So Far) : £0.14 (rounded) per hour.

Even through I'm disappointed with the lack of promised features that came with the DDF. It's not bad value for money when compared to say what I've spent on SWTOR or the Mass Effect Series.

Mass Effect 1, 2, 3 (Plus their DLC): £80
Number of Hours Played : 95
Cost per Hour (So Far) : £0.84 (rounded) per hour.

SWTOR : Purchase and 2 Years Subscription : £ 250
Number of Hours played : 400 hours
Cost per Hour : £0.625

Watching Avengers: Endgame £12.00
Number of Hours : 3 (ish)
Cost per hour : £4.00
 
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They could just ask for their "God-like powers" which actually were promised...
Maybe it’s happened and that’s what the god mode cheat/hack thread is actually about ;-)

I’m an LEPer since premium beta and although slightly miffed that the game didn’t really pan out as I’d hoped, or the originally implied rate of updates wasn’t actually what happened.. I feel I’d be rather more peeved if I’d bought the LEP with Horizons as many did.
IMHO they should have offered refunds to that group along with the snow flake cosmetics last xmas. :)
 
Well, in terms of money vs time investment ;-

DDF purchase : £300. (although I haven't included the various paint jobs, ship kits, Elite Books I've got over the year from the store.)
Number of Hours played : 2150.
Cost per Hour (So Far) : £0.14 (rounded) per hour.

Even through I'm disappointed with the lack of promised features that came with the DDF. It's not bad value for money when compared to say what I've spent on SWTOR or the Mass Effect Series.

Mass Effect 1, 2, 3 (Plus their DLC): £80
Number of Hours Played : 95
Cost per Hour (So Far) : £0.84 (rounded) per hour.

SWTOR : Purchase and 2 Years Subscription : £ 250
Number of Hours played : 400 hours
Cost per Hour : £0.625

Watching Avengers: Endgame £12.00
Number of Hours : 3 (ish)
Cost per hour : £4.00
Investment in Mrs Rob At Work £250,000 - £500,000
Number of years - 33 (289,080 hrs)
Cost per hour £0.865 - £1.73

About the same cost as Mass Effect but not as enjoyable
 
Maybe it’s happened and that’s what the god mode cheat/hack thread is actually about ;-)

I’m an LEPer since premium beta and although slightly miffed that the game didn’t really pan out as I’d hoped, or the originally implied rate of updates wasn’t actually what happened.. I feel I’d be rather more peeved if I’d bought the LEP with Horizons as many did.
IMHO they should have offered refunds to that group along with the snow flake cosmetics last xmas. :)
Ha!

As for refunds; I'd wait until the 'next era' is launched. That should give a much better view as to what FD plans to invest, or not, in ED. If the leak is true and we have executive ships, reworked ice planets, base building and space legs then it would change things quite a bit. If they would then also work on a third DLC with atmo planets it would pretty much have them hit all major landmarks. :)

"if"...
 
That's a very big IF... looking at past experiences, I am not holding my breath.

Space legs: You can't really walk around but you can move the camera freely inside your ship. That counts as legs, right?
Base building: Initiate a weekly CG and if yours gets picked, a base will be built that you might be able to name. And of course, roam around with the free camera mode as per "space legs"
Reworked ice planets: Ice crystals will now form on your canopy when landing, giving you an image of how cold it is outside. And again, enjoy exploring the planet in the free camera mode, and see yourself in your cockpit inside the ship.
 
Personally, I'm hoping that the 2020 update turns out to be the Elite equivalent of No-Man-Sky. The walking around planets, stations and base building is a lot more immersive in NMS than I was expecting and has really improved since release.

I probably would spend more time in NMS but there are a few major issues I have with it ; -
  1. Space Flight / Space combat is nowhere near as good as Elite's.
  2. The planets, solar systems and galaxies of NMS don't feel as real or immersive as Elite's.
  3. I much prefer what's in Elite's BGS to the NMS Equivalent.
  4. Being able to play in third person perspective (ie, over the shoulder cam). I hated this in Freelancer and it makes any game feel too 'arcade'y regardless of the flight model (The third person mode in Elite's Gunner mode in multi-crew in acceptable, mostly because I played a gunner in X-wing Alliance and Black Prophecy and it was awful).
As I don't see NMS resolving those issues, I'm hoping that we'll get the equivalent in Elite.
 
Yeah, but there is such a thing as beating a dead horse.
Problem is with FD being radio silent there is still hope for some........ TBH i would rather FD did a video or a long post regarding the road so far, about lessons learned from making a game and also would go through the main missing or hugely cut down features talked about in the DDF and the dev diaries and be honest about whether they are still on the list or are really not either feasable or the direction the devs want to take the game in.

personally until they do that i shall continue to hope they will appear, as well as be dissapointed when they dont.

honestly people keep taking about features such as space legs and atmospheric landings and all sorts of cool, but really hard to do (well) features... i would just be happy with a ships crew with fairly basic skills sets for very minor passive bonuses as well as the ability to hire npc wingmates and have some escort missions....
 
I can't wait for the wailing and 'hurt' when, in 2020, those who pre-purchased get the next paid-content for 'free', doubly so if it includes some frippery that is 'only' available to those who pre-order the next update, which will of course include all those who pre-paid.

Yup, rubbing my hands together in eager anticipation..... ....only another 16-18 months to go..............

:ROFLMAO:
 
Problem is with FD being radio silent there is still hope for some........ TBH i would rather FD did a video or a long post regarding the road so far, about lessons learned from making a game and also would go through the main missing or hugely cut down features talked about in the DDF and the dev diaries and be honest about whether they are still on the list or are really not either feasable or the direction the devs want to take the game in.

personally until they do that i shall continue to hope they will appear, as well as be dissapointed when they dont.

honestly people keep taking about features such as space legs and atmospheric landings and all sorts of cool, but really hard to do (well) features... i would just be happy with a ships crew with fairly basic skills sets for very minor passive bonuses as well as the ability to hire npc wingmates and have some escort missions....
A retrospective would be nice. Anything that looks to the future though... well, you know the community. Anything said as "we would like" would be taken as an absoloute promise.
 
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