Lighting techniques and such.

Hey guys,

Does anyone know of a particular light that is perhaps blocked by scenery in order to create a sort of "sun rays through the trees" type of look? And if not, how would you recreate that with lights or whatever?
 
Hey guys,

Does anyone know of a particular light that is perhaps blocked by scenery in order to create a sort of "sun rays through the trees" type of look? And if not, how would you recreate that with lights or whatever?

For lighting info in general, see Grrt's tutorial in the sticky at the top of this forum.

But as to your specific question, I'm afraid you can't do what you want. Light in PC does not work at all like real light . There are 3 rather different types of lights that work like this: :

* Sunlight and moonlight (aka ambient light) penetrates all game objects and up to about 10m of terrain. HOWEVER, despite this penetration, it still somehow causes both game objects and terrain to cast shadows. These shadows make the insides of buildings slightly darker than ambient conditions outside, but nowhere near total darkness.

* Some game objects (found on both the building and scenery light tabs) actually cast light that extends some distance from the source object. This light penetrates all game objects and up to about 10m of terrain same as ambient light, but does NOT does cast shadows. This is why what you want is impossible. This type of light is very good for eliminating shadows caused by ambient light, but can't create any of its own.

* Some game objects "glow" at the source object but do not emit light over a distance. This type of light includes "lit" signs, fairy ights, and most sci-fi lights, etc. This type of light doesn't penetrate anything or cast any shadows, it just makes the source of the light visible in the dark from the other side of the park, assuming there's a clear line of sight.
 
Thanks for you advice man! Do you think i could mimic it somehow? Perhaps put the "Rays" that appear as circles on the ground, and a lighting effect like a lazer to show the "beam"? It might be to thin though and I don't think that lazers are even in the game.
 
Thanks for you advice man! Do you think i could mimic it somehow? Perhaps put the "Rays" that appear as circles on the ground, and a lighting effect like a lazer to show the "beam"? It might be to thin though and I don't think that lazers are even in the game.

Laser beams just glow, they don't illuminate anything at a distance. As far as anybody knows, there are exactly zero ways to create shadow effects with player-added light sources.

What you CAN do with player-added lights is play games with color addition, so as to make the same sign appear to change its text depending on what color light you shine on it. Of course, this requires a custom sign with the text made of game objects of specific colors, NOT one of the in-game signs with editable text.
 
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