Logging During Combat Punishment [Proposal]

Here's an idea, what about a little bit of self help. . . . .

Do you know a repeat offending combat logger? Block them from the menu screen.

Got friends in game . . . . I'm sure you do, get them to block them also.

Got a known perceived griefer? Same as above.

A large group will not miss one combat logger or one griefer, but both players games will be slightly diminished. Enough blocking could effectively see them in solo. (equivalent)

Combat loggers/griefers are always welcome in open, but both may find it starts to get lonely round their usual haunts, as if they were in solo, maybe where they belong.

Or . . . . we all may start to change the way we behave in open.

Just a thought ridicule if you like. I think the message may really be, don't play alone in open, make friends, it can really enhance the game. I'm sure most of us do. (Make friends).

All of the above... ofc, that would involve effort, some would just rather pin the tail on someone/thing else and cry wolf (or cry nerf & ban everyone/thing in this case).
 
The issue of combat logging seems to be as big an issue as ever, if not bigger.

Lave Radio Episode 134 - Round and Round the Station the Combat Logger Ran
29 Nov 2016, Lave Radio
http://laveradio.com/lave-radio-episode-134/

Elite Dangerous - PvP and Combat Logging Issue
25 Nov 2016, ObsidianAnt
https://youtu.be/cAhf1QDp9N4

Elite Dangerous - Big Payouts, Passengers and a little something about Combat Logging
23 Nov 2016, Obsidian Ant
https://youtu.be/yii97AQxhEQ

Elite Dangerous PVP Combat Logging
30 Nov 2016, Vindicator Jones
https://youtu.be/lqSmR4iCku4

Combat Logging Update
27 Jan 2015, Sandro Sammarco
https://forums.frontier.co.uk/showthread.php/105778-“Combat-Logging”-Update

Elite Wiki Combat Logging
http://elite-dangerous.wikia.com/wiki/Combat_Logging

Frontier assure they are fighting Elite combat logging after community proves failure to deal with exploit
23 November 2016, PCGamesN
http://www.pcgamesn.com/elite-dangerous/elite-dangerous-combat-logging

Frustrated Elite Dangerous players are trying to get Frontier to fix cheating
23 Nov 2016, EuroGamer
http://www.eurogamer.net/articles/2...rs-are-trying-to-get-frontier-to-fix-cheating

Elite: Dangerous user criticises Frontier over combat logging
23 Nov 2016, GameReactor
http://www.gamereactor.eu/news/484023/Elite+Dangerous+user+criticises+Frontier+over+combat+logging/

Report: Elite Dangerous Developers Are Deliberately Ignoring Combat Logging
23 Nov 2016, Segment Next
http://segmentnext.com/2016/11/23/e...ers-are-deliberately-ignoring-combat-logging/

Elite: Dangerous players are pressing Frontier to address cheating complaints
23 Nov 2016, VG 247
https://www.vg247.com/2016/11/23/el...sing-frontier-to-address-cheating-complaints/

Elite Dangerous: Combat Logging Not The Main Problem?
25 Nov 2016, The Bit Bag
http://www.thebitbag.com/elite-dangerous-combat-logging-not-main-problem/205399

ELITE DANGEROUS PLAYERS ACCUSE FRONTIER OF IGNORING COMBAT EXPLOIT
23 Nov 2016, Massively Overpowered
http://massivelyop.com/2016/11/23/e...s-accuse-frontier-of-ignoring-combat-exploit/

The Elite Dangerous Community Are Not Impressed With Frontier Developments Lack Of Support
23 Nov 2016, The Game Watcher
http://www.gamewatcher.com/news/201...ed-with-frontier-developments-lack-of-support

Elite: Dangerous Devs Urged to Exploit Cheaters
24 Nov 2016, MMO Examiner
http://mmoexaminer.com/elite-dangerous-exploit-cheaters/


And those are just the English language articles.
I hope you realize some of these agree with my point of view, like Obsidian Ant's and Vindicator Jones's videos. Just because it's news doesn't stop it from being a non-issue. Look at Donald Trump's tweets! ;)
 
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It is amusing to me that the premise of the above post is based on incorrect assumptions. This is a weakness of an ad hominem attack from a position of ignorance. If whether or not I am PVP player is of such importance, send me a private message. I've requested a kill/death count from Fdev support.




I don't take connection errors into account or a way to detect them because I assume that Fdev has a way of doing this. I am neither a computer science major nor an IT specialist. Therefore if I were to criticize or attempt to correct Fdev's method, it would be from a position of self-declared ignorance and lack of experience. As stated in the open post, and MANY times in this and other threads, the proposal assumes that guilt has already been determined.

Fdev should make their method of determining guilt more transparent, as well as what punishments are take, how often, and on how many players.



I am not asking for the CMDR names or personally identifiable information with regards to rules violations to be published on the forums or reddit. There is already a form of public humiliation through the in game bounty boards. Also, I have revised the Pilot's Federation Crime Report, to be more inclusive, but less specific, regarding rules violations.



So, similar to getting a death penalty (bounty) for loitering over a landing pad you don't have clearance for? Or firing on a station? Or being destroyed for trespassing?

Being fined your rebuy isn't overblown if the ship was being destroyed. Also note that the punishment I put forward didn't include the destruction of the ship, cargo, exploration data, or mission progress. This is less of a punishment that getting your ship destroyed.



Players should consider the possible repercussions of their actions, especially when those actions are in violation of the devs policy, guidelines, and rules. Also, consider the repercussions of Fdev NOT punishing rules violations. There have been numerous gaming news sites publishing articles regarding Fdev not following through with punishing combat logging.



The other thread doesn't show that the devs don't investigate combat logging claims, only that they didn't investigate THOSE combat logging claims. Fdev admitted to this. Fdev should be held accountable for not enforcing its own rules and policies.



Why else would I submit the proposal to two different forums as well as a google doc for tracking changes? Punishment for rules violations should matter on whether the player is PVP, PVE, solo, open, or private. If someone breaks the rules, they should be held accountable and responsible for their actions. Likewise, the community should hold the developers accountable and responsible for enforcing said rules and punishments.



This plan does not punish the victim. It punishes those that break the rules. PVP combat is not always harassment or bullying. If it is harassment, bullying, griefing or otherwise against the rules, those offenders should be punished. If Fdev want to change the rules or change the definitions, that is their prerogative.

On the preventative side of things, make PVP combat a non-penalizing activity. No fines, no bounties, no rebuys, no cargo/mission/exploration data loss, teleport the destroyed player back to the station they last departed from or the nearest station that can accommodate their ship.

Alternatively, an Open PVE mode could be created, but this would likely deplete players from the Open PVP mode. It would also necessitate some changes to mechanics within one mode.

My first sentence is not an ad hominem. The way that you worded your OP made it seem that there was a bias present. If that is not the case, or at least not your intent, then you have my apologies. It seemed to me that there was a pro-PvP bias in your OP and that was my way of pointing it out.

You assume too much. FDev does not have any way to detect the difference between a task kill, connection error, or anything else that could happen. Welcome to P2P architecture. You clearly are not familiar with it. With the way that this game is designed, detecting these things are practically impossible.

Your examples are attempted anti-griefing measures. If those weren't in place, it would be all to easy for someone to prevent another player from landing at a station. Players could easily destroy other players at stations, over and over again. Its called spawn camping, and these measures are intended to prevent it.

The in game bounty boards? Don't make me laugh. No one bothers with player bounties because of suicidewinders, and the fact that the players who have those bounties don't believe in a fair fight. Not to mention instancing issues making hunting them an exercise in futility. Vindicator Jones mentioned as much in his video. Why? because it is true.

The devs have called combat logging an exploit because it was inconvenient for them. The way they built this game left a gaping hole, and they call it an exploit to try to cover up that glaring flaw. The flaw being that they can't really do anything about this issue without going all the way back to square one. The entire game would have to be re-developed practically from scratch.

On the other thread, if they didn't investigate those claims of combat logging, which were designed to be factual, why would we be able to reasonably expect them to investigate other claims? Answer: we can't. There is no method for detection, and with how this game is built, there may never be one. Fdev can't take action with these claims because it is a case of he said/she said. The words of two conflicting people does not fly in court, and people are considered innocent until PROVEN guilty (at least in the US, I am assuming that the UK system is similar in that regard). Given that proof is practically impossible to provide, FDev can't do anything about it.

On your last two paragraphs. Finally, something that sounds like a good idea. If PvP combat became a a non-penalyzing activity, that would be a step in the right direction, but you have to consider that griefers would exploit that system by killing the same commander over and over again. I myself have put forward a plan for an Open PvE mode. In that mode, the only thing you could fire at another player would be fuel transfer limpets. Everything else would either do no damage or simply wouldn't fire at all.
 
You can never 100% know if X thing happened therefor you should never respond.

Are you 100% sure you exist? Are you 100% sure you aren't insane?

Easy now Mr Error. Just adding my take on the matter. Do I exist? check Am I insane? I will let you be the judge on that matter. ;) This is fun! :p
 
Here's evidence to the contrary: Me.

That's not evidence. No one admits to being a griefer.

- - - Updated - - -

Are you even sane? You must be willfully missing "the evidence".

- - - Updated - - -



When you press Open you accept this can happen to you. If someone combat logs, they cheat. Sorry the truth hurts :D How does "that attitude" guarantee anything?

Show me evidence of a non griefer being clogged on, and that person's game being affected negatively, and I'll eat my hat.
 
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No one admits to being a griefer.

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You won't find a solution for this little "problem" as long as players are being forced to "take part" in no fair play. "Taking part" often means nothing else than to wait for the sure death, unable to stand the fight as a explorer, as a trader or as a new pilot in a small vessel. Frontier wants us to do a "sportsmanlike" fair play. But when they force players being cannon fodder for others you won't get rid of your little logging problem. That's all about it.
 
You won't find a solution for this little "problem" as long as players are being forced to "take part" in no fair play. "Taking part" often means nothing else than to wait for the sure death, unable to stand the fight as a explorer, as a trader or as a new pilot in a small vessel. Frontier wants us to do a "sportsmanlike" fair play. But when they force players being cannon fodder for others you won't get rid of your little logging problem. That's all about it.

You are not forced to take part. I'm not forced to take part. No-one is forced to take part in anything. Just don't press open if you don't want to risk taking part in something you do not want to take part in.
 
Show me evidence of a non griefer being clogged on, and that person's game being affected negatively, and I'll eat my hat.

The most notorious newbie-killer gets hunted down by AA constantly, but always combat logs to escape his rebuy. He's still in Eravate killing newbies to this day.

[REDACTED]
 
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"You are not forced to take part. I'm not forced to take part. No-one is forced to take part in anything. Just don't press open if you don't want to risk taking part in something you do not want to take part in."

Okay. Don't feel forced to attack other players who will not be able to defend nor press "open" when you feel forced to loose your target by attacking players who will not be able to stand the fight. =P
 
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"You are not forced to take part. I'm not forced to take part. No-one is forced to take part in anything. Just don't press open if you don't want to risk taking part in something you do not want to take part in."

Okay. Don't feel forced to attack other players who will not be able to defend nor press "open" when you feel forced to loose your target by attacking players who will not be able to stand the fight. =P

So you're ok with me hacking in open aswell?

What's with you people and not being able to see the difference between legitemet gameplay in open and cheating?
 
For me it all comes down to Frontiers often mentioned "sportsmanlike fairplay" which is not possible by just being cannon fodder...
 
For me it all comes down to Frontiers often mentioned "sportsmanlike fairplay" which is not possible by just being cannon fodder...

And that goes both ways don't it? Because while I was playing pirate I often got the middle finger with a combat log. Doesn't sound like ''sportmanslike fairplay''.
 
It all goes back again to the same point over and over, the main point if you want to solve this problem is how you are going to let the people who are getting killed keep playing the game while it is very costly, you cannot simply say " Dont allow people to log out from the game while i am shooting them", you are talking about player same as you payed to enjoy their own vision of game play, even tho the game give you few seconds of delay to prevent annoying log out, you have to be logical, cheating is cheating and you should be band if you did, but logging out is a function already in the game.

And even if we stayed in this conversation forever we still cannot propose and idea that is in benefit of a party against a party, BUT we can fine a salutation that makes money is more easy to do and most importantly in a group, new players don't know what to do and believe me some of them took a month to earn 500k.

Groups and clans that are implemented (the communications in the clan within the game ) will help every one, and if the the game gets more cooperative then we might say something.
 
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