I don't mind being required to earn things, travel included, but the activities I'm asked to do should have some logical reason for them. Time requirements for travel are absolutely reasonable, as it makes logical sense in the world that it takes time to get places, but making it so I have to be actively involved in an overly tedious process in a hyper advanced spacecraft just doesn't seem reasonable at all to me. Modern aircraft have full autopilot suites that virtually remove the requirement of a pilot at all. We keep them because it makes us feel better and for redundancy.
If I got some kind of sense of accomplishment out of the current travel system, I'd be more inclined to leave it alone, but after many years of playing this game and trips out to the edges of the galaxy, I'm super tired of these little hops between star systems. If the original devs had decided on a more warp drive style of travel (i.e. galactic supercruise), you'd have exactly as much involvement in that as the system I'm proposing here and no one would question if you're "playing the game" because that would have always been the intent, so it seems like the answer to any requests for changes in the travel system (or anything with this game) is something like "it's always been this way, stop trying to change it", which isn't an argument.
Since the devs and a significant portion of the community seem dead set against a full-on autopilot, it seems to me that the very reasonable compromise of being able to combine 6-7 jumps worth of distance into one single jump that still takes the same amount of time and fuel as travel does now doesn't really affect anyone in a negative way at all, and significantly reduces the overly tedious process we have right now. You still have to fuel scoop, and the travel itself still takes the same amount of time, but between jumps you can spend that time doing something more productive. You still have to be involved in the process, just not nearly as actively, so you can't just walk away and let the ship fly to the furthest reaches of the galaxy overnight by itself, and those people who want to make shorter jumps always have the option to do so.
If there's some logical reason why reducing the travel workload is a bad idea, I'm certainly open to hearing it, but if your response to suggestions is "you're not having to work hard enough for it if we do that", then we have nothing further to discuss, as I find that to be a highly subjective argument which is firmly countered by my equally subjective response that "I don't play video games to work hard. Real life is hard work enough". I don't need a second job that doesn't pay me.