So i have looked everywhere and found nothing on fragment cannons with long range mod on them, has anyone tried them? What was the result? Could it make them viable at mid range?
There is no Long Range mod for Fragment cannon, so it have Double shot, Efficient, High capacity, Lightweight, Overcharged, Rapid fire and Sturdy mod.So i have looked everywhere and found nothing on fragment cannons with long range mod on them, has anyone tried them? What was the result? Could it make them viable at mid range?
So i have looked everywhere and found nothing on fragment cannons with long range mod on them, has anyone tried them? What was the result? Could it make them viable at mid range?
There's nothing for you with engineering - however, there is a power play item that might fit the bill - I don't have it myself, so I can't tell you if it's any good, but I'm fairly sure the power play frag cannon's effect is a tighter dispersal cone which will give the sort of effect you're saying you want.
However, a frag cannon is a shotgun by another name - even with better range, it's still going to be a close range deal.
The pacifier frag cannon I believe....
Long range Frag = Cannon.
using a real life SHOTGUN ammo to compare it looks like this:
Frag Cannon : Birdshot ammo
normal Cannon = Slug ammo
Pacifier Cannon = Buckshot Ammo
So it's birdshot for shooting birds and buckshot for shooting bucks - what if you need to shoot a bull?
And the reason i thought long range would be good is because i figured it would tighten the shot grouping and the removal of fall off damage, all in all i was hoping it would make for a better all purpous shot gun with range and damage but as i found out it was a error in coriolas web page
And the reason i thought long range would be good is because i figured it would tighten the shot grouping and the removal of fall off damage, all in all i was hoping it would make for a better all purpous shot gun with range and damage but as i found out it was a error in coriolas web page