Luxury run at TENCHE

The bigger problem is that this illustrates how useless regular trading is. Any food traders here? Anyone sell ore, lol? Of course not. Rares and luxuries, or don't bother. That show a rather weak trading system.

Rares and luxuries should be the sort of things for newbies in Cobra to get started in, when you work your way up to 200+tons of cargo space selling in bulk, common items should be more profitable. If everybody sell rares and luxuries the demand should plummet.

If NOBODY trades in hydrogen fuel, something that every station and pilot needs, the price should skyrocket. There is no real supply and demand in this game.
 
Well, turns out I was wrong there. They're still sharing the new routes they discovered on reddit, because they did not learn one thing about supply and demand. Oh well, maybe in a week or so when every new route they shared dries up within 3 hours they'll get it.

I don't quite "get" this. I've been running a Lux route for several days (only a couple hours/day, though) in another system all by myself judging by the system traffic report. PE's always selling for 6285cr, and T9's hanging .75ls to .90ls away from the station, as long as I wanted to do them. I suspect it will still be there when I get home tonight because nobody else has been using up the supply.

I'm keeping my bloody mouth shut!
 
I was wondering this too, because I'm seeing all /kinds/ of weirdness out there in terms of trading.

Somehow I just ran a refinery out of the few only things they refine and export. In three turns. And on the last run, I barely made any credits at all, and the supplies I ran back was the same story.

And its middle of nowhere backwater too, very low traffic. I'm at a loss..Either you are right, or something broke. o_o

Back to bounty hunting for me! (Dear devs, please don't 'fix' bounty hunting, kthnxbia)

That does seem kinda off... If supplies run out, fine (also then please up prices on untraded supplies) but just 3 runs to empty somehting sounds weird... especially since it was an outpost so can't trade in anything bigger than a Python.
 
Normal routes have been cut in half as well.I've never been to Tenche.
I guess I'll give rates a go then.

The bigger problem is that this illustrates how useless regular trading is. Any food traders here? Anyone sell ore, lol? Of course not. Rares and luxuries, or don't bother. That show a rather weak trading system.

Rares and luxuries should be the sort of things for newbies in Cobra to get started in, when you work your way up to 200+tons of cargo space selling in bulk, common items should be more profitable. If everybody sell rares and luxuries the demand should plummet.

If NOBODY trades in hydrogen fuel, something that every station and pilot needs, the price should skyrocket. There is no real supply and demand in this game.
I'd definitely like to see a more complex and realistic economic model. If tech systems don't get raw mats coming in, they shouldn't be producing.
 
If NOBODY trades in hydrogen fuel, something that every station and pilot needs, the price should skyrocket. There is no real supply and demand in this game.
What most of you dont understand is that, and FD even said this outright, NPC's make for the bulk of trading in E: D. Players have little to no impact towards it.
 
The bigger problem is that this illustrates how useless regular trading is. Any food traders here? Anyone sell ore, lol? Of course not. Rares and luxuries, or don't bother...

*raises hand* I take the profits I can get. If I'm seeing food, ore or refined metals at several hundred below average in one place and several hundred above in another and it's a short turnaround I'll take that over hauling progenitor cells or higher priced items over a longer run with distant stations. I also try and create at least triangular runs rather than back-and-forth so with a multi-stop route there are often going to be lower profit legs connecting the better paying ones. No point in deadheading the run if I can make credits off it, after all.
 
I don't quite "get" this. I've been running a Lux route for several days (only a couple hours/day, though) in another system all by myself judging by the system traffic report. PE's always selling for 6285cr, and T9's hanging .75ls to .90ls away from the station, as long as I wanted to do them. I suspect it will still be there when I get home tonight because nobody else has been using up the supply.
What is the ingame logic of a trader parking .75ls away from a station selling what they need, and instead of buying them themselves, they pay some 3rd part 2x as much to bring then to their doorstep.
 
Well, turns out I was wrong there. They're still sharing the new routes they discovered on reddit, because they did not learn one thing about supply and demand. Oh well, maybe in a week or so when every new route they shared dries up within 3 hours they'll get it.

yes that will teach those people that, god forbid, want some player interaction aside from dumbfiring each other. you da man ...
 
What most of you dont understand is that, and FD even said this outright, NPC's make for the bulk of trading in E: D. Players have little to no impact towards it.
But they AREN'T trading, they just pretend to. If the NPC's ACTUALLY traded players could create blockades, and prevent the supplies from getting through. But that isn't possible because the NPC's don't actually deliver anything.

It's just an illusion.

Players have little to no impact towards ANYTHING in this game.
 
I'm wondering if this if going to be the norm now for trading that maybe i'll downgrade from my conda to a python to take advantage of outposts and the more nomadic style of trading.
 
For comparison and curiosity, did anyone write down what Tenche was selling each PE for, and what the luxury traders were buying each for? I'm sure it's somewhere in these 1500 posts...
 
What is the ingame logic of a trader parking .75ls away from a station selling what they need, and instead of buying them themselves, they pay some 3rd part 2x as much to bring then to their doorstep.

Oh, no, it's definitely a broken mechanic - or to put it generously "unfinished." I have no problem with them going away or changing dramatically. I'll use it while it's there but won't be sorry to see it go.

I was remarking on the mentality of sharing all this information when sharing lessens ones own profit. Sharing with a friend or two is one thing, but putting good trades on reddit or here so they get ground to extinction is what I can't understand.

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yes that will teach those people that, god forbid, want some player interaction aside from dumbfiring each other. you da man ...

Telling a few friends, or even a guild is one thing. Broadcasting to "The 'Net" at large is quite another.
 
Fun in open while it lasted.
Boring as hell in solo, but worth a grind whilst watching a film in Overwolf.
No surprises regarding the inevitable death of another shared trade route.
There are however, plenty of these quick SL routes if you're willing to go looking for them. I found a system yesterday that was nearly reaching 'boom' status and today is a running SL site at 6138 a ton for PEs......Sorry guys, but keeping quiet about this one for many reasons already mentioned in this thread.Kudos to the OP though! :)
 
For comparison and curiosity, did anyone write down what Tenche was selling each PE for, and what the luxury traders were buying each for? I'm sure it's somewhere in these 1500 posts...

Lux traders always buy at 7545. Blaauw was selling at 6136. Lunney 6141.

Edit: Anyone remember Beta Sculptoris?
:D
 
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Oh, no, it's definitely a broken mechanic - or to put it generously "unfinished." I have no problem with them going away or changing dramatically. I'll use it while it's there but won't be sorry to see it go.

I was remarking on the mentality of sharing all this information when sharing lessens ones own profit. Sharing with a friend or two is one thing, but putting good trades on reddit or here so they get ground to extinction is what I can't understand.

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Telling a few friends, or even a guild is one thing. Broadcasting to "The 'Net" at large is quite another.

Maybe they like telling all the pirates and serial killers where all the easy meat is.
 
For comparison and curiosity, did anyone write down what Tenche was selling each PE for, and what the luxury traders were buying each for? I'm sure it's somewhere in these 1500 posts...
Blawu (or whatever it's called) was selling them at 6136 when I first got there on Thursday
The nearest "Seeking luxuries" was buying them at 7545
 
But they AREN'T trading, they just pretend to. If the NPC's ACTUALLY traded players could create blockades, and prevent the supplies from getting through. But that isn't possible because the NPC's don't actually deliver anything.

It's just an illusion.

Players have little to no impact towards ANYTHING in this game.

agreed, simulation wise this is just as as the latest simcity game.
it is totally OK for me if trading is not the only thing to make money with, but then every other "job" has to be brought in line and/or ship and equipment progression needs to be balanced.

see i have this guy i met ingame a few weeks back on my friend list. we sometimes do bountyhunt together, which in reality isnt even possible, not only because you cant share rewards but also because nav points dont really spawn enough ships for more than one person. well whatever ... this friend of mine does nothing but bountyhunt. when i got my python on last wednesday (from normal trading btw) he totally wanted a python too. by that time i made about 100mil (90% normal trading 10% boutnyhunting) and his total assets, including his viper were 7 million, SEVEN MILION and he started shortly after release. now he might not be the hardest powergamer but still, come on.
it will be until summer or fall until he could afford a fully decked combat asp, probably spring or summer 2016 for his python. even the new "combat" ships will have internals close to an asp. so they will also cost between 20 and 30 mil fully decked.
isnt it hard enough to save up for a new puter in RL, or a car or a house ? we dont need that in games.

again: it is ok lux was nerved, its ok normal trading was nerved, its NOT ok tho that everythign else is STILL totally out of whack almost 2 months in.

sorry i know this is hardly the right place, but it had to come out all of a sudden.

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Oh, no, it's definitely a broken mechanic - or to put it generously "unfinished." I have no problem with them going away or changing dramatically. I'll use it while it's there but won't be sorry to see it go.

I was remarking on the mentality of sharing all this information when sharing lessens ones own profit. Sharing with a friend or two is one thing, but putting good trades on reddit or here so they get ground to extinction is what I can't understand.

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Telling a few friends, or even a guild is one thing. Broadcasting to "The 'Net" at large is quite another.

i am sorry, but i dont have any friends in game but one (friend list with 25 ppl never logging in anymore) or a guild. would give my left arm for either
 
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