I'm unsure if this has been suggested already, but at the moment the game setting for limiting guests is literal. Guests numbers are a huge cause of lag, so when I have to limit the numbers for the sake of my computer, my zoo takes a financial hit and can't bring in as much money as it otherwise would.
I suggest making the guest cap "visual only". So, for example, your zoo may be getting thousands of guests statistically but the game will only render 500 of them. This could also be for people who just don't want Disneyland-level crowds in their zoos.
I suggest making the guest cap "visual only". So, for example, your zoo may be getting thousands of guests statistically but the game will only render 500 of them. This could also be for people who just don't want Disneyland-level crowds in their zoos.