This would actually top a wishlist for me, experiences made with PlanCo could be helpful there i guess.
What i would like to see in a Zoo game, animal variety aside,
would be employees with more diverse roles and personalities,
like only a particular person has developed a special bond to, say, a particular elephant.
And maybe some more indepth management (something more like the game ABITW)
Another idea would include PlanCo. :
"Park Inspectors" but instead of rating a ride or shop they would give penalties or give order to close a ride
until problem x is fixed or redeemed, or as a penalty. Would be a nice feature in both games
couple of things i can think of from the top of my head.
What i would like to see in a Zoo game, animal variety aside,
would be employees with more diverse roles and personalities,
like only a particular person has developed a special bond to, say, a particular elephant.
And maybe some more indepth management (something more like the game ABITW)
Another idea would include PlanCo. :
"Park Inspectors" but instead of rating a ride or shop they would give penalties or give order to close a ride
until problem x is fixed or redeemed, or as a penalty. Would be a nice feature in both games
couple of things i can think of from the top of my head.