Background:
I Started playing elite January 2016 and apart from a few breaks for other games I have played pretty much continuously through every update. I’m triple elite on all three formats and have over 80 ships fully engineered to G5 across all formats (I realise I have a problem).
While persistent USS’s are great for mission and rescue scenarios the new HGE spawns are not only frustrating but they no longer tie up with the “in game” material descriptions. Now that factions and faction states effect spawns in systems the new HGE spawns are a mess. If you take Core Dynamics Composites as an example, the in game material description says “Advanced component found in Federal systems. Known to be salvaged from signal sources”.
This is no longer true as CDC’s can be found in any system that has a Federation faction. Yesterday while looking for Pharmaceutical Isolators in a high population Alliance system which was in outbreak, i found a HGE for a faction and it was labelled “Outbreak”, 55k ls away with 10 minutes left. When I dropped into the USS all I found was proprietary and core dynamics composites?! This wasn’t a “one off” situation as I was running a loop of 8 independent or alliance systems in outbreak, war and civil unrest looking for HGE’s and found imperial shielding, CDE’s, and a lot of Proto stuff all because of faction states and Allegiance.
The old system wasn’t perfect but I was always able to find what I needed by choosing the right allegiance, state and population, while the new system pretty much makes finding what you are looking for nearly impossible. I know that material traders mean you can always trade for what you need but frontier may as well do away with the descriptions for materials and just say “find any junk and trade it, good luck”!
Apart from fixing HGE spawns I thought it may be a good idea to add some other ways to get what you need.
10 Modular terminals for 10 CDC’s
200k of Combat bonds for 10 MSC’s
400k of cartographic data for 10 DMWE’s
10 articulation motors for 10 IC’s
10 occupied escape pods delivered to a search and rescue agent give you 10 voucher to exchange at a trader for 10 PI’s
Those are just examples but it would give more reasons do missions and other activities for a known reward? If necessary there could be a daily or weekly limit but I think something similar to the above may help change some of the grind and alleviate some frustration?
I Started playing elite January 2016 and apart from a few breaks for other games I have played pretty much continuously through every update. I’m triple elite on all three formats and have over 80 ships fully engineered to G5 across all formats (I realise I have a problem).
While persistent USS’s are great for mission and rescue scenarios the new HGE spawns are not only frustrating but they no longer tie up with the “in game” material descriptions. Now that factions and faction states effect spawns in systems the new HGE spawns are a mess. If you take Core Dynamics Composites as an example, the in game material description says “Advanced component found in Federal systems. Known to be salvaged from signal sources”.
This is no longer true as CDC’s can be found in any system that has a Federation faction. Yesterday while looking for Pharmaceutical Isolators in a high population Alliance system which was in outbreak, i found a HGE for a faction and it was labelled “Outbreak”, 55k ls away with 10 minutes left. When I dropped into the USS all I found was proprietary and core dynamics composites?! This wasn’t a “one off” situation as I was running a loop of 8 independent or alliance systems in outbreak, war and civil unrest looking for HGE’s and found imperial shielding, CDE’s, and a lot of Proto stuff all because of faction states and Allegiance.
The old system wasn’t perfect but I was always able to find what I needed by choosing the right allegiance, state and population, while the new system pretty much makes finding what you are looking for nearly impossible. I know that material traders mean you can always trade for what you need but frontier may as well do away with the descriptions for materials and just say “find any junk and trade it, good luck”!
Apart from fixing HGE spawns I thought it may be a good idea to add some other ways to get what you need.
10 Modular terminals for 10 CDC’s
200k of Combat bonds for 10 MSC’s
400k of cartographic data for 10 DMWE’s
10 articulation motors for 10 IC’s
10 occupied escape pods delivered to a search and rescue agent give you 10 voucher to exchange at a trader for 10 PI’s
Those are just examples but it would give more reasons do missions and other activities for a known reward? If necessary there could be a daily or weekly limit but I think something similar to the above may help change some of the grind and alleviate some frustration?