So, on the material traders....
I can live with the fact that the exchange rate is quite bad if you go from a lower to a higher grade, even though it might be a bit excesive, I think 4 g4 materials for 1 g5 would be enough for example...
But what I think is totally stupid is to pay 6 g5 mats of a certain category for 1 g5 of another category. You could assume that these are worth roughly the same, so if this is any kind of "trade", why do I have to pay 6 of type A to get 1 of type B? And at the same time pay 6 of B to get 1 of A? Just doesnt make very much sense....
From a gameplay perspective I can see why a 1-to-1 exchange rate might not be good, and in fact when you exchange money in real life back and forth, you will also loose money. But the current ratio is just bad. I think 1:2 would be ok, 1:3 the absolut worst case.
I can live with the fact that the exchange rate is quite bad if you go from a lower to a higher grade, even though it might be a bit excesive, I think 4 g4 materials for 1 g5 would be enough for example...
But what I think is totally stupid is to pay 6 g5 mats of a certain category for 1 g5 of another category. You could assume that these are worth roughly the same, so if this is any kind of "trade", why do I have to pay 6 of type A to get 1 of type B? And at the same time pay 6 of B to get 1 of A? Just doesnt make very much sense....
From a gameplay perspective I can see why a 1-to-1 exchange rate might not be good, and in fact when you exchange money in real life back and forth, you will also loose money. But the current ratio is just bad. I think 1:2 would be ok, 1:3 the absolut worst case.