So I got a system with a lotta building slots and all the hauling is starting to be a bit exhausting and I though of an idea.
Let´s say I wanna build an Outpost and need let´s say 200 food cartriges among other things. Now I can go haul that stuff OR, IF I have a production facility already built in that system that makes these food cartriges these would fill up over time, the rate for this would have to be determined by Frontier but it would take some worry away from some solo builders with big ambitions and "little" time or patience, so when I don´t wanna haul for a day and do combat or go on an exploration trip things still progress in my absence.
What do you guys think? It doesn´t sound like a herculean horror task to implement, it could be a low priority thing serverload wise and would give the NPC something to do
Let´s say I wanna build an Outpost and need let´s say 200 food cartriges among other things. Now I can go haul that stuff OR, IF I have a production facility already built in that system that makes these food cartriges these would fill up over time, the rate for this would have to be determined by Frontier but it would take some worry away from some solo builders with big ambitions and "little" time or patience, so when I don´t wanna haul for a day and do combat or go on an exploration trip things still progress in my absence.
What do you guys think? It doesn´t sound like a herculean horror task to implement, it could be a low priority thing serverload wise and would give the NPC something to do