Engineers Medium Security Settlement List and Guide for Modified Embedded Firmware

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Thanks to commander Drownerfood who are the first to encounter (and record) M6M settlement variation, I've got the possibility to visit this location (System: Er Longs, Body:A 2, Settlement: Burnell Beacon) and create a new map, taking all usual measurements and notes. So there rests only one settlement variation (S5H) in bigger-than-tiny class for which there is no records in database (and most probably it's the last from all persistent-not-hidden).

Commanders, if you really want to participate in statistic gathering, then after a successfully finished scan you can simply fill up this form and submit the results.
It contains many questions (on two pages), however only couple of them are required (as usual marked with an asterisk):
First Page:
1) Settlement type - by SVS classification (those "codes" from list or my main mapping page)
2) Commander name
Second Page:
- all data acquired upon a scan
Please, enter ALL data that has been dropped - in "seeds" units (there will be 1 to 6 entries). Not only MEF, but all those UEF, TEC, etc. Entries corresponding to the data that was not dropped at all can be leaved empty.
The data will be automatically added and taken into account by the spreadsheet calculations.
However, if you've found a base that is not in the list already then you can fill up other optional parameters like system name/settlement name.
 
@djadjok - The base at: Hollos - A5E - Crossfield Horizons ... had the same scientific layout as the others on your list.

It was a +++ medium security ...
 
Does anyone know if +++ medium security military settlements are scannable? I assume something called "barracks" is a military settlement...
 
Does anyone know if +++ medium security military settlements are scannable? I assume something called "barracks" is a military settlement...
I think I have just found out - the answer being no! :)
As always, a bit of more detailed info:
1) You have already answered - no. At the same time I must underline that "+++" size medium security military bases have TWO variations (the only one exception from common rule "1 variation for each security level") - L4M1 & L4M2. But the answer is "NO" for both of them=) Also, you can always check "Ground"/"PSP" column in my main mapping spreadsheet. If the corresponding cell contains "1" - then this layout is "fenced' (and in general not scannable).
2) In general case it's hard to really "predict" settlements layout by it's name, but in particular "barracks" so far for all encountered settlements sizes except small are "military" (in case of small size settlements they can be "civilian"). Settlements naming analysis available here.
hope this helps
 
I just did a large med security settlement in 9 Ceti called KANAI port or something, which is directly next to NYX, one of the systems on the op's list, Got 6 MEF. It 's one where there are 4 data points spread around and one in a central walled off part where you need to jump over the wall to get to it. it's low g, only 0.12 so not so difficult.

edit: it's a scientific layout
 
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I just did a large med security settlement in 9 Ceti called KANAI port or something, which is directly next to NYX, one of the systems on the op's list, Got 6 MEF. It 's one where there are 4 data points spread around and one in a central walled off part where you need to jump over the wall to get to it. it's low g, only 0.12 so not so difficult.

edit: it's a scientific layout
As I understand you mean this base:
Normally there is no need to do any jumping in order to scan all datapoints=) Just do the classic "scan trough the wall" trick.
More, if you are curious enough, than you can simply open the gate to this "central walled part" by scanning terminal (marked #20 on the map above) using the same trick. In this particular variation this terminal ("security access" - it controls gate opening) is in "public" access mode (beware, in Low security variation of this settlement access to this terminal is "private").
 
Credits to cmdr DJA for awesome maps, this is so much easier with a map of beacons. Again there are no clues ingame to help.

AAsgananu 4C (li yong rui space)
hahn landing ++ medium security science settlement 4 beacons

cracked industrial firmware
unusual encripted data
modified embedded firmware

345g7y1.jpg


Valtys 1
Burton's inheritence ++ medium security extraction settlment 5 beacons

unusual encrypted data
divergent scan data
divergent scan data

2gsedds.jpg



valtys 4
roberts base ++ medium sec civilian 6 beacons

modified embedded firmware
open symetric keys
security firmware patch

10gzp1z.jpg



lembava A 3

steiner mine ++ medium sec extraction 5 beacons SAME MAP AS FOR VALTYS 1 BURTONS INHERITANCE

unusual encrypted files
classified scan fragment
classified scan fragment
clasified scan databanks

Baldr 4D
leydenfrost reach +++ medium security large industrial

tagged encryption codes
security firmware patch
classified scan fragment

2wqhmp5.jpg
 
Great work!
o7
However, some of the layots already have "path" maps associated with (like original L1M DAP scan path, downloaded already 8K times)
Also, the DAP-scan pass for M5M layout was once proposed in the post #201 by commander Lurius (evil smile, this thread is far from being a threadnout, but...)=)
Not all maps are covered with detailed "path" descriptions. Also, it's a good time to mention some common rules for main mapping page:
links
1) "core/full" - full settlement map or just map of it's "core" part in case of really large/multipart settlemet (like core part with satellites)
2) "overview" - coarse map of the whole settlement (large/multipart only)
3) "view" - pretend to be isometric with perspective
4) "path" - normally same as 1 but with a DAP scan route proposed
All links to the most recent maps versions are available on the "links" page of the spreadsheet

Also, thanks to the data. I'll try to decode it and add to both locations and statistics listings

AAsgananu 4C (li yong rui space)
hahn landing ++ medium security science settlement 4 beacons
cracked industrial firmware
unusual encripted data
modified embedded firmware

Valtys 1
Burton's inheritence ++ medium security extraction settlment 5 beacons

unusual encrypted data
divergent scan data
divergent scan data

valtys 4
roberts base ++ medium sec civilian 6 beacons
modified embedded firmware
open symetric keys
security firmware patch

lembava A 3
steiner mine ++ medium sec extraction 5 beacons SAME MAP AS FOR VALTYS 1 BURTONS INHERITANCE
unusual encrypted files
classified scan fragment
classified scan fragment
clasified scan databanks

Baldr 4D
leydenfrost reach +++ medium security large industrial
tagged encryption codes
security firmware patch
classified scan fragment
 
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BTW, In order to renew my mapping project I've revisited Chick Bara sytem, M5H layout (tricky but free-to-scan)
results: 7 seeds, 1-L3, 3-L4, 3-L5 (2 MEFs).
 
M5H - in fact very promising layout. Visited the only other one so far known - in HIP 24968 - and got another 7 seeds, but this time only one MEF. So far 3x3=9 MEFs units from 2 bases.
Just to mention, that in fact M5H is the only one available in-game "Large" (don't be confused by "++" in their names, the base is large by all means, materials yield including) base layout with [high security], that is possible to scan.
I'll update the map for this kind of bases asap, but the DAP placement is simple - 4 DAPs, one in the core part, and by one in each of the 3 standalone satellites - so be prepared for a long journey=)
 
These maps are great, very useful. I've done 2 successfully and look forwards to doing more.

Found the legend key, but is there any base summary anywhere that tells you what all the bits are for?
How to avoid setting off alarms, can you open the red gates, disable the defences? It it worth destroying generators?
What's the difference between the various scan able structures?
Etc!
 
These maps are great, very useful. I've done 2 successfully and look forwards to doing more.

Found the legend key, but is there any base summary anywhere that tells you what all the bits are for?
How to avoid setting off alarms, can you open the red gates, disable the defences? It it worth destroying generators?
What's the difference between the various scan able structures?
Etc!

Oh... Besides many assorted tips in this thread and some others (similar) - yes, it exists. Huge one (heavily nested, about 20 pages=)). First post in the home tread of my classification project (the las link in my signature). But - so far only Russian version available. I promise that once I'll translate it.
 
As promised, new maps for Medium size* (++) Extraction settlement [High Security] - M5H
(*) in fact, this a Large settlements except number of plus signs in the names.
So far the most complicated maps to recreate.
 
So what is, ignoring the challenge level, the highest chance to get a MEF? I have been doing medium secs +++ for some time now and have found 0 after like 6-7 runs.
 
As promised, new maps for Medium size* (++) Extraction settlement [High Security] - M5H
(*) in fact, this a Large settlements except number of plus signs in the names.
So far the most complicated maps to recreate.

Nice map. I just did Tall Works in Chick Bara myself. So easy if you follow your map and scan the core plus nearby data point in the base itself first, I could have driven round the three satellite stations in reverse after that and not run out of time. As for the rewards:

3 x MEF
3 x Security Firmware Patch

- - - Updated - - -

So what is, ignoring the challenge level, the highest chance to get a MEF? I have been doing medium secs +++ for some time now and have found 0 after like 6-7 runs.


Med sec +++ were the best chance before 2.2, no idea if they changed the distribution around in the update but I haven't actually got any from 5-6 of them myself since then. Wish I could give you mine, I have 24 of them and don't really need them at the moment.

I'm scanning other types now anyway because what I need at the moment is some cracked industrial firmware. I haven't picked up a single one since 2.2.
 
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This mess is so silly I think the devs are laughing at us. I have been looking for MEF for over a month.! CIF? No problem I have like 20 of these. But Nooooooo MEF. Others have the reverse problem.

We cannot trade. In a game that has so many mats and such, and people want to work together, wings and such. More crew options coming.

Yet we cannot trade ? even when we will be on the same ship I bet you, just watch. [wacko]
 
First of all , thanks to commanders Red Anders and tomalus (i've finally entered all values) for the data provided. Also special thanks to commander Sandro75 - in fact he was the first tester - beside me - of the earlier mentioned form for data automated submission. As a result, at current time community have 294 records to judge materials yield statistics + ~800 bases recorded in the locations list.

Nice map. I just did Tall Works in Chick Bara myself.
Thanks - I'm glad when the results of my creations are useful. And in fact M5H is a very promising layout - the first where I've encountered 7 seeds of data by settlement yield (in a row).

Med sec +++ were the best chance before 2.2, no idea if they changed the distribution around in the update but I haven't actually got any from 5-6 of them myself since then. Wish I could give you mine, I have 24 of them and don't really need them at the moment.
I'm scanning other types now anyway because what I need at the moment is some cracked industrial firmware. I haven't picked up a single one since 2.2.
Specially for you I've marked with "pale blue" background color the row #194 on the "data" page of statistics spreadsheet - the moment of 2.2 "Guardians" arrival. All data including and beneath this row was acquired post 2.2.
And then I rethinked this idea and just added game version as an additional column - so you can use "filter views" upon it. Here is the data for medium security, post 2.2 - as you can see, CIF continue to drop. You can compare this result with similar "Low Security, 2.2 only" - and then, imo, the choice of "security level" will be evident.

So what is, ignoring the challenge level, the highest chance to get a MEF? I have been doing medium secs +++ for some time now and have found 0 after like 6-7 runs.
I have three "honest" answers about those "factors":
1) Don't know, really
2) Time, and the number of appropriate bases you have visited. RNGesus - after all, situation with 6-7 runs and no desired result is pretty common.
3) Finally, use common logic and tools already provided, as statistic gathering spreadsheet. Check this - more stats - page.
What general conclusions one can obtain from the already accumulated data? Ok:
With the increase of "security level"
- quality - probability distribution center (and it's side limits, at least upper one) shifts to more rare materials.
- quantity - number of seeds also increase (from 1-3 seed/low security to 4-7/high security)
Also ~300 samples for 45 bigger-than-tiny settlement's layout variations gives us about 6.6 samples per layout - and this is a poor result, in fact! Community needs more data! More-more..=) Ok, speaking seriously, some particular layouts have pretty good estimations with ~30 samples, others - not at all (i.e. for high security bases the data is close to be non-existent). I'm not ready to perform a complete and correct mathematical analysis of how much samples per base will be "sufficient". I can only suppose that something like 20 samples looks reasonable. So currently the first column to check on the resulting statistics pages is "#" - number of samples acquired. For the same reason I mostly look at the first rows with yields integrated on settlements types for given sizes.
Finally one can observe an evidence that there are some hidden/unknown factors affecting yield probabilities, linked either to settlements layouts, or particular materials, or both (or something else). Compare UEF/SLF/TEC (all three - 1 grade of rarity) yields for low and medium security bases. The yield behavior is pretty different. Same situation at the other side of "rarity" - MEF and CDF (both grade 5) - are also very different, and MEF drop rate can be judged really as "common material" in compare with CDF - classified data fragment - ratio (thanks FD that the latter one is not of any use as I far as I know).
All that said, there is no any known (to me) analytics on faction-owner or system states in relation with data drop yields.
Back to MEF:
1) no MEF's from low.sec (well known fact)
2) upon collected data I can not say either MEF drop rates are better in high.sec then in med.sec bases, however the time factor resolves this as except some extremely rare cases (M5H,M6H) high-sec scan assume full base assault (unnecessary risk + time consumption). (*two days ago I occasionally forgot to dismiss my ship doing simple S4H layout -50% hull repair of the balance. Haven't got any MEF's there either*)
3) Not repeating that small size bases in general assume less distance to cover between DAPs, you can try the most promising layouts from "more stats" page, however nothing guaranteed due to somewhere poor statistics.

Commanders!
Personally I don't do any engineers-related material search activity - no enough time for that. In fact I'm just searching for some rare bases and good lighting conditions for mapping screenshots - yes, scanning them on my way. And RNGesus is not my responsibility - I can not affect it=) I only provide some tools which can help to predict/estimate it's behavior. It's up to you to use them (or ignore them) - in both ways, i.e providing data and using accumulated statistics to better select your next targets.
And yes, the only yield statistics that I'm personally interested in - for L4M1 and L4M2 layout - are actually non-existent. I can not gather it myself as solo attacking large military bases in my old non-engineered ship is a bad idea=)


AAsgananu 4C (li yong rui space)
hahn landing ++ medium security science settlement 4 beacons

Valtys 1
Burton's inheritence ++ medium security extraction settlment 5 beacons

valtys 4
roberts base ++ medium sec civilian 6 beacons

lembava A 3
steiner mine ++ medium sec extraction 5 beacons SAME MAP AS FOR VALTYS 1 BURTONS INHERITANCE

Baldr 4D
leydenfrost reach +++ medium security large industrial
Thanks, all data added to both stats and locations list.
 
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News
Congratulations for all participating commanders - and special thanks to commander Banzz, who have recently added another 64 lines to the stats gathering spreadsheet!
Now the combined list of fully defined settlements counts more than 1000 records (851 bigger-than-tiny), and 372 entries available for statistical analysis.
o7, commanders!

To mark this achievement, I've re-tweaked some search filters for the locations list (so don't be surprised).
Now:
"All, free-to-scan, MEF (>=0.3)" - filters out all free-to-scan bases with estimated MEF drop greater or equal to 0.3 seeds/base (i.e. ~1 unit/settlement, that seems as a reasonable limit).
"All, free-to-scan, CIF (>=0.3)" - same for CIF
"free to scan, CDT" filter removed (as obsolete)
Don't forget that at any time you can create your own temporary "filter view" using data provided.
 
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