Modes Mega ships open only content?

Well wouldnt it be easy to request my mega ship be on PC only and not Xbox and Playstation as we don't have players on the other platforms to defend it and still keep it open only? Anyway cross platform will be coming soon so open only would be fine

Loooot of assumptions there...
 
Well wouldnt it be easy to request my mega ship be on PC only and not Xbox and Playstation as we don't have players on the other platforms to defend it and still keep it open only? Anyway cross platform will be coming soon so open only would be fine

No...as the game is run off a monolithic database for all platforms and desired interaction levels.

it should indeed, and would be a good occasion to introduce such a change with minimal 'you took my content away!' whining, since it is new content. but for some reason i doubt so. i'm starting to think the faint glimpse of revolution sandro tried to spark in his last days have been drown by the new leadership. durr, it was a very weak bet anyway so ... embrace multi-solo, and chant along: hossana! hossana!

Sandro has jumped ship? As far as I know there have not been any management changes to the game...it has always advertised as a 'everyone plays in the same galaxy' game.
 
Well wouldnt it be easy to request my mega ship be on PC only and not Xbox and Playstation as we don't have players on the other platforms to defend it and still keep it open only? Anyway cross platform will be coming soon so open only would be fine

Absolutely. It's easy to request anything you want.

Now, I'm not implying that your request won't be ignored. Just that you can request anything.
 
Sandro has jumped ship? As far as I know there have not been any management changes to the game...it has always advertised as a 'everyone plays in the same galaxy' game.

no idea. he just doesn't get into the spot light lately, could be a lot of reasons for that ...
 
If Megaships can be attacked by a squadron of players and defended by another squadron surely this should be open only content or you will have players killing off other factions Megaships in the privacy of their own server where the owning faction can do nothing about it?

Is your faction large enough that you can have someone patrolling 24/7? do your pilots have a pager, so when a faction from the other side of the world decides to attack, you can all be pulled out of bed at 3am and defend your assets?
 
But if you're playing in solo (or PG) on the same platform as them they can't shoot you (or anyone else who shuns Open), surely you understand that? Wasn't there a big grumble in the recent past about folk playing in solo/pg UA bombing something or other?

I play solo/pg as I really don't want to be bothered by other players who 'live' their PP or other fantasies - if PvP could be nominated in open (I assume it is the PvP fans advocating Open only?) by doing something simple like switching off the 'Report Crimes Against Me' button (being invisible to PvP or PP players if on) we could all exist happpily in Open, but as it is unlikely to happen let's keep the Status Quo :)

You can play in solo but you shouldn't be able to kill my faction Megaships that's all I'm saying without me been able to kill you for trying
 
Thread literally tagged as "Trolling"

People still engage.

please-do-not-feed-the-trolls_o_1617075.jpg
 
Seems a reasonable question to me (and I have never - nor have any intention to ever - play Open).

Unless I'm missing something (entirely possible!) there's no way of countering an attack on a megaship in your space. The attacker can attack in any mode/platform, but the defender MUST be in the same instance to defend. If the attacker uses Solo or a PG, there's no counter. Unlike many other cases, there's no real PvE alternative either.

Of course there are other questions as well that I don't understand yet - if a megaship is disabled in one instance, is it disabled in all instances simultaneously? Or could one defend it successfully in one Open instance and have it disabled in another?

Never mind the impracticalities of defence in online games - attack can be any time, defence must be constant. (Which is why I previously suggested scheduled jumps by carriers would be a good idea: they'd allow for scheduled battles and thus organised defences).

I need to rewatch the stream to see if there's info I've missed. I'm very confused. :)
 
Seems a reasonable question to me (and I have never - nor have any intention to ever - play Open).

Unless I'm missing something (entirely possible!) there's no way of countering an attack on a megaship in your space. The attacker can attack in any mode/platform, but the defender MUST be in the same instance to defend. If the attacker uses Solo or a PG, there's no counter. Unlike many other cases, there's no real PvE alternative either.

Of course there are other questions as well that I don't understand yet - if a megaship is disabled in one instance, is it disabled in all instances simultaneously? Or could one defend it successfully in one Open instance and have it disabled in another?

Never mind the impracticalities of defence in online games - attack can be any time, defence must be constant. (Which is why I previously suggested scheduled jumps by carriers would be a good idea: they'd allow for scheduled battles and thus organised defences).

I need to rewatch the stream to see if there's info I've missed. I'm very confused. :)

Basically what he said
 
I need to rewatch the stream to see if there's info I've missed. I'm very confused. :)
Squadrons stream is next week, carriers have been postponed.

Megaships are NOT player megaships, the megaships will get the aligned to the controlling faction when they enter a system. There is no disabling megaships (totally) unless it is dockable (which might not be the broad case) and even then it wont happen until the next weekly reboot and by then the ship will be moved to another system.

They will just a new POI in the system. It is a galaxy-wide asset, best case scenario, attacking/defending it could (potentially) be just like a new CZ (this is just a guess), but it wont be much different than someone attacking an outpost right now (if attacking an outpost was a thing).
 
If Megaships can be attacked by a squadron of players and defended by another squadron surely this should be open only content or you will have players killing off other factions Megaships in the privacy of their own server where the owning faction can do nothing about it?

No, because that isn't how instancing works.

There isn't ONE megaship that either survives or doesn't. It isn't an actual thing. Its just a scenario. You win an encounter, your faction gets points. They win an encounter, they get points. Simples.
 
Seems a reasonable question to me (and I have never - nor have any intention to ever - play Open).

Unless I'm missing something (entirely possible!) there's no way of countering an attack on a megaship in your space. The attacker can attack in any mode/platform, but the defender MUST be in the same instance to defend. If the attacker uses Solo or a PG, there's no counter. Unlike many other cases, there's no real PvE alternative either.

Of course there are other questions as well that I don't understand yet - if a megaship is disabled in one instance, is it disabled in all instances simultaneously? Or could one defend it successfully in one Open instance and have it disabled in another?

Never mind the impracticalities of defence in online games - attack can be any time, defence must be constant. (Which is why I previously suggested scheduled jumps by carriers would be a good idea: they'd allow for scheduled battles and thus organised defences).

I need to rewatch the stream to see if there's info I've missed. I'm very confused. :)
With the instancing, it's surely about the balance of the factions over a period. One instance wont make much difference compared to the potentially significant number of total instances over the period, and will feed into the totality of all the factors and scenarios and trade/etc etc that will affect the state of each faction.

It's not going to EVER be about direct face to face interactions between the players for a faction - it will be totality of the players in all modes, almost all of whom will never kill a CMDR from an opposing faction. edit - or meet at a single megaship in the same instance.
 
Squadrons stream is next week, carriers have been postponed.

Sure, I get that. :)

Megaships are NOT player megaships, the megaships will get the aligned to the controlling faction when they enter a system. There is no disabling megaships (totally) unless it is dockable (which might not be the broad case) and even then it wont happen until the next weekly reboot and by then the ship will be moved to another system.

They will just a new POI in the system. It is a galaxy-wide asset, best case scenario, attacking/defending it could (potentially) be just like a new CZ (this is just a guess), but it wont be much different than someone attacking an outpost right now (if attacking an outpost was a thing).

Yeah, that seems reasonable and most likely. Not exactly the most rewarding mind you, attacking a target that presumably just resets after a period of time, or defending a target and having it attacked by the same people again in a few minutes.
 
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