Modes Mega ships open only content?

Meh you can see the things they want to do. I firmly believe that they will do this. I just dont know when. Im excited for it tho.

its not hard to see it if you play the game.

It's not hard if you listen the devs in that latest livestream, where they say how pleased they are about their shared, living galaxy that is inclusive of all.

Given your track record of prediction, I'll stick with what the devs say, thanks.
 
Nice that this thread has turned into an open vs solo, pvp vs pve but the basic question from the OP is being ignored.
The live stream showed the mega ship losing power after having a certain group of items blown up, how can you possibly defend against that with mode and instancing issues?
It can surely only mean the mega ship is not persistent across instances and that there are an infinite number of them. That way people can register a successful assault and defence at the same time and it will just be about counting the number of notches each side has.

That was a USS, not a "real" megaship. Those spawn at random, so i would imagine that helping either faction does as much to the BGS as a single mission.
 

Robert Maynard

Volunteer Moderator
Again maynard. I dont give a damn if you like or dont like PVP. This is not about whether someone likes PVP or not. This is about Player Based objectives.

If you dont want to be involved. You get NPC's and Faction rep. Influences should be off the table if you're not willing to accept the consequences from another player group you would be trying to affect.

It has nothing to do with you. And again no one cares if you like PVP or not.

What "should" and "should not" be available to players in Solo and Private Groups is for Frontier to decide - and they made their decision long ago....

I just happen to agree with their decision, just as I am aware that some players do not.

Frontier have sold this game, from the beginning, with PvP and other players being entirely optional elements for every* player. That some players don't like being optional is clear - however that has not changed Frontier's stance.

*: Console players without premium platform access cannot play in either of the multi-player game modes.
 
What "should" and "should not" be available to players in Solo and Private Groups is for Frontier to decide - and they made their decision long ago....

I just happen to agree with their decision, just as I am aware that some players do not.

Frontier have sold this game, from the beginning, with PvP and other players being entirely optional elements for every* player. That some players don't like being optional is clear - however that has not changed Frontier's stance.

*: Console players without premium platform access cannot play in either of the multi-player game modes.

Oh my god you could ask your mom for 10 bucks and get premium platform access just like all the other fortnite kids.

NO MORE EXCUSES NO MORE BULLCRAP.

Its gonna burn.

Ashes Ashes we all fall down! Man thats a good one. Havnt heard that in a while.
 
Thing is, you don't have a faction and you also don't have a mega ship. Nobody does.
Seems pretty clear to me that people have factions, and I think Frontier probably agrees on this, judging by the way they were talking about it in the last livestream. Seems to me they want people to take a sense of ownership over key sites and contest them amongst each other. I guess we'll find out for sure when they do the Squadrons livestream and demonstrate more about how they tie in to the BGS.
 
Seems pretty clear to me that people have factions, and I think Frontier probably agrees on this, judging by the way they were talking about it in the last livestream. Seems to me they want people to take a sense of ownership over key sites and contest them amongst each other. I guess we'll find out for sure when they do the Squadrons livestream and demonstrate more about how they tie in to the BGS.

So far the game's narrative has been that NPC factions are the real power in the galaxy, and players can choose to back some factions and oppose others, but they don't actually own anything. We're basically mercenaries. If the squadron update changes that, then it's a large change to the status quo.
 
Frontier, I expect, consider the desires of all players, not just those who want to make every player engage in an optional play-style.

Your playstyle is optional.

This is not about your playstyle. I think the record skipped or youre not understanding.

People that enjoy the PVP playstyle will remove themselves from being stopped from completing BGS tasks against another player group. Because its more efficient to haul naked only using an engineered FSD.

Again, playstyle has jack squat to do with what we are talking about here.

As for blowing people up, Id really like to be blowing people up over objectives(the right people). But as long as people get to opt out and be efficient in another mode. They will take it.

Leaving the rest of the community to be griefed.

Now, maynard. The choice is up to you. Let the community continue to get griefed, because you're afraid of your playstyle being ruined that has jack all to do with this.

Or we can end the griefing and give people reasons to blow each other up. Where people understand why they might be getting killed in this game. Its not hard to opt out of this stuff even if it is all restricted to open.

Stop being such a crybaby about it. And try to understand the issues.
 
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Robert Maynard

Volunteer Moderator
Your playstyle is optional.

This is not about your playstyle. I think the record skipped or youre not understanding.

People that enjoy the PVP playstyle will remove themselves from being stopped from completing BGS tasks. Because its more efficient to haul naked only using an engineered FSD.

Again, playstyle has jack squat to do with what we are talking about here.

As for blowing people up, Id really like to be blowing people up over objectives. But as long as people get to opt out and be efficient in another mode. They will take it.

Leaving the rest of the community to be griefed.

Now, maynard. The choice is up to you. Let the community continue to get griefed, because you're afraid if your playstyle that has jack all to do with this.

Or we can end the griefing and give people reason to blow each other up. Where people understand why they might be getting killed in this game. Its not hard to opt out of this stuff even if it is all restricted to open.

Stop being such a crybaby about it. And try to understand the issues.

PvE is not optional in this game.

Griefing won't stop, regardless of how the game is changed.

Seeking to remove existing content from players who don't share ones play-style is quite selfish - in a game there the play-style in question is optional.

The modes exist - and allow players to avoid players whose behaviour can be considered to be "griefing".

If PvP players don't like PvP enough to stay in Open when engaging in the BGS then that's on them - it is not a reason to restrict that content to Open only for all players - especially as those who prefer PvP are (from what a Dev has indicated) a minority of the player-base.

The choice is not up to me - it remains with Frontier - and they made their choice a long time ago (and reminded us of their position on Thursday).
 
PvE is not optional in this game.

Griefing won't stop, regardless of how the game is changed.

Seeking to remove existing content from players who don't share ones play-style is quite selfish - in a game there the play-style in question is optional.

The modes exist - and allow players to avoid players whose behaviour can be considered to be "griefing".

If PvP players don't like PvP enough to stay in Open when engaging in the BGS then that's on them - it is not a reason to restrict that content to Open only for all players - especially as those who prefer PvP are (from what a Dev has indicated) a minority of the player-base.

The choice is not up to me - it remains with Frontier - and they made their choice a long time ago (and reminded us of their position on Thursday).

Griefing could be reduced greatly. If the objective based gameplay we seen is restricted.

PVE is mandatory in guildwars 2 World Vs World. But at least you have a chance to see and stop your opponents.

Cmon man, you're reaching quite a bit here. I think we both know its coming to an end sooner or later.
 
I've read some of the comments and they simply disregard the obvious:



Once this little nugget sinks in, perhaps the subject can be dropped. :)


How so?
All platforms in open are equally available to all people/groups.
In a way it's no different than time zones.

The idea is someone can oppose the actions.
 

Robert Maynard

Volunteer Moderator
Griefing could be reduced greatly. If the objective based gameplay we seen is restricted.

PVE is mandatory in guildwars 2 World Vs World. But at least you have a chance to see and stop your opponents.

Cmon man, you're reaching quite a bit here. I think we both know its coming to an end sooner or later.

I doubt it - "griefers gonna grief....". If you are suggesting that some players only "grief" because they cannot dominate the game, why should they be rewarded with such a change?

That's a different game, not this game - does it offer three game modes to permit the player so select how many players they encounter?

Not reaching at all - and, even if Frontier were to PvP-gate the BGS, etc, the arguments would not end - they would change direction.

As ever, we'll see what Frontier choose to do - and I'm sure they will tell us when they are ready. Everything else is just fruitless speculation.

We're still awaiting which of the three options for Powerplay has been chosen....
 
How did this get brought up in a thread about a random instance, when, as is my understanding, you cannot actually predict WHEN the mega ship scenario will even appear?

And why are we still talking about the BGS as an entity that should only be affected by special people who believe a faction belongs to them, when in fact they are just helping influence it by actions?

A faction is not designed specifically to be 'owned' by any group of people. The game has been designed in such a way that one or more players can 'adopt' a faction, in which they choose to help improve their states and eventually expand. However, they do not have absolute control over it. Other people can have an effect on the state, deliberate or not, and that is entirely up to that player to do so. Of course, some people wish to defend the faction THEY have chosen to adopt, which (not usually coincidentally) happens to be a faction that another group of players has adopted. This is good, this is gameplay. Once could even argue this is similar to player based objectives... but it isn't.

What I'm getting from all the threads and opinions, is that once a group of players have decided that this faction is the one they're going to represent, then they alone have sole control over it, and therefore any attempt to undermine their control from outside of Open must be classed as unfair. Except, this isn't really the case, because NO faction is 100% owned and run by a group of players. IT never has been, and it absolutely never will. You could think of those choosing to interfere with that faction via Solo or group play as infiltration or behind-the-scenes manipulation, by a group of people you'll never actually meet. After all, anyone is free to choose who to ally themselves with, for any reason, because the game does not have player owned factions.

The bottom line, is the BGS system is not completely player driven. This is not EVE, and thank the deities it isn't. The game was never designed to be EVE, and it will never be so. 100% player owned factions will never exist in this game, no matter how much people try to twist and manipulate other's way of thinking. It makes no difference if you believe otherwise, because at the end of the day, the BGS is working as designed, and is exactly how it should be. State change by influence, not 100% player manipulation. Remember, if you do nothing, eventually states resolve themselves, and that wouldn't happen if it was 100% player owned.

This horse has been beaten so badly, it resembles pastie filling. Leave it alone.
 

Robert Maynard

Volunteer Moderator
Two at the very least. Keep stuff the same and Powerplay becomes a poor mans BGS after 3.3.

Two, at least, so at least three are possible. How likely each of them is remains unknown.

I've made my peace with the Flash Topics though - and hope that Powerplay, if entirely split from the BGS, becomes Open only.
 
I doubt it - "griefers gonna grief....". If you are suggesting that some players only "grief" because they cannot dominate the game, why should they be rewarded with such a change?

That's a different game, not this game - does it offer three game modes to permit the player so select how many players they encounter?

Not reaching at all - and, even if Frontier were to PvP-gate the BGS, etc, the arguments would not end - they would change direction.

As ever, we'll see what Frontier choose to do - and I'm sure they will tell us when they are ready. Everything else is just fruitless speculation.

We're still awaiting which of the three options for Powerplay has been chosen....

Let me put it this way. Griefing is all we have. Because people take the optional way out over objectives. Regardless of the playstyle. Its not healthy. its not fair to the people trying to win. And its not fair to the poor guy going about his own business.

Players abandoned powerplay because of this same issue.

Now they enhanced the BGS to be even better than powerplay. Giving even MORE player objectives.

So dumb for people not to be on the other side. Especially if youre in a conflict with someone else. And not the game itself.
 
No to the OP ?

As far as I can tell the OP was or is talking about the mega ships mentioned in the live stream, which again as far as I can tell are tied into the BGS. In another thread someone asks about instancing and if player a is defending but player b is attacking, and then the replies about the buckets that make up the BGS come into play, thus it matters not what you do but how much of what you do. (sorry I dont have the link to the thread)

Then in another thread we have a quote from the live stream where the two Adams are basically already around the camp fire singing kumbaya my lord about how great it is that we as a community gets to effect the game from which ever mode or platform we are in or on.

I would agree tho that some form off pvp open only fight over assets would be and is properly needed for this game but I dont think this is it. Or if FD think it is then again they have missed the goal again, for me its all pve bgs, (ok I know some will call the bgs pvp but lets be honest all though it might be its not what most of us call pvp and thats seeing the white of the other fellas eyes as you knife him as he spawns...wait what...)
 
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Two at the very least. Keep stuff the same and Powerplay becomes a poor mans BGS after 3.3.

I strongly suspect that the changes to the BGS are leading up to open-only powerplay. Sandro has been pushing in that direction for quite a while now, so by giving everyone access to a much richer BGS they make it more palatable to everyone to make powerplay an open-only activity. The deciding factor, for me, will be whether they make powerplay modules available to unlock by anyone. If they do that, then I fully expect to hear the open-only announcement shortly after.
 
.... or possibly Open play bonus - or maybe the status quo - we don't yet know what the result of the Flash Topics will be....
My impression is they have gone back to the drawing board - it could be that FD will use the new scenario mechanics to create PvP opportunities for PP - while I would not expect these to be Open Only the best rewards may be only achievable in Open (depending on various factors).
 
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