The best way to stop cheaters is last 20 minutes game recording in shadowplay or other software.
You can only get griefed in ED if you want to get griefed. Even without going solo you can undock/save&exit/reloadWhy did you launch, knowing you would be destroyed, why not just go into solo mode and avoid, this so called hacker???
Indeed. Hence me asking where they drew the line between playing the psychopath and griefing. We need to know. If, in fact, there is no line and FD expect all griefing to be handled by in game mechanisms, then that's their call. But we need to know. Because until we get that clarity, I will continue to report what I think of as griefing. Like the behaviour we have been discussing in this thread. And if anything goes, no such thing as griefing, and we see no consequences, I will continue to raise that as a bug, too.Micheal Brooks has said very clearly that murder is acceptable gameplay.
I agree it would be a minefield. Nevertheless I believe (I've not checked recently) that anti-social behaviour is against the EULA, even though it cannot easily be defined. Much of what is in EULAs is close to unenforceable, I suspect, without those judgement calls.I think FD are right to restrict sanctions to only people breaking the EULA, since this is question of fact not of opinion. Trying to define "griefing" and punish people for it would be a huge minefield.
And I disagree. At the moment, anyway. If FD make a clear and unambiguous statement (and not these wishy-washy ones we have seen to date) that there is no such thing as griefing in E: D, that all behaviour that is not an exploit (definition?I would also add that people who report someone for what they consider to be griefing are actually helping the real hackers by creating noise that FD have to sift through. So as players we can help FD tackle the hackers by only reporting clear and present incidences of actual cheating.
Hi everyone,
Just a quick reminder that you should report instances (as people already have been) through support tickets. We will then investigate the ticket and take the appropriate action. We won't ignore cheating, or take it lightly.
Cheers!
Micheal Brooks has said very clearly that murder is acceptable gameplay.
I think FD are right to restrict sanctions to only people breaking the EULA, since this is question of fact not of opinion. Trying to define "griefing" and punish people for it would be a huge minefield.
I would also add that people who report someone for what they consider to be griefing are actually helping the real hackers by creating noise that FD have to sift through. So as players we can help FD tackle the hackers by only reporting clear and present incidences of actual cheating.
Yeah, coz no-one else (even multi billion dollar game corporations) EVER have to deal with this....
http://www.bluesnews.com/s/158960/diablo-iii-cheaters-banned
Yeah ok... So Blizzard must be comical, and driving Diablo 3 to the toilet too..
The internet is full of Armchair CEO's it seems these days!!
Diablo is, and always has been, p2p. It suffers the same unsolvable problems.
What? There's no anti-cheat system in the game?
I would have assumed that an anti-cheat system with permanent bans for cheaters would be taken for granted in any online game. :-/
Lack of anti-cheat mechanisms have always, with virtually 100% success rate, killed games in the past with no one playing them in the end.
Of course it would help. Steam games use VAC client-side. People get VAC bans like crazy in many games for trying to modify their clients (like the infinite missiles in this thread.)Any anti-cheat system would be between client and the server, it wouldn't really help in P2P as it is now. They could get around the problem by always having a random 3rd client in the loop for parity though (to check the traffic is not tampered with).
IMHO your expectations are WAY too high. Frontier have limited resources, so they need to find a way to automatically identify new cheats (rather than handling them one-at-a-time), which will take time (perhaps weeks given this is their first real problem with cheaters). Also, they may not yet have mechanisms for automatically punishing cheat users, so in that case they'd also need to implement that.Clearly we have different requirements and expectation then. To have a suituation like this where an individual can park in game and utilize a hacked client with impunity for hours on end is quite telling. I think I was being kind and quite reserved in my assessment.
IMHO your expectations are WAY too high. Frontier have limited resources, so they need to find a way to automatically identify new cheats (rather than handling them one-at-a-time), which will take time (perhaps weeks given this is their first real problem with cheaters). Also, they may not yet have mechanisms for automatically punishing cheat users, so in that case they'd also need to implement that.
In short, cut them some slack, this is the first time dealing with proper cheating.
Point taken, but I don't think that the ability to hang around inside the station repeatedly killing other players without significant consequence is really what he meant by that. I'm not sure they would even agree that being able to use skill or equipment to avoid the station defences inside the docking bay is desirable as a gameplay feature. It's not really plausible to me in the game lore or immersion of the game, that someone would be able to do that inside a station, chaff launchers or not.
Lot off players complaining about me first thing if i fire my 4 dumbfire missiles every time when i hit the fire button you go down almost instant bigger ships take longer when use chaff and shield cell bank it take the station some time to kill me i die every time but whit the chaff launcher and shield cell bank i have a lot off time to escape or fire more if you dont know how it works fine but hacks no way i can fly arround the station when fire at me and still be alive for some time all dumbfire missile on 1 fire button sec button chaff and shield cell bank thats it you try it yourself and all the complains against me they should make weapon lock inside the station just like the mass lock remember online game play is dangerous.
Nice use of punctuation.
I think what you're saying is you are one of the people hanging around in stations just shooting people. I guess your writing style just confirms what everyone thought about you already.
Best post evaarr
It costs a lot of credits to outfit A-grade ships (Anacondas, Vipers, ASP's, etc) and then take on a group of Commanders with them.![]()