Incredible stuff. Gave it a few hours after sorting out bindings and trying a few nostalgic spots around the world. Must tweak performance more, and I do NOT envy the task the devs have of optimizing everything for VR. Major sacrifices will need to be made to hit high frame rates for sure!
I'm wondering what kind of experience the folks getting the G2 will have considering the sheer number of pixels it'll need to push! Or will it just have to run at half-resolution until GPUs catch up?
I'm wondering what kind of experience the folks getting the G2 will have considering the sheer number of pixels it'll need to push! Or will it just have to run at half-resolution until GPUs catch up?
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