Game Discussions Microsoft Flight Simulator

Since ED is now going to support VR in cockpits, and it looks as though it's on the way here, I've gone and pre-ordered a Reverb G2 (should arrive some time in December). I'm currently on a 1080 (which is also minimum spec for the Reverb), so I shall likely want / have to upgrade that. I'm probably going to go for the 3070, as from what I've read the biggest performance advantage of the 3080 comes when it's being used to drive a 4k display, something I shan't be doing. Will also have to upgrade the PSU.

Ehm, the reverb has a million more pixels to render than 4k...
 
Honestly, I'm seeing VR in this as a "next year hopefully" thing. I reckon my old CV1 and 1080Ti will struggle with it, so I'm not even putting my name down for the beta.

A 3080 and a Reverb G2 should do it. :)
In a game like flight simulator, I think I would prefer ultra settings on a large 4K display over low settings on my low-resolution Oculus Rift. VR is superior in games like Elite where I'm constantly looking around to track targets and to maneuver in truly 3D space with 6DoF (where a station may just as likely be above you as below you), but I don't need this in a flight simulator, where the ground is usually "down" and most things I'm looking at are further away than my eyes can process as stereovision. That's not to say I won't try VR to get the feel of being inside an airplane, but if I'm going on a 2 hour flight, I'd much rather have the high resolution and quality of my 4K TV.

Of course if I owned the most expensive gaming computer with an 8K HMD, then I'd probably choose the VR.
 
In a game like flight simulator, I think I would prefer ultra settings on a large 4K display over low settings on my low-resolution Oculus Rift. VR is superior in games like Elite where I'm constantly looking around to track targets and to maneuver in truly 3D space with 6DoF (where a station may just as likely be above you as below you), but I don't need this in a flight simulator, where the ground is usually "down" and most things I'm looking at are further away than my eyes can process as stereovision. That's not to say I won't try VR to get the feel of being inside an airplane, but if I'm going on a 2 hour flight, I'd much rather have the high resolution and quality of my 4K TV.

Of course if I owned the most expensive gaming computer with an 8K HMD, then I'd probably choose the VR.

Yep, exactly the same here. I'd like VR, but it would need to match my current 4K display to make it worth it for me - and my system and headset are simply not up to that task. Both need upgrading, and it would cost me a minimum of around £1200 to make that happen... even if the hardware was available to buy right now. Not something I'm about to do in short order, especially with the PS5 around the corner also.

This game is intended to last at least 10 years, and I'm sure at some point in that time I'll have the opportunity to play in VR, but there's absolutely no rush. It's beautiful in 4K, and atm I need the awareness of my surroundings to understand and play the game. I feel VR will just complicate things further for me at this moment.
 
Honestly, I'm seeing VR in this as a "next year hopefully" thing. I reckon my old CV1 and 1080Ti will struggle with it, so I'm not even putting my name down for the beta.

A 3080 and a Reverb G2 should do it. :)

Well, I have an early preorder on Reverb G2, so hopefully I will get it from the first batch. With 1080 for Flight Sim as minimum here is hoping that they do magic with the optimization. Honestly I don't get what makes this sim heavy on GPU. The most complex thing on screen, the clouds, I can run them on ultra and they have relatively little effect on frames. Busy city or airport however bogs it down (as well as the CPU), I feel like a ton of optimization should be possible there. I mean, I think I've seen far busier scenes in AC Odyssey or RDR2 at more consistent FPS.
I'd buy a 3080 at the published prices, but I refuse to pay significantly more on a general principle - so I will wait for now.

All-in-all, I always have a feeling that both immersion and gameplay will benefit from VR and for that I'm willing to compromise on LOD. On one hand I will be inside the cockpit, and based on Google Earth VR the view will be sensational. On the other hand, I just hate both KB and stick key bindings. Having my right hand touch control all stuff the cockpit will be fantastic.

I offloaded the CV1, it was a great entry into the VR world, but after two years the visuals felt very compromised.
 
Still liking the look of the game... :)

Caught the sunlight reflecting off the wing and the creek below.


Me too. :)

Peru...
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Just wondered whether anyone else here has experienced this...

If I use the Beechcraft Bonanza or the TBM930, when disengaging the ap in preparation for landing, both planes will bank pretty sharply to one side. The TBM definitely to the left, the Bonanza I can't remember which way. This is a constant bank, not a short one off meaning I have to constantly bank the opposite direction making it frankly a pain to try and land these planes.

I thought it might be 'left over' rudder trim from the ap, but I pretty much always disengage in level flight, and checking the rudder trim it's at 0º / neutral. I realize that I could / might need to use rudder trim to counter this bank, but based on how sharply it's banking, this doesn't feel like it's a trim issue.

I don't have the issue in any other of the planes I fly, including the Cessna Grand Caravan which I think is also a turbo prop (which is the only common denominator that I can see). All the other planes I use regularly (Cessna 172, Grand Caravan and Citation and the DA62) fly straight and true when disengaging the ap.

Anyway, not a big deal, and I've submitted a zendesk report, just wondering if anyone here is experiencing this. :)
 
Just wondered whether anyone else here has experienced this...

If I use the Beechcraft Bonanza or the TBM930, when disengaging the ap in preparation for landing, both planes will bank pretty sharply to one side. The TBM definitely to the left, the Bonanza I can't remember which way. This is a constant bank, not a short one off meaning I have to constantly bank the opposite direction making it frankly a pain to try and land these planes.

I thought it might be 'left over' rudder trim from the ap, but I pretty much always disengage in level flight, and checking the rudder trim it's at 0º / neutral. I realize that I could / might need to use rudder trim to counter this bank, but based on how sharply it's banking, this doesn't feel like it's a trim issue.

I don't have the issue in any other of the planes I fly, including the Cessna Grand Caravan which I think is also a turbo prop (which is the only common denominator that I can see). All the other planes I use regularly (Cessna 172, Grand Caravan and Citation and the DA62) fly straight and true when disengaging the ap.

Anyway, not a big deal, and I've submitted a zendesk report, just wondering if anyone here is experiencing this. :)
Never had it. I don't think the Bonanza is a turboprop though, and autopilots typically only control pitch and roll, not rudder beyond YD AFAIK.

The AP itself is broken, and occasionally just does funky stuff. Flipping stuff on/off and trying a bunch of times eventually fixes it usually.
 
Never had it. I don't think the Bonanza is a turboprop though, and autopilots typically only control pitch and roll, not rudder beyond YD AFAIK.

The AP itself is broken, and occasionally just does funky stuff. Flipping stuff on/off and trying a bunch of times eventually fixes it usually.

Thanks. Yes, I'm aware that autopilot can sometimes be buggy, but it's definitely not that as the autopilot has been disengaged when it happens. Tried another flight with the TBM later and while the effect was still there, it was this time to the right and much less drastic. Still a pain when coming into land.

I've reassigned pitch trim (I had never used it, so got rid of the bindings) and am seeing whether using that can get me to level flight. Strange that it's only those two planes, and yes I think you're correct that the Bonanza is not a turboprop, I was just looking for some connection, but there really seems to be none other than they are single prop planes (which I gather can need rudder trim to counter directional pull - but I only read that on the MS forums, no idea if it's correct, I'm not a R/L pilot), but then neither of the other Cessna single prop planes have this behavior.
 
I thought it might be 'left over' rudder trim from the ap, but I pretty much always disengage in level flight, and checking the rudder trim it's at 0º / neutral. I realize that I could / might need to use rudder trim to counter this bank, but based on how sharply it's banking, this doesn't feel like it's a trim issue.

Well, with a bit more reflection / research, maybe it's nothing to do with trim but down to the fact that I (presumably) have unequal fuel left in the tanks which I guess are in the wings and that's why the planes are banking at the end of the flight and this was a relatively lengthy flight. Don't know. And that would then be corrected by aileron trim, not rudder trim. Lots to figure out in this game / sim. :)

On a different note, I do seem to like getting sunlight to reflect off the planes...

 
Well, with a bit more reflection / research, maybe it's nothing to do with trim but down to the fact that I (presumably) have unequal fuel left in the tanks which I guess are in the wings and that's why the planes are banking at the end of the flight and this was a relatively lengthy flight. Don't know. And that would then be corrected by aileron trim, not rudder trim. Lots to figure out in this game / sim.

If you are using a joystick it may be you joystick is not centering properly.
 
I completed the Balkans Bush Trip yesterday after having to restart part way through due to the update!

So Patagonia is done, Balkans is done, just having to restart the Yosemite one (again I was half-way through!)...

Heading out to Santorini...

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Whilst doing the penultimate leg, I plugged in my Xbox controller as it is pre-configured under the controller options - the intention is to use it for Drone Camera control. After deleting all the control surface assignments under the controller so it was just configured for camera controls, I had a play and it worked surprisingly well.

 
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If you are using a joystick it may be you joystick is not centering properly.

I do use a joystick, but it is calibrated and working Ok. Thanks for the suggestion though. :)

It turns out it is indeed down to imbalanced fuel tanks. No idea why it only seems to affect (or has affected) those two planes, but doing a couple of longish flights and switching between the two tanks so they aren't imbalanced when turning off the AP to land resolved the issue. The TBM 930 has an option to switch tanks automatically (and gives a cockpit warning when the tanks get imbalanced), but I just manually switched tanks. No warning in the Bonanza, so I simply switched tanks approximately half way through the flight.

I think you should be able to move fuel from one tank to the other, but I cannot fathom how to do that (at least not easily) by going through all the fuel bindings, so for now will just make swapping tanks in flight a thing. :)
 
Thanks. Yes, I'm aware that autopilot can sometimes be buggy, but it's definitely not that as the autopilot has been disengaged when it happens. Tried another flight with the TBM later and while the effect was still there, it was this time to the right and much less drastic. Still a pain when coming into land.

I've reassigned pitch trim (I had never used it, so got rid of the bindings) and am seeing whether using that can get me to level flight. Strange that it's only those two planes, and yes I think you're correct that the Bonanza is not a turboprop, I was just looking for some connection, but there really seems to be none other than they are single prop planes (which I gather can need rudder trim to counter directional pull - but I only read that on the MS forums, no idea if it's correct, I'm not a R/L pilot), but then neither of the other Cessna single prop planes have this behavior.
They were designed to be stable.

Yaw and roll trim for aircraft is needed due to both the rotational force of the engines, and in many aircraft, directed air from the prop, striking the vertical stab. The single engine aircraft will roll in the opposite direction of the prop's rotation. This is also why some twins have counter-rotating props.
 
They were designed to be stable.

Yaw and roll trim for aircraft is needed due to both the rotational force of the engines, and in many aircraft, directed air from the prop, striking the vertical stab. The single engine aircraft will roll in the opposite direction of the prop's rotation. This is also why some twins have counter-rotating props.

Thanks for the explanation. :)

It turns out it was a weight imbalance from the fuel tanks, and now both the planes that I had the issue with are fine at the end of the flight so long as I manage the fuel consumption. In the TBM 930 I am lazy and just switch on the auto fuel balance. :p In the Beechcraft I note the distance of the flight and switch tanks about half way through, and both planes now fly pretty nice and even through the final approach. Well, as nice and even as they can with me at the controls... :oops:
 
REX Weather engine has been released for MSFS:


It gives much needed improvements to live weather in sim.

Source: https://www.youtube.com/watch?v=cXhmXIAZsss

Even though it annoys me quite a lot to pay for something that was supposed to be part of the game I already paid over 100$ for, seeing that the live weather feature only started working correctly 3 patches ago, and got promply broken again 2 patches ago with no fix in sight, I might be tempted to buy this...

The live weather feature is awesome to provide variety to flight conditions, it's an important part of the fun I have in this kind of game.
 
Even though it annoys me quite a lot to pay for something that was supposed to be part of the game I already paid over 100$ for, seeing that the live weather feature only started working correctly 3 patches ago, and got promply broken again 2 patches ago with no fix in sight, I might be tempted to buy this...

The live weather feature is awesome to provide variety to flight conditions, it's an important part of the fun I have in this kind of game.

I know how you feel, I was really hoping it will be top notch weather system out of the box but at least rn I also jumped on to REX addon.
 
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