Mighty Jingles: EDO is grindy, buggy and confusing

I understand that, I believe it was fun for you, but I'm saying it could be so much more fun with some pretty obvious tweaks.
Ever played ArmA? You use what you got to win, I used the surroundings, my equipment and I won, no magic, no super equipment, to me that’s a great challenge and fun. I understand some people look at it differently however we just don’t see it the same way.

The tweaks you would like did you explain how it should be, because I didn’t see that or I just missed that part?
 
I am sure you would've had greater fun if the RNG spawned 3 sharpshooters(aimbots) 🤪 🔫

Those in particular should be hard capped to two max in instance.
 
Arma, Fortnite PUBG are all pretty much start out equal, find what you need to win. I enjoy those more skill based BR games.. Elite is not that its mostly a PVE shooter, more like an MMO, using the engineeiring as a level up until you are god like.
--Yes, I did mention a few tweaks, I'd like to get rid of the weapon switching for shields and flesh... it's accepted with the ships cause you can face tank-- also shields shouldn't automatically regenerate, there should be a huge cost either a consumable like other games or bigger energy cost. That feels like an oversight to me--need to be able to hotkey everything. There's tons of balance issues they haven't figured out yet--they have a long way to go
 
Arma, Fortnite PUBG are all pretty much start out equal, find what you need to win. I enjoy those more skill based BR games.. Elite is not that its mostly a PVE shooter, more like an MMO, using the engineeiring as a level up until you are god like.
--Yes, I did mention a few tweaks, I'd like to get rid of the weapon switching for shields and flesh... it's accepted with the ships cause you can face tank-- also shields shouldn't automatically regenerate, there should be a huge cost either a consumable like other games or bigger energy cost. That feels like an oversight to me--need to be able to hotkey everything. There's tons of balance issues they haven't figured out yet--they have a long way to go
Ok we can agree that it’s a bit “gamey” and not that SIM like, however I don’t believe they will do ArmA type mechanics.

weapon switching is boring I agree, that’s why I use the plasma rifle, no need to switch, and in time it’s a one shot kill no matter what. I could do without the shields but they are there and don’t go away as it’s a way of giving the player extra life. It’s not like you can get sniped from 1000 meters and never saw the enemy like in DayZ 😂😵
 
Grade 1 is not that bad, you can actually do a lot with those, so I guess this “review” is kind of biased. Regarding grind, materials used to upgrade is really not that grindy, you can filter in missions, trade at the bartender and if you loot bases and settlements when you do different missions you will have a lot of materials. So I guess he didn’t check out all the possibilities.
Gonna have to completely disagree. I do exactly s you say, and I gave up on upgrading suits / weapons.
As a long time viewer of Jingles (even before playing Elite), I can confidently say that he is more on the very casual side of the spectrum and is generally quite clueless when it comes to games so his conclusion may not apply for quite a lot of people.

Personally, I think him taking a week to upgrade his gear from G1 to G2 is a bit ridiculous. In the same amount of time I managed to upgrade all of mine to G5 with very minimal grinding.
In how many hours of playing?

In the 6 or so actual hours of gameplay, ive manager to buy a G2 suit but I havent even gotten anything for upgrading them due to the brokenness of the game. I have compeltely written off engineering my suits and weapons entirely due to the ridiculous amount of hours it would take.

Im sorry but I dont buy it when you say 'minimal grinding. To me 'minimal grinding' is less than 2 hours of play every 2 or 3 days. anything more than that is more than 'Minimal' grinding.
 
Gonna have to completely disagree. I do exactly s you say, and I gave up on upgrading suits / weapons.

In how many hours of playing?

In the 6 or so actual hours of gameplay, ive manager to buy a G2 suit but I havent even gotten anything for upgrading them due to the brokenness of the game. I have compeltely written off engineering my suits and weapons entirely due to the ridiculous amount of hours it would take.

Im sorry but I dont buy it when you say 'minimal grinding. To me 'minimal grinding' is less than 2 hours of play every 2 or 3 days. anything more than that is more than 'Minimal' grinding.
Totally agree, it's not fun and way out of whack... the only people agreeing it's fine are people with an insane amount of hours already put into the game- there's no saying you play 2 hours a week, it's basic math.
 
Stopped listening the second time he claimed that getting upgraded suits from a vendor is rare. There’s an entire thread on here that disproves that statement.
Depends on the time frame. Unfortunately they only seem to respawn after a server reset, so Thursday is the optimal time to look. Might get better though after the rush dies down and fewer people need to look. Searching today would probably be a waste of time, unless you're willing to go 300k ls from the primary star to check a place. The threads though should help if they're kept up to date.
 
The video is very good! :) It gives a very good point of view about EDO from someone who is 1) not a hardcore ED player and 2) not a child but a middle aged adult who loves ED and likes to play it from time to time.

There is a problem is with the thread title though.
He is known for being crap at combat ni games, and always finding the hardest path.

I also emjoyed the video, a Jingles video without hardship and "the games out to get me" would not be jingles. for those daunted by Odyssey engineering, I thought he peppered the video with good afvise, that took him an age to learn.

Simon
 
He could have said just that.

Instead, he insisted several times that it's "extremely lucky and very rare individuals who comes across a vendor who's selling upgraded versions." Which isn't really true.
its literally all i've been doing for two days when I have time, taking shuttles near the outskirts of the bubble, I've found 1 grade 3 laser rifle and 1 grade 2 dominator suit, both at planet ports. It might be easy for guys like you who haven't logged out of the game, but for a regular average Joe its luck.
 
Do behave, no need to start throwing accusations that I'm always logged in. I'm really not.
How many hours would you say you have logged in Odyssey and how much upgraded gear have you found? Keep in mind most players don't frequent the forums or understand the mechanic of upgraded gear distribution, so it should feel like luck, its the intent.
 
It's depressing that we're somehow measuring grind but, if we take opinion polls and media out of the equation, I think anyone who thinks Horizons has less grind is suffering from some serious rose tinted specs disorder or just never actually tried to engineer a ship. Sorry.

Yes, unlocking is broken right now but other than that and a too heavy reliance on MIs, which are best "ground out quickly like a plaster", I've enjoyed playing settlements to get stuff. There's nothing in Horizons that I found more deep than that.

Does the author even know what an hge is?
 
Gonna have to completely disagree. I do exactly s you say, and I gave up on upgrading suits / weapons.

In how many hours of playing?

In the 6 or so actual hours of gameplay, ive manager to buy a G2 suit but I havent even gotten anything for upgrading them due to the brokenness of the game. I have compeltely written off engineering my suits and weapons entirely due to the ridiculous amount of hours it would take.

Im sorry but I dont buy it when you say 'minimal grinding. To me 'minimal grinding' is less than 2 hours of play every 2 or 3 days. anything more than that is more than 'Minimal' grinding.
The key is work smart and efficiently, not hard.

I'll give you a tip, since the pre-upgraded gear only spawn once a week after the Thursday tick, if you're late, go out to far flung planetary bases as very few if any players could have visited them in that short time. I went out searching 3 days after the first server tick, all of the gear in major stations were gone by that point. I opened eddb, look up all nearest starports and went out to bases >10k Ls away and in just 3 hours time, I got most of the gear I was looking for (I wasn't looking for plasma stuff). And in that 3 hours, most of the time I was reading while supercruise assist took over the job of flying.

As for grinding, what are your definitions of 'grinding' exactly? Personally, I define grinding as a repetitive and boring chore such as logging in and out again for materials. In that case, the only 'grinding' I did was for a couple of manufacturing instructions. The other items I obtain through efficiently pillaging settlements, taking missions and trading all of my lower grade items for higher ones. In my observation from watching some other people play the game, I will admit that I may be going through bases a bit quicker than the average. It takes me roughly 5 minutes to completely pillage a settlement of all of its useful items. Plus, just after the first dozen missions, I've already memorized the locations of all of the useful drops in the settlements.

As for playtime, I will admit, I am a lot more free that most people as I'm still a student who has just recently finished his finals. (+Covid, country in full lockdown, can't do anything) So... let's just say 9-ish hours a day for the past week, that's still way off from what took Jingles a week to accomplish. Remember, the upgrade costs are exponential, G1 to G2 is nothing compared to G4 to G5. If it took me 60-70 hours to upgrade 2 weapons and 1 suit to G5 and 2 suits to G3 + a little bit of engineering, my guesstimate of 10-20 hours Jingles took to get from G1 to G2 is painfully slow, and judging from his methods, yeah, I can see why. I've not encounter any of the problems Jingles struggled with, mainly scavengers as I've discovered that I'm actually decently proficient at FPS despite the last time I played FPS was 5 years ago and was horrible at it. I never found FPS to be a problem and scavengers are usually swiftly dealt with using handheld weapons without any issues.

TLDR, Jingles' methods are horribly inefficient whereas I maximized speed and utilized method optimization. (plus a certain level of skill I guess...)
 
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He's complaining that he has to play to game in order to play the game.

I'm torn about these vids.
Are they for real or are they just hopping on the outrage bandwagon for more views and subs?

With one mission a day, which should take you half an hour each, you're set to get yourself a Grade 2 suit upgrade in a week.
This is doing things the hard way, by the way. By taking risks, and being inquisitive and thorough, you'll find much faster ways of gearing up.

If you're calling just playing the game a grind, then noone can help you.

lol, the game is insanely grindy. i think its hilarious when people are claiming an screaming "just play the game" ok well, most of us have. And yeah its stupidly grindy
and no one likes the engineers an yet we still get that crap forced down our throats. Look i think some work should be required, but not the amount elite is making us do.

Honestly, i absolute hate the "weapon upgrades"....where are the new scopes? weapon attachment? Or exotic weapons? Faction based weapons? Suits? Maybe some cool nades? None of these are in the game, what do we get? Copy pasted ship weapons turned into guns...and lazy "weapon upgrades". What would be cooling is maybe adding in cool shops that offer engineer made guns? Not just "boosted" weapons.. I've gotten pretty mad at elite recently because it could be so much more, with a little imagination and actually listening to the community. So I've been taking a break from E:D:O.

But no thee game is Grindy, i dont know what kind of green people are smoking thinking its not, but it is.
 
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The key is work smart and efficiently, not hard.

I'll give you a tip, since the pre-upgraded gear only spawn once a week after the Thursday tick, if you're late, go out to far flung planetary bases as very few if any players could have visited them in that short time. I went out searching 3 days after the first server tick, all of the gear in major stations were gone by that point. I opened eddb, look up all nearest starports and went out to bases >10k Ls away and in just 3 hours time, I got most of the gear I was looking for (I wasn't looking for plasma stuff). And in that 3 hours, most of the time I was reading while supercruise assist took over the job of flying.

As for grinding, what are your definitions of 'grinding' exactly? Personally, I define grinding as a repetitive and boring chore such as logging in and out again for materials. In that case, the only 'grinding' I did was for a couple of manufacturing instructions. The other items I obtain through efficiently pillaging settlements, taking missions and trading all of my lower grade items for higher ones. In my observation from watching some other people play the game, I will admit that I may be going through bases a bit quicker than the average. It takes me roughly 5 minutes to completely pillage a settlement of all of its useful items. Plus, just after the first dozen missions, I've already memorized the locations of all of the useful drops in the settlements.

As for playtime, I will admit, I am a lot more free that most people as I'm still a student who has just recently finished his finals. (+Covid, country in full lockdown, can't do anything) So... let's just say 9-ish hours a day for the past week, that's still way off from what took Jingles a week to accomplish. Remember, the upgrade costs are exponential, G1 to G2 is nothing compared to G4 to G5. If it took me 60-70 hours to upgrade 2 weapons and 1 suit to G5 and 2 suits to G3 + a little bit of engineering, my guesstimate of 10-20 hours Jingles took to get from G1 to G2 is painfully slow, and judging from his methods, yeah, I can see why. I've not encounter any of the problems Jingles struggled with, mainly scavengers as I've discovered that I'm actually decently proficient at FPS despite the last time I played FPS was 5 years ago and was horrible at it. I never found FPS to be a problem and scavengers are usually swiftly dealt with using handheld weapons without any issues.

TLDR, Jingles' methods are horribly inefficient whereas I maximized speed and utilized method optimization. (plus a certain level of skill I guess...)
I stopped at 'the key is work'
 
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